Player Matchup

Pele
Pele
BF6 Dark
Pele
Level 84
God Stats
1W - 1L
1,670 SR
Queue Stats
170W - 149L
1,452 Elo+
Party 3
Charybdis
Charybdis
Chavez Brothers
Charybdis
Level 128
God Stats
2W - 2L
1,591 SR
Queue Stats
98W - 89L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
FledMicrobe155
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 204L
1,489 Elo+
Party 3
Arachne
Arachne
II-Obeey-II
Arachne
Level 128
God Stats
6W - 4L
1,543 SR
Queue Stats
227W - 219L
1,557 Elo+
Party 2
Olorun
Olorun
THE_7th_TOASTER
Olorun
Level 148
God Stats
2W - 2L
1,532 SR
Queue Stats
81W - 70L
1,532 Elo+
Party 2
Team Averages
Level 114
1,567 SR
1,516 Elo+

VS

Team Averages
Level 111
1,585 SR
1,576 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
Blink182Disaster
He Bo
Level 18
God Stats
2W - 1L
1,598 SR
Queue Stats
36W - 16L
1,711 Elo+
Party 1
King Arthur
King Arthur
Crabwithashotgun
King Arthur
Level 80
God Stats
18W - 8L
1,670 SR
Queue Stats
183W - 114L
1,685 Elo+
Party 1
Nemesis
Nemesis
Omarth1000
Nemesis
Level 156
God Stats
2W - 1L
1,408 SR
Queue Stats
19W - 19L
1,498 Elo+
Party 4
Geb
Geb
wupaarupaa
Geb
Level 156
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 17L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 3 / 0
5,314
531
4,711
10,252
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Chavez Brothers
Charybdis
8
0 / 2 / 0
4,566
457
3,646
7,811
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
FledMicrobe155
Aphrodite
7
0 / 3 / 1
4,790
479
523
6,633
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
II-Obeey-II
Arachne
9
1 / 5 / 0
5,116
512
2,061
8,197
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 2
4,913
491
4,214
7,618
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
2 / 1 / 2
4,708
471
2,254
3,191
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 1 / 3
5,910
591
8,530
4,793
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Crabwithashotgun
King Arthur
11
7 / 0 / 4
6,960
696
9,995
5,833
3,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Omarth1000
Nemesis
10
0 / 0 / 2
5,490
549
3,560
8,164
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 9
5,203
520
2,524
5,596
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
15
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
2
3
L
Pele
1
3
0
0.33
W
5
1
3
6.5
L
Charybdis
Chavez Brothers
Charybdis
0
2
0
0
W
King Arthur
Crabwithashotgun
King Arthur
7
0
4
9
L
Aphrodite
FledMicrobe155
Aphrodite
0
3
1
0.17
L
Arachne
II-Obeey-II
Arachne
1
5
0
0.2
W
Nemesis
Omarth1000
Nemesis
0
0
2
1
L
0
2
2
0.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
26,863
40,511
Taken
27,577
16,335
Mitigated
11,853
13,836
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,254
721
0
330
3,191
882
0
553
2,638
0
24,480
L
Pele
4,711
1,228
0
1,141
10,252
3,804
0
2,522
7,730
0
45,601
W
8,530
1,145
0
1,250
4,793
1,482
0
1,779
3,014
30,670
0
L
Charybdis
Chavez Brothers
Charybdis
3,646
1,517
0
3,002
7,811
2,638
16
2,130
5,681
0
35,326
W
King Arthur
Crabwithashotgun
King Arthur
9,995
2,629
0
928
5,833
3,746
0
992
4,841
0
45,143
L
Aphrodite
FledMicrobe155
Aphrodite
523
321
1,631
1,751
6,633
3,116
0
2,683
3,950
10,492
0
L
Arachne
II-Obeey-II
Arachne
2,061
1,283
0
2,583
8,197
3,688
0
33
8,164
0
27,722
W
Nemesis
Omarth1000
Nemesis
3,560
1,564
0
4,644
8,164
2,538
183
567
7,597
0
36,703
L
4,214
1,582
179
3,549
7,618
3,089
238
3,686
3,932
24,334
0
W
2,524
326
0
1,612
5,596
3,205
0
846
4,750
16,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
28,271
249
Minions Killed
279
0
Camps Cleared
0
885,274
Distance Traveled
1,013,224
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,708
471
43
4
0
176,538
1
L
Pele
5,314
531
77
8
0
206,611
4
W
He Bo
5,910
591
55
6
0
199,479
0
L
Charybdis
4,566
457
64
6
0
174,669
3
W
King Arthur
6,960
696
88
9
0
214,293
2
L
Aphrodite
4,790
479
24
2
0
155,557
1
L
Arachne
5,116
512
45
5
0
187,882
4
W
Nemesis
5,490
549
76
8
0
220,974
3
L
Olorun
4,913
491
39
4
0
160,555
1
W
Geb
5,203
520
17
2
0
201,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role