Player Matchup

Anubis
Anubis
AntonioSantano
Anubis
Level 140
God Stats
4W - 3L
1,708 SR
Queue Stats
242W - 197L
1,560 Elo+
Party 2
Atlas
Atlas
Erickelrojo11
Atlas
Level 140
God Stats
3W - 2L
1,642 SR
Queue Stats
211W - 186L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
FelipeDavila10
Gilgamesh
Level 105
God Stats
7W - 6L
1,411 SR
Queue Stats
267W - 225L
1,502 Elo+
Party 2
Freya
Freya
MeXICaN_FeRCaS
Freya
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 67L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
ahugo17
Xing Tian
Level 109
God Stats
1W - 1L
1,325 SR
Queue Stats
87W - 76L
1,466 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,520 Elo+

VS

Team Averages
Level 72
1,500 SR
1,547 Elo+
Hun Batz
Hun Batz
Bad2theJones
Hun Batz
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 131L
1,551 Elo+
Party 1
Bellona
Bellona
IL1fT
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Nozzy2018
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 1
Lancelot
Lancelot
OMagic_ManO
Lancelot
Level 65
God Stats
1W - 1L
1,372 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Bakasura
Bakasura
Zabuza303
Bakasura
Level 125
God Stats
2W - 0L
1,628 SR
Queue Stats
28W - 28L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
11,786
737
19,691
16,178
9,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 14
10,625
664
12,885
27,055
29,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
FelipeDavila10
Gilgamesh
16
3 / 4 / 5
9,836
615
13,180
18,832
26,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 5 / 8
10,868
679
16,226
20,168
11,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
ahugo17
Xing Tian
18
3 / 5 / 9
10,984
687
9,090
21,870
27,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bad2theJones
Hun Batz
20
12 / 4 / 9
12,928
808
24,051
16,733
10,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
IL1fT
Bellona
18
1 / 3 / 17
11,705
732
15,894
21,675
29,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nozzy2018
Baba Yaga
19
3 / 2 / 14
11,859
741
26,204
12,533
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
OMagic_ManO
Lancelot
15
2 / 5 / 12
10,258
641
9,060
20,253
20,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
Zabuza303
Bakasura
19
4 / 4 / 11
11,625
727
15,596
19,287
20,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
17
Kills
22
22
Deaths
18
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Hun Batz
Bad2theJones
Hun Batz
12
4
9
4.13
L
0
3
14
2.33
L
Gilgamesh
FelipeDavila10
Gilgamesh
3
4
5
1.38
W
Bellona
IL1fT
Bellona
1
3
17
3.17
L
5
5
8
1.8
W
Baba Yaga
Nozzy2018
Baba Yaga
3
2
14
5
W
Lancelot
OMagic_ManO
Lancelot
2
5
12
1.6
W
Bakasura
Zabuza303
Bakasura
4
4
11
2.38
L
Xing Tian
ahugo17
Xing Tian
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,072
Damage
90,805
104,103
Taken
90,481
103,797
Mitigated
88,446
35,304
Healing
34,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,691
529
2,165
4,333
16,178
9,649
0
4,541
10,882
40,308
0
W
Hun Batz
Bad2theJones
Hun Batz
24,051
3,427
2,043
4,619
16,733
10,779
3,557
9,963
6,585
0
54,026
L
12,885
5,408
2,739
6,846
27,055
29,380
0
6,990
18,780
28,545
0
L
Gilgamesh
FelipeDavila10
Gilgamesh
13,180
3,183
4,275
3,770
18,832
26,126
0
3,970
13,382
0
22,994
W
Bellona
IL1fT
Bellona
15,894
1,888
5,035
7,946
21,675
29,292
522
14,405
6,853
0
27,793
L
16,226
5,524
1,301
6,045
20,168
11,187
40
5,444
13,911
30,438
0
W
Baba Yaga
Nozzy2018
Baba Yaga
26,204
1,831
0
4,234
12,533
7,662
1,700
9,303
3,152
41,199
0
W
Lancelot
OMagic_ManO
Lancelot
9,060
1,391
1,375
2,090
20,253
20,118
1,533
11,487
8,377
0
17,278
W
Bakasura
Zabuza303
Bakasura
15,596
7,886
1,947
5,280
19,287
20,595
734
12,734
6,275
0
17,570
L
Xing Tian
ahugo17
Xing Tian
9,090
471
1,551
2,279
21,870
27,455
52
5,259
15,641
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
58,375
150
Minions Killed
152
0
Camps Cleared
0
1,427,071
Distance Traveled
1,655,183
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,786
737
52
3
0
241,183
0
W
Hun Batz
12,928
808
46
3
0
335,741
2
L
Atlas
10,625
664
28
2
0
295,473
5
L
Gilgamesh
9,836
615
16
1
0
307,288
4
W
Bellona
11,705
732
20
1
0
313,203
0
L
Freya
10,868
679
31
2
0
285,810
0
W
Baba Yaga
11,859
741
33
2
0
334,642
0
W
Lancelot
10,258
641
12
1
0
367,855
0
W
Bakasura
11,625
727
41
3
0
303,742
1
L
Xing Tian
10,984
687
23
1
0
297,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role