Player Matchup

Lancelot
Lancelot
Diamond IV
 
Lancelot
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
CrøwnlessKing
Agni
Diamond III
Level 158
God Stats
12W - 8L
1,672 SR
Queue Stats
153W - 136L
2,341 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,534 SR
1,668 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,468 SR
1,797 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
Cosmø
Ishtar
Platinum V
Level 160
God Stats
5W - 3L
1,398 SR
Queue Stats
36W - 34L
1,676 MMR
Solo
Thoth
Thoth
Platinum IV
SuppExpress
Thoth
Platinum IV
Level 103
God Stats
1W - 1L
1,273 SR
Queue Stats
60W - 58L
1,826 MMR
Solo
Horus
Horus
Diamond I
gabocorbo
Horus
Diamond I
Level 155
God Stats
34W - 21L
1,669 SR
Queue Stats
281W - 257L
2,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 1 / 2
4,552
650
1,266
4,305
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
 
Thor
8
0 / 2 / 1
4,539
648
2,512
4,715
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
 
Xbalanque
8
0 / 2 / 0
4,346
621
4,109
5,344
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
 
Tyr
7
2 / 4 / 0
4,315
616
2,881
7,104
2,138
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,064
581
2,860
2,945
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebNe ZhaKhepriHades

VS

Bans
LokiSusanoAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 0 / 1
5,047
721
2,842
5,023
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
8
3 / 1 / 0
4,660
666
3,025
6,639
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Cosmø
Ishtar
9
2 / 0 / 2
5,129
733
3,168
6,521
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 2
4,436
634
2,539
3,267
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
gabocorbo
Horus
8
3 / 0 / 4
5,247
750
3,517
6,080
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
11
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
2
1
L
Thor
 
Thor
0
2
1
0.25
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Tyr
 
Tyr
2
4
0
0.5
W
Thanatos
 
Thanatos
3
0
1
3.5
W
Da Ji
 
Da Ji
3
1
0
3
W
Ishtar
Cosmø
Ishtar
2
0
2
3
L
0
2
0
0
W
0
1
2
1
W
Horus
gabocorbo
Horus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
15,091
24,413
Taken
27,530
7,587
Mitigated
10,283
4,298
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,266
237
0
480
4,305
1,525
0
602
3,703
0
27,775
L
Thor
 
Thor
2,512
845
0
1,178
4,715
1,868
0
0
4,715
0
23,742
L
Xbalanque
 
Xbalanque
4,109
1,882
0
1,411
5,344
1,278
0
0
5,344
0
30,111
L
Tyr
 
Tyr
2,881
791
0
784
7,104
2,138
0
975
6,129
0
13,276
W
Thanatos
 
Thanatos
2,842
909
0
5,440
5,023
1,562
0
0
4,741
0
23,548
W
Da Ji
 
Da Ji
3,025
841
0
2,732
6,639
2,288
0
753
5,847
0
25,778
W
Ishtar
Cosmø
Ishtar
3,168
2,309
0
4,182
6,521
1,945
0
0
6,521
0
37,987
L
2,860
423
0
445
2,945
778
0
962
1,983
24,845
0
W
2,539
130
0
756
3,267
1,121
0
1,360
1,907
29,707
0
W
Horus
gabocorbo
Horus
3,517
1,631
548
2,262
6,080
3,367
0
747
5,333
0
14,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
24,519
234
Minions Killed
244
0
Camps Cleared
0
725,803
Distance Traveled
785,958
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,552
650
58
8
0
183,586
0
L
Thor
4,539
648
48
7
0
137,795
4
L
Xbalanque
4,346
621
51
7
0
130,821
1
L
Tyr
4,315
616
26
4
0
160,188
2
W
Thanatos
5,047
721
45
6
0
157,950
1
W
Da Ji
4,660
666
61
9
0
174,603
1
W
Ishtar
5,129
733
69
10
0
141,148
1
L
Agni
4,064
581
51
7
0
113,413
2
W
Thoth
4,436
634
50
7
0
156,171
0
W
Horus
5,247
750
19
3
0
156,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role