Player Matchup

Vulcan
Vulcan
Dennyosia
Vulcan
Level 155
God Stats
8W - 5L
1,545 SR
Queue Stats
150W - 128L
1,626 Elo+
Party 1
Lancelot
Lancelot
GomahGap
Lancelot
Level 64
God Stats
2W - 1L
1,294 SR
Queue Stats
210W - 102L
1,828 Elo+
Party 1
Ne Zha
Ne Zha
YoungBaskin
Ne Zha
Level 20
God Stats
4W - 2L
1,671 SR
Queue Stats
62W - 17L
1,869 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,774 Elo+

VS

Team Averages
Level 99
1,453 SR
1,582 Elo+
Discordia
Discordia
Cisxy
Discordia
Level 121
God Stats
0W - 3L
1,364 SR
Queue Stats
58W - 59L
1,580 Elo+
Party 2
Neith
Neith
SnappRapter
Neith
Level 160
God Stats
3W - 8L
1,467 SR
Queue Stats
534W - 498L
1,579 Elo+
Party 2
Chaac
Chaac
Wimpywinz
Chaac
Level 15
God Stats
6W - 6L
1,528 SR
Queue Stats
29W - 29L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dennyosia
Vulcan
19
4 / 1 / 8
12,724
748
16,749
11,238
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
GomahGap
Lancelot
17
5 / 0 / 7
12,006
706
16,812
15,896
26,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
19
4 / 2 / 8
12,182
717
15,047
18,503
20,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cisxy
Discordia
17
2 / 6 / 1
11,042
650
14,638
16,853
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 1
10,232
602
12,416
16,097
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Wimpywinz
Chaac
15
0 / 4 / 3
10,227
602
7,824
21,458
23,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cisxy
Discordia
2
6
1
0.42
W
Vulcan
Dennyosia
Vulcan
4
1
8
8
W
Lancelot
GomahGap
Lancelot
5
0
7
8.5
L
1
3
1
0.5
L
Chaac
Wimpywinz
Chaac
0
4
3
0.38
W
Ne Zha
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,608
Damage
34,878
45,637
Taken
54,408
52,948
Mitigated
36,612
15,276
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cisxy
Discordia
14,638
390
114
1,147
16,853
6,866
0
3,414
12,931
72,818
0
W
Vulcan
Dennyosia
Vulcan
16,749
5,089
380
3,589
11,238
6,251
1,188
4,576
6,662
75,125
0
W
Lancelot
GomahGap
Lancelot
16,812
3,061
0
2,476
15,896
26,524
81
4,296
11,600
0
50,576
L
12,416
3,348
0
2,251
16,097
6,200
0
3,899
11,508
0
54,391
L
Chaac
Wimpywinz
Chaac
7,824
1,252
463
4,028
21,458
23,546
0
8,741
11,744
131
26,295
W
Ne Zha
15,047
2,261
0
8,831
18,503
20,173
1,254
5,897
12,606
0
56,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
31,501
232
Minions Killed
221
0
Camps Cleared
0
1,046,708
Distance Traveled
913,163
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,042
650
102
6
0
291,342
1
W
Vulcan
12,724
748
135
8
0
350,836
2
W
Lancelot
12,006
706
47
3
0
371,583
4
L
Neith
10,232
602
81
5
0
290,902
4
L
Chaac
10,227
602
38
2
0
330,919
2
W
Ne Zha
12,182
717
50
3
0
324,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role