Player Matchup

Ares
Ares
Gold I
F1N4L BL4Z1K3N
Ares
Gold I
Level 158
God Stats
25W - 16L
1,618 SR
Queue Stats
162W - 157L
1,585 MMR
Solo
Cthulhu
Cthulhu
Gold V
LTL-ARES
Cthulhu
Gold V
Level 122
God Stats
1W - 2L
1,264 SR
Queue Stats
10W - 6L
1,634 MMR
Solo
Arachne
Arachne
Gold II
Loki Maine
Arachne
Gold II
Level 160
God Stats
17W - 13L
1,588 SR
Queue Stats
411W - 404L
1,611 MMR
Solo
Nu Wa
Nu Wa
Gold I
Oojibwe-Zimbabwe
Nu Wa
Gold I
Level 148
God Stats
4W - 1L
1,562 SR
Queue Stats
383W - 383L
1,623 MMR
Solo
Chronos
Chronos
Gold II
xtdwashx_
Chronos
Gold II
Level 140
God Stats
1W - 1L
1,639 SR
Queue Stats
246W - 232L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,534 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,604 SR
1,609 MMR
Gilgamesh
Gilgamesh
Platinum II
Avenger Mitch
Gilgamesh
Platinum II
Level 159
God Stats
4W - 2L
1,580 SR
Queue Stats
58W - 54L
1,817 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
ColtClassic1911
Ratatoskr
Gold I
Level 147
God Stats
10W - 8L
1,695 SR
Queue Stats
52W - 48L
1,675 MMR
Party 2
Chang'e
Chang'e
Silver II
GibMeTheYams
Chang'e
Silver II
Level 52
God Stats
0W - 1L
1,596 SR
Queue Stats
28W - 28L
1,492 MMR
Party 2
Jing Wei
Jing Wei
Gold III
TheNativeWZRD
Jing Wei
Gold III
Level 160
God Stats
31W - 27L
1,580 SR
Queue Stats
174W - 183L
1,475 MMR
Party 1
Sylvanus
Sylvanus
Gold I
gman0128
Sylvanus
Gold I
Level 127
God Stats
1W - 2L
1,568 SR
Queue Stats
172W - 176L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 10
11,343
454
11,292
23,956
32,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
LTL-ARES
Cthulhu
20
5 / 3 / 6
13,732
549
15,652
25,043
25,758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Loki Maine
Arachne
20
8 / 2 / 8
14,033
561
28,085
30,117
16,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 2 / 7
13,120
525
24,927
10,743
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
xtdwashx_
Chronos
20
3 / 3 / 6
13,164
527
11,779
17,203
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SusanoKing ArthurCernunnosHades

VS

Bans
LokiThorLancelotAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avenger Mitch
Gilgamesh
17
0 / 6 / 3
11,065
443
11,073
23,666
18,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
ColtClassic1911
Ratatoskr
20
6 / 3 / 2
12,327
493
13,809
27,070
12,387
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GibMeTheYams
Chang'e
19
2 / 3 / 1
11,860
474
13,014
23,564
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TheNativeWZRD
Jing Wei
18
2 / 5 / 3
11,369
455
12,310
27,363
12,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
gman0128
Sylvanus
15
1 / 5 / 2
9,537
381
11,463
27,733
34,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
11
12
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Avenger Mitch
Gilgamesh
0
6
3
0.25
L
Ratatoskr
ColtClassic1911
Ratatoskr
6
3
2
2.33
W
2
2
10
3.5
L
Chang'e
GibMeTheYams
Chang'e
2
3
1
0.83
W
Cthulhu
LTL-ARES
Cthulhu
5
3
6
2.67
W
Arachne
Loki Maine
Arachne
8
2
8
6
W
4
2
7
3.75
L
Jing Wei
TheNativeWZRD
Jing Wei
2
5
3
0.7
L
Sylvanus
gman0128
Sylvanus
1
5
2
0.4
W
Chronos
xtdwashx_
Chronos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,735
Damage
61,669
107,062
Taken
129,396
87,701
Mitigated
87,430
38,923
Healing
42,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Avenger Mitch
Gilgamesh
11,073
2,837
0
6,331
23,666
18,652
0
13,138
10,528
0
83,917
L
Ratatoskr
ColtClassic1911
Ratatoskr
13,809
5,589
0
2,066
27,070
12,387
0
10,682
16,376
0
128,915
W
11,292
563
0
1,050
23,956
32,906
289
6,034
17,922
38,566
0
L
Chang'e
GibMeTheYams
Chang'e
13,014
1,445
1,697
9,962
23,564
8,915
656
13,584
9,980
138,802
0
W
Cthulhu
LTL-ARES
Cthulhu
15,652
2,430
875
11,907
25,043
25,758
502
3,022
22,021
102,909
0
W
Arachne
Loki Maine
Arachne
28,085
17,915
0
15,232
30,117
16,867
1,019
6,567
23,250
0
131,836
W
24,927
4,300
0
1,295
10,743
4,834
301
6,000
4,743
113,734
0
L
Jing Wei
TheNativeWZRD
Jing Wei
12,310
9,035
0
12,763
27,363
12,526
558
10,759
16,238
0
136,491
L
Sylvanus
gman0128
Sylvanus
11,463
2,665
1,688
7,593
27,733
34,950
0
14,837
12,668
40,106
2,308
W
Chronos
xtdwashx_
Chronos
11,779
4,451
0
8,564
17,203
7,336
8,078
2,831
14,372
120,141
3,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,392
Gold Earned
56,158
769
Minions Killed
811
0
Camps Cleared
0
2,347,300
Distance Traveled
2,245,908
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,065
443
145
6
0
384,027
5
L
Ratatoskr
12,327
493
183
7
0
579,946
2
W
Ares
11,343
454
39
2
0
485,356
15
L
Chang'e
11,860
474
224
9
0
448,445
9
W
Cthulhu
13,732
549
180
7
0
459,887
2
W
Arachne
14,033
561
166
7
0
502,046
4
W
Nu Wa
13,120
525
165
7
0
471,535
10
L
Jing Wei
11,369
455
193
8
0
413,383
6
L
Sylvanus
9,537
381
66
3
0
420,107
3
W
Chronos
13,164
527
219
9
0
428,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role