Player Matchup

Thor
Thor
AridPuppet3
Thor
Level 160
God Stats
4W - 5L
1,452 SR
Queue Stats
376W - 379L
1,586 Elo+
Solo
Hercules
Hercules
BronzBear
Hercules
Level 143
God Stats
2W - 6L
1,639 SR
Queue Stats
62W - 65L
1,514 Elo+
Solo
Yu Huang
Yu Huang
Mnemosyne623
Yu Huang
Level 126
God Stats
1W - 2L
1,394 SR
Queue Stats
94W - 99L
1,558 Elo+
Party 1
Medusa
Medusa
Tast3myra1nbow99
Medusa
Level 119
God Stats
0W - 2L
1,339 SR
Queue Stats
115W - 103L
1,580 Elo+
Party 1
Set
Set
copyboyo
Set
Level 148
God Stats
1W - 5L
1,275 SR
Queue Stats
434W - 455L
1,555 Elo+
Solo
Team Averages
Level 139
1,420 SR
1,558 Elo+

VS

Team Averages
Level 133
1,589 SR
1,492 Elo+
Kukulkan
Kukulkan
Elvago
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,412 Elo+
Solo
Atlas
Atlas
LtheGod
Atlas
Level 128
God Stats
8W - 6L
1,631 SR
Queue Stats
161W - 168L
1,432 Elo+
Party 2
Hachiman
Hachiman
catgirlpriscilla
Hachiman
Level 143
God Stats
2W - 1L
1,469 SR
Queue Stats
225W - 227L
1,527 Elo+
Solo
Anubis
Anubis
jachuff
Anubis
Level 120
God Stats
11W - 6L
1,594 SR
Queue Stats
96W - 92L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
kopnoa39
Nu Wa
Level 147
God Stats
6W - 0L
1,751 SR
Queue Stats
238W - 255L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,441
703
11,255
12,826
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
BronzBear
Hercules
15
2 / 7 / 7
8,996
750
7,395
23,052
28,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Mnemosyne623
Yu Huang
16
3 / 4 / 4
9,025
752
9,743
8,664
3,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 6 / 5
9,397
783
10,209
12,471
4,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 5
8,448
704
10,104
13,886
9,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elvago
Kukulkan
17
4 / 2 / 16
10,204
850
13,919
9,146
4,893
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
LtheGod
Atlas
15
3 / 4 / 21
9,813
818
6,983
16,727
23,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 14
10,784
899
18,197
15,007
9,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
jachuff
Anubis
15
8 / 4 / 14
10,113
843
12,834
13,243
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
kopnoa39
Nu Wa
18
7 / 1 / 15
10,418
868
13,126
7,698
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
14
Kills
29
29
Deaths
14
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Hercules
BronzBear
Hercules
2
7
7
0.79
W
Kukulkan
Elvago
Kukulkan
4
2
16
6
W
Atlas
LtheGod
Atlas
3
4
21
3.38
L
Yu Huang
Mnemosyne623
Yu Huang
3
4
4
1.25
L
5
6
5
1.25
W
7
3
14
4.67
L
2
7
5
0.64
W
Anubis
jachuff
Anubis
8
4
14
3.75
W
Nu Wa
kopnoa39
Nu Wa
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,706
Damage
65,059
70,899
Taken
61,821
57,301
Mitigated
51,505
14,259
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,255
749
1,249
2,086
12,826
10,154
728
9,300
3,526
0
21,904
L
Hercules
BronzBear
Hercules
7,395
2,096
0
6,312
23,052
28,940
98
14,885
8,167
0
13,581
W
Kukulkan
Elvago
Kukulkan
13,919
2,169
1,259
2,477
9,146
4,893
1,116
918
8,048
30,243
0
W
Atlas
LtheGod
Atlas
6,983
2,781
2,315
1,589
16,727
23,887
818
3,899
12,479
11,436
0
L
Yu Huang
Mnemosyne623
Yu Huang
9,743
1,224
582
754
8,664
3,430
796
6,336
2,328
27,419
0
L
10,209
3,453
705
869
12,471
4,797
0
7,377
5,094
0
24,562
W
18,197
7,584
1,088
7,458
15,007
9,570
4,777
2,862
11,970
0
37,167
L
10,104
2,114
998
704
13,886
9,980
234
8,964
4,922
22
18,460
W
Anubis
jachuff
Anubis
12,834
487
4,037
4,583
13,243
9,532
335
1,920
11,092
18,983
0
W
Nu Wa
kopnoa39
Nu Wa
13,126
3,574
1,473
965
7,698
3,623
1,550
166
7,391
32,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
51,332
114
Minions Killed
134
0
Camps Cleared
0
959,159
Distance Traveled
1,109,469
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,441
703
25
2
0
188,669
0
L
Hercules
8,996
750
15
1
0
178,925
0
W
Kukulkan
10,204
850
50
4
0
229,448
4
W
Atlas
9,813
818
4
0
0
242,672
6
L
Yu Huang
9,025
752
42
4
0
193,058
4
L
Medusa
9,397
783
22
2
0
209,088
1
W
Hachiman
10,784
899
37
3
0
216,154
2
L
Set
8,448
704
10
1
0
189,419
0
W
Anubis
10,113
843
7
1
0
207,041
2
W
Nu Wa
10,418
868
36
3
0
214,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role