Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AboveReproach
Thoth
Level 106
God Stats
3W - 0L
1,709 SR
Queue Stats
38W - 19L
1,705 Elo+
Party 1
Achilles
Achilles
Hoomoshima
Achilles
Level 29
God Stats
6W - 2L
1,732 SR
Queue Stats
36W - 18L
1,662 Elo+
Party 1
Team Averages
Level 98
1,647 SR
1,622 Elo+

VS

Team Averages
Level 104
1,546 SR
1,565 Elo+
Nu Wa
Nu Wa
JonuahL
Nu Wa
Level 154
God Stats
1W - 1L
1,812 SR
Queue Stats
12W - 20L
1,615 Elo+
Party 2
Atlas
Atlas
KhaoticSpark
Atlas
Level 29
God Stats
0W - 2L
1,320 SR
Queue Stats
37W - 36L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
Rocketman7
Danzaburou
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
20W - 17L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 3 / 7
7,973
797
10,628
10,084
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 6
8,169
817
13,274
4,864
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Hoomoshima
Achilles
13
4 / 1 / 3
7,814
781
6,345
11,091
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JonuahL
Nu Wa
12
0 / 3 / 4
6,972
697
6,009
8,204
2,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 4
7,704
770
4,491
13,057
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Rocketman7
Danzaburou
13
4 / 5 / 0
8,194
819
7,355
11,492
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
7
2.17
W
3
1
6
6
W
Achilles
Hoomoshima
Achilles
4
1
3
5.5
L
Nu Wa
JonuahL
Nu Wa
0
3
4
0.67
L
1
2
4
1.5
L
Danzaburou
Rocketman7
Danzaburou
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
17,855
26,039
Taken
32,753
19,072
Mitigated
16,482
5,437
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,628
1,307
0
2,520
10,084
5,503
0
3,900
6,184
0
40,616
W
13,274
72
0
500
4,864
1,845
0
2,618
2,246
49,849
0
W
Achilles
Hoomoshima
Achilles
6,345
1,495
310
2,107
11,091
11,724
195
4,021
7,070
0
12,393
L
Nu Wa
JonuahL
Nu Wa
6,009
2,146
0
250
8,204
2,331
258
3,599
4,296
25,007
0
L
4,491
1,462
0
910
13,057
9,956
0
5,004
7,155
14,038
0
L
Danzaburou
Rocketman7
Danzaburou
7,355
3,643
0
1,713
11,492
4,195
0
4,674
6,531
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
22,870
153
Minions Killed
105
0
Camps Cleared
0
603,523
Distance Traveled
557,445
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,973
797
50
5
0
195,055
1
W
Thoth
8,169
817
89
9
0
186,386
1
W
Achilles
7,814
781
14
1
0
222,082
0
L
Nu Wa
6,972
697
43
4
0
190,438
3
L
Atlas
7,704
770
15
2
0
189,740
4
L
Danzaburou
8,194
819
47
5
0
177,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role