Player Matchup

Freya
Freya
Ebreexy
Freya
Level 68
God Stats
1W - 1L
1,781 SR
Queue Stats
189W - 160L
1,578 Elo+
Party 1
Thanatos
Thanatos
EurenDainja
Thanatos
Level 36
God Stats
3W - 6L
1,679 SR
Queue Stats
152W - 126L
1,580 Elo+
Party 1
Osiris
Osiris
FabSwonkster
Osiris
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Jusstinnn
Jormungandr
Level 49
God Stats
2W - 5L
1,169 SR
Queue Stats
153W - 150L
1,488 Elo+
Solo
Maui
Maui
raptoryis 101
Maui
Level 86
God Stats
0W - 1L
1,077 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 54
1,398 SR
1,529 Elo+

VS

Team Averages
Level 97
1,628 SR
1,514 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarkestHoudini
Cerberus
Level 63
God Stats
3W - 2L
1,640 SR
Queue Stats
227W - 187L
1,527 Elo+
Party 3
Sun Wukong
Sun Wukong
Devotedd
Sun Wukong
Level 151
God Stats
4W - 2L
1,485 SR
Queue Stats
308W - 350L
1,375 Elo+
Solo
Thanatos
Thanatos
TikiTikitm
Thanatos
Level 38
God Stats
19W - 4L
1,857 SR
Queue Stats
147W - 116L
1,649 Elo+
Solo
Cupid
Cupid
kryrix
Cupid
Level 106
God Stats
18W - 9L
1,660 SR
Queue Stats
252W - 203L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ebreexy
Freya
11
1 / 3 / 0
6,222
519
5,274
7,525
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
EurenDainja
Thanatos
10
2 / 2 / 0
6,014
501
2,734
8,466
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
8
0 / 6 / 1
4,860
405
2,432
9,222
7,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Jusstinnn
Jormungandr
10
1 / 2 / 0
5,867
489
2,184
7,932
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 3 / 0
4,805
400
1,367
10,182
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 0
7,698
642
5,510
5,294
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
11
3 / 0 / 4
6,588
549
4,201
6,803
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Devotedd
Sun Wukong
12
1 / 0 / 4
7,116
593
3,461
7,989
4,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TikiTikitm
Thanatos
11
3 / 3 / 2
6,809
567
4,600
7,693
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
kryrix
Cupid
12
7 / 0 / 2
7,518
627
10,332
6,371
2,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
Cerberus
3
0
4
5
W
Sun Wukong
Devotedd
Sun Wukong
1
0
4
3
L
Freya
Ebreexy
Freya
1
3
0
0.33
L
Thanatos
EurenDainja
Thanatos
2
2
0
1
L
Osiris
0
6
1
0.08
L
Jormungandr
Jusstinnn
Jormungandr
1
2
0
0.5
W
Thanatos
TikiTikitm
Thanatos
3
3
2
1.33
W
Cupid
kryrix
Cupid
7
0
2
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
28,104
43,327
Taken
34,150
22,488
Mitigated
18,159
11,272
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,510
2,476
0
3,322
5,294
2,158
1,134
2,171
3,123
47,698
8,785
W
Cerberus
4,201
887
0
1,465
6,803
5,754
254
1,643
5,160
18,314
2,153
W
Sun Wukong
Devotedd
Sun Wukong
3,461
1,317
0
1,857
7,989
4,096
782
2,803
5,186
0
49,999
L
Freya
Ebreexy
Freya
5,274
2,723
0
1,936
7,525
2,594
0
984
6,541
37,916
0
L
Thanatos
EurenDainja
Thanatos
2,734
754
0
6,661
8,466
3,774
0
346
8,120
0
38,427
L
Osiris
2,432
1,252
0
747
9,222
7,440
60
1,853
7,369
0
19,856
L
Jormungandr
Jusstinnn
Jormungandr
2,184
1,439
0
750
7,932
3,597
0
4,679
3,253
33,315
0
W
Thanatos
TikiTikitm
Thanatos
4,600
2,014
0
6,388
7,693
3,728
0
1,487
6,206
0
44,098
W
Cupid
kryrix
Cupid
10,332
6,507
92
4,492
6,371
2,423
1,173
721
5,650
0
47,493
L
1,367
457
41
1,137
10,182
5,083
66
886
9,296
10,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
35,729
247
Minions Killed
373
0
Camps Cleared
0
1,050,000
Distance Traveled
1,116,675
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,698
642
108
9
0
196,194
4
W
Cerberus
6,588
549
24
2
0
228,653
2
W
Sun Wukong
7,116
593
84
7
0
234,118
3
L
Freya
6,222
519
78
7
0
203,220
2
L
Thanatos
6,014
501
72
6
0
229,581
1
L
Osiris
4,860
405
27
2
0
205,453
0
L
Jormungandr
5,867
489
60
5
0
195,963
0
W
Thanatos
6,809
567
68
6
0
261,220
0
W
Cupid
7,518
627
89
7
0
196,490
1
L
Maui
4,805
400
10
1
0
215,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role