Player Matchup

Horus
Horus
Darbness
Horus
Level 120
God Stats
2W - 2L
1,627 SR
Queue Stats
257W - 271L
1,422 Elo+
Party 3
Artemis
Artemis
Grayghost99
Artemis
Level 12
God Stats
1W - 2L
1,695 SR
Queue Stats
11W - 21L
1,339 Elo+
Party 2
Anubis
Anubis
LindWormHN
Anubis
Level 34
God Stats
2W - 2L
1,513 SR
Queue Stats
20W - 32L
1,420 Elo+
Party 2
Thanatos
Thanatos
kiyokoberry
Thanatos
Level 16
God Stats
1W - 3L
1,128 SR
Queue Stats
16W - 31L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
xXTilValhallaXx
Jormungandr
Level 94
God Stats
7W - 7L
1,511 SR
Queue Stats
173W - 202L
1,434 Elo+
Party 3
Team Averages
Level 55
1,495 SR
1,391 Elo+

VS

Team Averages
Level 78
1,451 SR
1,439 Elo+
Olorun
Olorun
DrSalami
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Murasume
Cliodhna
Level 158
God Stats
36W - 41L
1,504 SR
Queue Stats
380W - 421L
1,400 Elo+
Solo
Artio
Artio
Srynos0up4u
Artio
Level 116
God Stats
9W - 9L
1,418 SR
Queue Stats
29W - 40L
1,443 Elo+
Party 1
Hou Yi
Hou Yi
copenhagen1996
Hou Yi
Level 24
God Stats
13W - 15L
1,437 SR
Queue Stats
28W - 36L
1,441 Elo+
Party 1
Raijin
Raijin
cybermon285
Raijin
Level 69
God Stats
5W - 6L
1,398 SR
Queue Stats
72W - 71L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darbness
Horus
16
0 / 9 / 8
10,018
911
7,708
23,057
21,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
Grayghost99
Artemis
16
4 / 6 / 5
11,206
1,019
22,730
19,461
8,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
LindWormHN
Anubis
16
4 / 4 / 4
11,109
1,010
20,619
14,766
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kiyokoberry
Thanatos
15
0 / 11 / 2
9,399
854
9,174
18,032
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
xXTilValhallaXx
Jormungandr
16
2 / 3 / 5
10,965
997
10,307
22,280
21,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

98

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrSalami
Olorun
18
6 / 4 / 16
11,458
1,042
17,659
14,377
6,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Murasume
Cliodhna
18
14 / 0 / 14
13,383
1,217
23,845
10,182
4,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 21
11,751
1,068
12,438
26,697
37,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 15
11,390
1,035
14,873
15,452
6,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
18
5 / 0 / 21
11,894
1,081
22,287
8,106
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
10
Kills
33
33
Deaths
10
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Horus
Darbness
Horus
0
9
8
0.44
W
Olorun
DrSalami
Olorun
6
4
16
3.5
L
Artemis
Grayghost99
Artemis
4
6
5
1.08
L
Anubis
LindWormHN
Anubis
4
4
4
1.5
W
Cliodhna
Murasume
Cliodhna
14
0
14
21
W
5
3
21
5.17
W
3
3
15
3.5
W
Raijin
5
0
21
15.5
L
Thanatos
kiyokoberry
Thanatos
0
11
2
0.09
L
Jormungandr
xXTilValhallaXx
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,538
Damage
91,102
97,596
Taken
74,814
68,357
Mitigated
59,681
20,741
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Darbness
Horus
7,708
4,404
3,587
3,189
23,057
21,876
0
12,350
10,707
0
17,008
W
Olorun
DrSalami
Olorun
17,659
10,814
388
3,763
14,377
6,764
0
5,996
8,381
24,424
0
L
Artemis
Grayghost99
Artemis
22,730
15,433
0
2,082
19,461
8,398
0
9,886
9,575
0
37,458
L
Anubis
LindWormHN
Anubis
20,619
888
0
4,481
14,766
8,105
0
8,533
6,233
42,340
0
W
Cliodhna
Murasume
Cliodhna
23,845
4,297
0
556
10,182
4,918
0
4,634
5,548
29
39,932
W
12,438
1,746
4,043
4,155
26,697
37,088
0
8,736
17,754
17,932
0
W
14,873
9,544
0
3,625
15,452
6,693
0
8,049
7,403
0
36,230
W
Raijin
22,287
3,463
0
493
8,106
4,218
0
3,511
4,595
43,232
0
L
Thanatos
kiyokoberry
Thanatos
9,174
2,471
0
2,894
18,032
8,785
0
9,676
8,356
0
15,130
L
Jormungandr
xXTilValhallaXx
Jormungandr
10,307
2,795
0
4,508
22,280
21,193
0
11,968
10,312
43,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
59,876
178
Minions Killed
169
4
Camps Cleared
7
941,952
Distance Traveled
1,048,931
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,018
911
14
1
0
194,874
1
W
Olorun
11,458
1,042
16
1
0
191,818
0
L
Artemis
11,206
1,019
32
3
2
195,064
2
L
Anubis
11,109
1,010
46
4
0
179,621
1
W
Cliodhna
13,383
1,217
34
3
3
237,749
0
W
Artio
11,751
1,068
6
1
0
215,951
0
W
Hou Yi
11,390
1,035
58
5
3
179,759
0
W
Raijin
11,894
1,081
55
5
1
223,654
1
L
Thanatos
9,399
854
4
0
1
199,247
0
L
Jormungandr
10,965
997
82
7
1
173,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role