Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DarkeyBrando
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Pele
Pele
EpicTurtlz
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,418 Elo+
Party 2
Neith
Neith
GhostGamer32378
Neith
Level 6
God Stats
1W - 2L
1,705 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 2
Maui
Maui
Octavian6210
Maui
Level 18
God Stats
1W - 3L
1,374 SR
Queue Stats
15W - 13L
1,378 Elo+
Party 3
Team Averages
Level 47
1,516 SR
1,457 Elo+

VS

Team Averages
Level 76
1,611 SR
1,470 Elo+
Arachne
Arachne
CrakaChris222
Arachne
Level 140
God Stats
10W - 4L
1,668 SR
Queue Stats
149W - 155L
1,470 Elo+
Party 1
Ymir
Ymir
Dahbagel
Ymir
Level 82
God Stats
2W - 2L
1,425 SR
Queue Stats
69W - 90L
1,413 Elo+
Party 1
Jing Wei
Jing Wei
NikePanda2
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Bellona
Bellona
bigfeet147
Bellona
Level 108
God Stats
1W - 0L
1,630 SR
Queue Stats
58W - 64L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
memo9914
Kukulkan
Level 48
God Stats
1W - 0L
1,832 SR
Queue Stats
7W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 3 / 0
5,261
478
4,889
9,110
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
8
0 / 2 / 0
4,778
434
1,883
3,533
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 4 / 0
4,911
446
4,186
9,070
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,408
583
3,669
5,353
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,643
422
2,117
6,145
3,427
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
3 / 1 / 2
6,235
567
5,154
8,931
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
1 / 0 / 5
5,942
540
3,914
6,282
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
NikePanda2
Jing Wei
11
2 / 0 / 1
6,256
569
2,940
5,000
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
bigfeet147
Bellona
11
3 / 0 / 1
6,288
572
5,443
9,148
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
memo9914
Kukulkan
10
1 / 2 / 2
6,082
553
3,786
6,252
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Arachne
3
1
2
4
W
Ymir
1
0
5
3.5
L
Olorun
0
2
0
0
L
1
4
0
0.25
L
2
1
1
2.5
W
Jing Wei
NikePanda2
Jing Wei
2
0
1
2.5
L
0
0
0
0
W
Bellona
bigfeet147
Bellona
3
0
1
3.5
W
Kukulkan
memo9914
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
21,237
33,211
Taken
35,613
17,102
Mitigated
21,898
8,815
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,889
2,565
0
2,523
9,110
6,911
0
405
8,705
0
30,707
W
Arachne
5,154
3,561
0
3,444
8,931
3,269
0
29
8,902
0
47,379
W
Ymir
3,914
901
0
2,120
6,282
5,321
0
2,056
4,226
16,756
2,311
L
Olorun
1,883
805
113
1,130
3,533
1,283
410
960
2,573
22,359
2,732
L
4,186
1,016
0
1,161
9,070
3,051
0
1,819
7,207
0
25,949
L
3,669
1,226
0
1,975
5,353
2,430
1,317
2,140
3,011
0
48,835
W
Jing Wei
NikePanda2
Jing Wei
2,940
1,636
0
3,793
5,000
1,896
0
1,424
3,576
0
46,195
L
2,117
804
36
1,877
6,145
3,427
154
1,589
4,534
15,591
0
W
Bellona
bigfeet147
Bellona
5,443
2,590
0
4,582
9,148
8,990
169
0
9,148
0
34,620
W
Kukulkan
memo9914
Kukulkan
3,786
442
84
839
6,252
2,422
0
184
6,068
38,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
30,803
271
Minions Killed
358
0
Camps Cleared
0
987,610
Distance Traveled
1,063,098
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,261
478
51
5
0
206,093
4
W
Arachne
6,235
567
82
7
0
252,287
2
W
Ymir
5,942
540
24
2
0
216,967
3
L
Olorun
4,778
434
47
4
0
171,896
0
L
Pele
4,911
446
45
4
0
203,936
1
L
Neith
6,408
583
88
8
0
199,355
1
W
Jing Wei
6,256
569
101
9
0
188,723
0
L
Maui
4,643
422
40
4
0
206,330
5
W
Bellona
6,288
572
67
6
0
205,679
3
W
Kukulkan
6,082
553
84
8
0
199,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role