Player Matchup

He Bo
He Bo
BIGSWINDU
He Bo
Level 109
God Stats
2W - 2L
1,853 SR
Queue Stats
162W - 101L
1,667 Elo+
Party 1
King Arthur
King Arthur
Bushm4n70
King Arthur
Level 126
God Stats
3W - 2L
1,591 SR
Queue Stats
78W - 34L
1,706 Elo+
Party 1
Ne Zha
Ne Zha
Dandinfig
Ne Zha
Level 123
God Stats
1W - 4L
1,256 SR
Queue Stats
99W - 42L
1,701 Elo+
Party 1
Xbalanque
Xbalanque
JoVonz
Xbalanque
Level 35
God Stats
59W - 51L
1,536 SR
Queue Stats
109W - 108L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Lil Nasty6769
Jormungandr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 28L
1,727 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,671 Elo+

VS

Team Averages
Level 75
1,516 SR
1,601 Elo+
Vulcan
Vulcan
Ahaab
Vulcan
Level 154
God Stats
7W - 3L
1,584 SR
Queue Stats
209W - 192L
1,575 Elo+
Party 2
Yemoja
Yemoja
AlateStranger
Yemoja
Level 60
God Stats
9W - 7L
1,720 SR
Queue Stats
18W - 14L
1,785 Elo+
Party 2
Mercury
Mercury
Daryl123az
Mercury
Level 43
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Izanami
Izanami
Gabsterbobby
Izanami
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,657 Elo+
Party 2
Achilles
Achilles
Samzart
Achilles
Level 105
God Stats
11W - 19L
1,469 SR
Queue Stats
147W - 150L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BIGSWINDU
He Bo
17
4 / 0 / 9
10,772
1,077
10,662
5,934
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Bushm4n70
King Arthur
17
3 / 0 / 14
10,585
1,059
15,496
10,989
12,058
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Dandinfig
Ne Zha
17
7 / 0 / 13
11,537
1,154
18,045
7,644
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JoVonz
Xbalanque
17
6 / 0 / 12
11,168
1,117
18,538
8,771
4,429
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lil Nasty6769
Jormungandr
16
1 / 0 / 12
11,098
1,110
9,330
7,669
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

303

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ahaab
Vulcan
14
0 / 3 / 0
9,092
909
14,206
10,437
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
9,535
954
4,262
14,985
19,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Daryl123az
Mercury
14
0 / 7 / 0
8,786
879
5,606
16,586
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Gabsterbobby
Izanami
14
0 / 4 / 0
9,017
902
4,979
12,558
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Samzart
Achilles
14
0 / 5 / 0
9,085
909
7,316
20,428
19,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
0
21
Kills
0
0
Deaths
21
60
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ahaab
Vulcan
0
3
0
0
L
0
2
0
0
W
He Bo
BIGSWINDU
He Bo
4
0
9
8.5
W
King Arthur
Bushm4n70
King Arthur
3
0
14
10
W
Ne Zha
Dandinfig
Ne Zha
7
0
13
13.5
L
Mercury
Daryl123az
Mercury
0
7
0
0
L
Izanami
Gabsterbobby
Izanami
0
4
0
0
W
Xbalanque
JoVonz
Xbalanque
6
0
12
12
W
Jormungandr
Lil Nasty6769
Jormungandr
1
0
12
7
L
Achilles
Samzart
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,071
Damage
36,369
41,007
Taken
74,994
34,709
Mitigated
59,606
9,397
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ahaab
Vulcan
14,206
2,874
0
0
10,437
5,290
0
1,581
8,856
40,222
0
L
4,262
605
3,672
1,024
14,985
19,382
0
5,557
9,428
11,715
0
W
He Bo
BIGSWINDU
He Bo
10,662
666
325
1,646
5,934
2,684
0
2,769
3,165
22,726
0
W
King Arthur
Bushm4n70
King Arthur
15,496
2,143
0
565
10,989
12,058
0
4,851
6,138
0
35,759
W
Ne Zha
Dandinfig
Ne Zha
18,045
2,609
0
1,609
7,644
3,966
0
4,003
3,641
0
35,590
L
Mercury
Daryl123az
Mercury
5,606
1,425
0
68
16,586
9,215
0
4,079
12,507
0
14,184
L
Izanami
Gabsterbobby
Izanami
4,979
2,993
0
925
12,558
6,087
0
2,822
9,736
0
23,350
W
Xbalanque
JoVonz
Xbalanque
18,538
9,526
0
3,746
8,771
4,429
0
3,678
5,093
0
47,266
W
Jormungandr
Lil Nasty6769
Jormungandr
9,330
1,442
0
1,506
7,669
11,572
0
3,167
4,502
25,644
0
L
Achilles
Samzart
Achilles
7,316
515
864
2,925
20,428
19,632
0
5,953
14,475
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
45,515
230
Minions Killed
184
15
Camps Cleared
3
1,048,779
Distance Traveled
959,080
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,092
909
74
7
0
212,599
1
L
Yemoja
9,535
954
6
1
1
176,227
0
W
He Bo
10,772
1,077
28
3
5
197,539
0
W
King Arthur
10,585
1,059
51
5
1
225,959
1
W
Ne Zha
11,537
1,154
48
5
1
227,876
4
L
Mercury
8,786
879
15
2
0
204,849
0
L
Izanami
9,017
902
61
6
1
168,789
0
W
Xbalanque
11,168
1,117
69
7
7
217,691
3
W
Jormungandr
11,098
1,110
34
3
1
179,714
3
L
Achilles
9,085
909
28
3
1
196,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role