Player Matchup

Thor
Thor
Ike_RdL
Thor
Level 88
God Stats
7W - 8L
1,497 SR
Queue Stats
17W - 32L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
JezuzPro11
Zhong Kui
Level 89
God Stats
1W - 1L
1,804 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 1
Skadi
Skadi
PANDYGAMER26
Skadi
Level 68
God Stats
8W - 12L
1,444 SR
Queue Stats
21W - 27L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Ramiro610
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
King Arthur
King Arthur
albertopro10
King Arthur
Level 107
God Stats
6W - 4L
1,705 SR
Queue Stats
23W - 29L
1,430 Elo+
Party 1
Team Averages
Level 74
1,590 SR
1,408 Elo+

VS

Team Averages
Level 65
1,514 SR
1,462 Elo+
Jing Wei
Jing Wei
BensonTheLibra
Jing Wei
Level 47
God Stats
5W - 1L
1,714 SR
Queue Stats
83W - 82L
1,460 Elo+
Solo
Mulan
Mulan
BraytonWilliams
Mulan
Level 65
God Stats
5W - 5L
1,407 SR
Queue Stats
29W - 37L
1,417 Elo+
Party 3
Janus
Janus
EcHo GrYpHoN
Janus
Level 35
God Stats
1W - 0L
1,243 SR
Queue Stats
22W - 18L
1,481 Elo+
Party 3
Loki
Loki
PaLloby-pringao
Loki
Level 133
God Stats
6W - 8L
1,633 SR
Queue Stats
144W - 151L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
Soul_Killaz_-
Guan Yu
Level 46
God Stats
6W - 6L
1,573 SR
Queue Stats
105W - 118L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ike_RdL
Thor
15
6 / 5 / 6
10,017
557
9,699
15,712
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JezuzPro11
Zhong Kui
15
7 / 1 / 8
9,904
550
11,939
8,269
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 4
9,904
550
13,667
10,954
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ramiro610
Cthulhu
12
1 / 1 / 8
7,783
432
8,738
8,791
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
albertopro10
King Arthur
15
4 / 2 / 4
9,794
544
14,530
21,106
17,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 4 / 1
8,808
489
6,910
14,819
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 4
8,200
456
9,918
20,339
15,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 11 / 2
8,207
456
4,569
13,651
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 0
10,600
589
10,939
14,571
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
11
0 / 4 / 0
7,408
412
4,787
16,800
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
10
10
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
4
1
0.63
W
0
4
4
0.5
W
1
11
2
0.18
L
Thor
Ike_RdL
Thor
6
5
6
1.8
L
Zhong Kui
JezuzPro11
Zhong Kui
7
1
8
11
L
8
1
4
10
W
7
3
0
2.33
L
Cthulhu
Ramiro610
Cthulhu
1
1
8
5
W
Guan Yu
0
4
0
0
L
King Arthur
albertopro10
King Arthur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,573
Damage
37,123
64,832
Taken
80,180
40,574
Mitigated
44,034
20,902
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,910
4,764
0
4,947
14,819
5,135
0
3,615
10,896
0
66,781
W
9,918
2,133
0
6,357
20,339
15,308
0
3,311
16,884
0
51,522
W
4,569
578
0
427
13,651
5,061
240
5,001
8,642
45,576
0
L
Thor
Ike_RdL
Thor
9,699
1,849
0
4,215
15,712
6,737
357
1,602
14,110
0
72,646
L
Zhong Kui
JezuzPro11
Zhong Kui
11,939
882
0
3,130
8,269
6,027
1,040
1,613
6,656
60,365
0
L
13,667
5,390
0
3,502
10,954
4,022
5,026
424
10,530
0
74,839
W
10,939
2,467
0
5,758
14,571
5,672
0
2,805
11,722
0
73,935
L
Cthulhu
Ramiro610
Cthulhu
8,738
653
679
1,631
8,791
6,718
120
800
7,991
31,992
0
W
Guan Yu
4,787
845
352
3,626
16,800
12,858
0
5,714
10,600
0
31,374
L
King Arthur
albertopro10
King Arthur
14,530
2,165
0
7,745
21,106
17,070
342
130
20,976
33
67,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
43,223
507
Minions Killed
420
0
Camps Cleared
0
1,704,991
Distance Traveled
1,585,158
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,808
489
95
5
0
323,346
1
W
Mulan
8,200
456
82
5
0
280,342
6
W
Janus
8,207
456
68
4
0
270,568
2
L
Thor
10,017
557
122
7
0
345,025
1
L
Zhong Kui
9,904
550
88
5
0
362,218
7
L
Skadi
9,904
550
103
6
0
308,380
0
W
Loki
10,600
589
117
7
0
381,522
3
L
Cthulhu
7,783
432
66
4
0
328,529
4
W
Guan Yu
7,408
412
58
3
0
329,380
0
L
King Arthur
9,794
544
128
7
0
360,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role