Player Matchup

The Morrigan
The Morrigan
C4rc1n0g3n
The Morrigan
Level 123
God Stats
5W - 5L
1,511 SR
Queue Stats
198W - 172L
1,575 Elo+
Party 1
Chiron
Chiron
FunPolo
Chiron
Level 124
God Stats
2W - 1L
1,551 SR
Queue Stats
53W - 44L
1,563 Elo+
Party 1
Chang'e
Chang'e
LiGhTniNgSaVeUs
Chang'e
Level 129
God Stats
2W - 0L
1,446 SR
Queue Stats
42W - 40L
1,528 Elo+
Solo
Zeus
Zeus
Sharpi3loko
Zeus
Level 126
God Stats
3W - 3L
1,252 SR
Queue Stats
205W - 179L
1,611 Elo+
Party 1
Hades
Hades
TheBestToby
Hades
Level 75
God Stats
6W - 2L
1,684 SR
Queue Stats
174W - 151L
1,546 Elo+
Party 1
Team Averages
Level 115
1,489 SR
1,565 Elo+

VS

Team Averages
Level 60
1,579 SR
1,517 Elo+
Kuzenbo
Kuzenbo
ChickenChaser1
Kuzenbo
Level 123
God Stats
2W - 1L
1,895 SR
Queue Stats
128W - 124L
1,521 Elo+
Solo
Fafnir
Fafnir
ImOMalley
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,411 Elo+
Solo
Terra
Terra
JaviCtSaurio
Terra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,495 Elo+
Solo
Ravana
Ravana
KingKoel
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,719 Elo+
Solo
Poseidon
Poseidon
TopazMink9015
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C4rc1n0g3n
The Morrigan
17
0 / 1 / 17
10,134
676
8,538
7,186
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
FunPolo
Chiron
19
10 / 1 / 6
11,620
775
24,695
15,645
7,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 12
9,842
656
10,428
11,719
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 10
10,763
718
17,031
11,046
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 1 / 15
11,532
769
7,385
20,988
24,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,606
707
10,581
18,641
34,416
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
ImOMalley
Fafnir
17
1 / 5 / 5
10,582
705
6,260
19,815
28,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 2
8,116
541
3,236
7,709
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
KingKoel
Ravana
16
2 / 5 / 4
9,628
642
13,235
15,889
19,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
TopazMink9015
Poseidon
16
2 / 3 / 2
9,803
654
13,886
10,683
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
18
Kills
7
7
Deaths
18
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
C4rc1n0g3n
The Morrigan
0
1
17
8.5
L
2
4
3
0.88
W
Chiron
FunPolo
Chiron
10
1
6
13
L
Fafnir
ImOMalley
Fafnir
1
5
5
0.7
L
0
1
2
1
L
Ravana
KingKoel
Ravana
2
5
4
0.8
W
2
2
12
4
W
4
2
10
4.5
W
2
1
15
9.5
L
Poseidon
TopazMink9015
Poseidon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,077
Damage
47,198
66,584
Taken
72,737
47,279
Mitigated
96,369
45,041
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
C4rc1n0g3n
The Morrigan
8,538
589
898
1,231
7,186
3,148
1,427
3,986
3,200
23,093
0
L
10,581
3,686
914
2,185
18,641
34,416
45
9,513
9,128
18,289
0
W
Chiron
FunPolo
Chiron
24,695
8,882
4,810
3,548
15,645
7,835
3,882
8,710
6,935
0
45,473
L
Fafnir
ImOMalley
Fafnir
6,260
2,475
691
3,527
19,815
28,400
0
14,387
5,428
25,767
0
L
3,236
211
3,274
2,452
7,709
7,326
0
3,951
3,758
7,547
0
L
Ravana
KingKoel
Ravana
13,235
1,937
1,392
3,712
15,889
19,712
0
7,509
8,380
0
28,775
W
10,428
797
14,580
5,842
11,719
5,261
1,056
6,050
5,669
22,775
0
W
17,031
2,024
2,157
1,123
11,046
6,288
819
6,247
4,799
45,057
0
W
7,385
729
3,205
7,647
20,988
24,747
433
8,970
12,018
19,716
0
L
Poseidon
TopazMink9015
Poseidon
13,886
905
994
940
10,683
6,515
0
8,022
2,661
54,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
48,735
185
Minions Killed
145
0
Camps Cleared
0
1,424,081
Distance Traveled
1,156,312
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,134
676
44
3
0
299,557
0
L
Kuzenbo
10,606
707
13
1
0
234,187
0
W
Chiron
11,620
775
47
3
0
276,471
0
L
Fafnir
10,582
705
30
2
0
249,707
1
L
Terra
8,116
541
5
0
0
114,289
0
L
Ravana
9,628
642
26
2
0
280,494
1
W
Chang'e
9,842
656
31
2
0
267,898
1
W
Zeus
10,763
718
41
3
0
287,824
0
W
Hades
11,532
769
22
1
0
292,331
1
L
Poseidon
9,803
654
71
5
0
277,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role