Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
NeedACarry
Hou Yi
Level 26
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Remi2346
Danzaburou
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 72L
1,403 Elo+
Party 2
Xing Tian
Xing Tian
Yuhngmunck
Xing Tian
Level 49
God Stats
5W - 2L
1,688 SR
Queue Stats
287W - 347L
1,410 Elo+
Solo
Aphrodite
Aphrodite
v53x iDooM z
Aphrodite
Level 123
God Stats
2W - 0L
1,797 SR
Queue Stats
40W - 50L
1,394 Elo+
Party 2
Team Averages
Level 87
1,634 SR
1,441 Elo+

VS

Team Averages
Level 75
1,497 SR
1,420 Elo+
Ullr
Ullr
AncientNole
Ullr
Level 67
God Stats
3W - 3L
1,647 SR
Queue Stats
198W - 172L
1,392 Elo+
Solo
Artemis
Artemis
Heejun00
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Thor
Thor
LuisV10
Thor
Level 128
God Stats
2W - 3L
1,650 SR
Queue Stats
101W - 84L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrTrucos
Ah Muzen Cab
Level 47
God Stats
0W - 3L
1,189 SR
Queue Stats
125W - 161L
1,420 Elo+
Party 1
Yemoja
Yemoja
ofaprowin
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 181L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 8 / 7
13,889
772
24,664
19,652
9,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
NeedACarry
Hou Yi
20
8 / 3 / 12
13,633
757
20,311
21,495
11,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Remi2346
Danzaburou
20
4 / 6 / 11
13,095
728
18,757
21,500
12,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Yuhngmunck
Xing Tian
16
2 / 6 / 11
11,288
627
6,646
22,204
26,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
v53x iDooM z
Aphrodite
20
0 / 2 / 14
11,954
664
10,708
21,697
13,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 11
11,057
614
15,988
19,543
10,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Heejun00
Artemis
19
3 / 5 / 16
11,149
619
15,791
16,054
9,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
LuisV10
Thor
20
8 / 4 / 15
12,047
669
28,838
17,615
10,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
MrTrucos
Ah Muzen Cab
19
4 / 7 / 13
11,234
624
17,664
21,059
11,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ofaprowin
Yemoja
20
5 / 2 / 13
12,741
708
4,698
14,192
19,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
93
26
Kills
25
25
Deaths
26
55
Assists
68
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
8
7
1.94
L
5
8
11
1.31
L
Artemis
Heejun00
Artemis
3
5
16
2.2
L
Thor
LuisV10
Thor
8
4
15
3.88
L
Ah Muzen Cab
MrTrucos
Ah Muzen Cab
4
7
13
1.5
W
Hou Yi
NeedACarry
Hou Yi
8
3
12
4.67
W
Danzaburou
Remi2346
Danzaburou
4
6
11
1.58
W
Xing Tian
Yuhngmunck
Xing Tian
2
6
11
1.25
L
Yemoja
ofaprowin
Yemoja
5
2
13
5.75
W
Aphrodite
v53x iDooM z
Aphrodite
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,086
Damage
82,979
106,548
Taken
88,463
72,948
Mitigated
60,036
46,494
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
24,664
73
2,304
2,613
19,652
9,212
462
1,002
18,650
43,443
0
L
15,988
9,333
1,302
2,040
19,543
10,529
47
8,162
11,381
0
35,634
L
Artemis
Heejun00
Artemis
15,791
5,069
0
1,972
16,054
9,060
91
9,333
6,721
0
37,485
L
Thor
LuisV10
Thor
28,838
1,537
1,860
2,269
17,615
10,001
277
8,585
9,030
0
42,914
L
Ah Muzen Cab
MrTrucos
Ah Muzen Cab
17,664
2,551
1,064
4,449
21,059
11,218
0
8,519
12,540
0
37,865
W
Hou Yi
NeedACarry
Hou Yi
20,311
7,981
1,311
4,233
21,495
11,500
3,590
910
20,585
0
46,796
W
Danzaburou
Remi2346
Danzaburou
18,757
3,443
790
4,152
21,500
12,231
4,294
747
20,753
0
43,124
W
Xing Tian
Yuhngmunck
Xing Tian
6,646
430
584
1,627
22,204
26,563
220
1,162
21,042
10,652
0
L
Yemoja
ofaprowin
Yemoja
4,698
1,338
7,762
4,896
14,192
19,228
58
7,419
6,773
9,572
0
W
Aphrodite
v53x iDooM z
Aphrodite
10,708
788
14,229
14,651
21,697
13,442
808
877
20,820
34,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,859
Gold Earned
58,228
244
Minions Killed
169
0
Camps Cleared
0
1,597,768
Distance Traveled
1,471,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,889
772
44
2
0
284,051
0
L
Ullr
11,057
614
38
2
0
232,556
0
L
Artemis
11,149
619
53
3
0
280,519
0
L
Thor
12,047
669
39
2
0
305,811
0
L
Ah Muzen Cab
11,234
624
31
2
0
296,554
0
W
Hou Yi
13,633
757
59
3
0
367,858
1
W
Danzaburou
13,095
728
64
4
0
315,235
0
W
Xing Tian
11,288
627
13
1
0
286,934
0
L
Yemoja
12,741
708
8
0
0
356,262
0
W
Aphrodite
11,954
664
64
4
0
343,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role