Player Matchup

Rama
Rama
Auclyn
Rama
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Europska
Amaterasu
Level 83
God Stats
2W - 2L
1,292 SR
Queue Stats
238W - 231L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
TipPster
Ah Puch
Level 124
God Stats
6W - 3L
1,482 SR
Queue Stats
383W - 392L
1,459 Elo+
Solo
Geb
Geb
xHesy
Geb
Level 146
God Stats
2W - 0L
1,489 SR
Queue Stats
176W - 178L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
x_KINGxWZRD_x
Sylvanus
Level 141
God Stats
1W - 2L
1,194 SR
Queue Stats
78W - 79L
1,569 Elo+
Solo
Team Averages
Level 127
1,391 SR
1,485 Elo+

VS

Team Averages
Level 124
1,379 SR
1,486 Elo+
Susano
Susano
BTheGreat20
Susano
Level 124
God Stats
1W - 4L
1,383 SR
Queue Stats
212W - 261L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SadAsAHatter
Cu Chulainn
Level 128
God Stats
1W - 3L
1,139 SR
Queue Stats
345W - 358L
1,502 Elo+
Solo
Tiamat
Tiamat
TSKimmortep9009
Tiamat
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 99L
1,476 Elo+
Solo
Scylla
Scylla
Toyospeed1
Scylla
Level 134
God Stats
5W - 4L
1,589 SR
Queue Stats
240W - 296L
1,419 Elo+
Party 1
Ra
Ra
bewtysalad
Ra
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 7L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auclyn
Rama
14
5 / 3 / 5
8,311
831
8,387
8,090
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Europska
Amaterasu
16
8 / 2 / 8
9,224
922
10,150
12,696
9,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
TipPster
Ah Puch
14
3 / 3 / 9
8,294
829
10,142
10,040
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
xHesy
Geb
13
2 / 3 / 9
7,955
796
6,796
13,071
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
x_KINGxWZRD_x
Sylvanus
14
1 / 2 / 13
8,381
838
5,916
12,069
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 4 / 4
8,214
821
12,114
9,665
4,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SadAsAHatter
Cu Chulainn
14
3 / 4 / 6
8,135
814
9,754
11,428
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 5
7,121
712
6,433
8,558
7,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Toyospeed1
Scylla
15
3 / 3 / 4
8,780
878
9,999
8,706
4,023
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 1
7,583
758
5,033
7,641
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
19
Kills
13
13
Deaths
19
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
Auclyn
Rama
5
3
5
2.5
L
Susano
4
4
4
1.5
W
Amaterasu
Europska
Amaterasu
8
2
8
6
L
Cu Chulainn
SadAsAHatter
Cu Chulainn
3
4
6
1.5
L
0
4
5
0.63
W
Ah Puch
TipPster
Ah Puch
3
3
9
2.5
L
Scylla
Toyospeed1
Scylla
3
3
4
1.67
L
3
4
1
0.88
W
Geb
xHesy
Geb
2
3
9
2.17
W
Sylvanus
x_KINGxWZRD_x
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
43,333
55,966
Taken
45,998
46,771
Mitigated
31,404
26,986
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Auclyn
Rama
8,387
5,647
504
1,354
8,090
4,015
2,467
2,723
5,233
0
18,052
L
Susano
12,114
2,342
1,401
1,414
9,665
4,711
209
6,044
3,621
0
16,532
W
Amaterasu
Europska
Amaterasu
10,150
4,847
1,130
5,368
12,696
9,681
193
3,771
8,744
0
18,307
L
Cu Chulainn
SadAsAHatter
Cu Chulainn
9,754
1,273
434
1,669
11,428
11,463
0
4,149
7,279
2,269
10,846
L
6,433
641
668
1,140
8,558
7,698
94
4,158
4,400
13,841
0
W
Ah Puch
TipPster
Ah Puch
10,142
289
229
2,740
10,040
5,396
0
6,040
3,961
25,219
0
L
Scylla
Toyospeed1
Scylla
9,999
387
827
1,539
8,706
4,023
893
4,001
4,705
23,133
0
L
5,033
294
2,304
1,679
7,641
3,509
353
4,502
3,139
15,513
0
W
Geb
xHesy
Geb
6,796
593
1,049
3,020
13,071
14,543
0
5,112
7,697
11,815
0
W
Sylvanus
x_KINGxWZRD_x
Sylvanus
5,916
743
6,478
5,114
12,069
13,136
166
4,541
7,216
9,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
39,833
96
Minions Killed
129
0
Camps Cleared
0
852,287
Distance Traveled
914,344
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,311
831
33
3
0
126,185
1
L
Susano
8,214
821
19
2
0
183,431
1
W
Amaterasu
9,224
922
21
2
0
233,550
0
L
Cu Chulainn
8,135
814
9
1
0
181,885
1
L
Tiamat
7,121
712
23
2
0
176,743
2
W
Ah Puch
8,294
829
26
3
0
170,385
0
L
Scylla
8,780
878
44
4
0
186,090
1
L
Ra
7,583
758
34
3
0
186,195
0
W
Geb
7,955
796
11
1
0
161,246
2
W
Sylvanus
8,381
838
5
1
0
160,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role