Player Matchup

Thanatos
Thanatos
ACE0FSPADESS5
Thanatos
Level 14
God Stats
4W - 13L
1,303 SR
Queue Stats
8W - 23L
1,276 Elo+
Party 2
Chaac
Chaac
BigPapaNRG
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,419 Elo+
Party 1
Zeus
Zeus
HAGOROMOFREAK
Zeus
Level 80
God Stats
5W - 1L
1,439 SR
Queue Stats
14W - 15L
1,433 Elo+
Solo
Mercury
Mercury
LaserLion69
Mercury
Level 39
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 22L
1,331 Elo+
Party 2
Mulan
Mulan
urcheeksclapped
Mulan
Level 66
God Stats
4W - 2L
1,913 SR
Queue Stats
11W - 13L
1,419 Elo+
Party 1
Team Averages
Level 41
1,490 SR
1,376 Elo+

VS

Team Averages
Level 79
1,531 SR
1,566 Elo+
Mulan
Mulan
Ahaab
Mulan
Level 154
God Stats
2W - 0L
1,691 SR
Queue Stats
209W - 192L
1,569 Elo+
Party 3
Yemoja
Yemoja
AlateStranger
Yemoja
Level 60
God Stats
9W - 7L
1,500 SR
Queue Stats
18W - 14L
1,758 Elo+
Party 3
Zeus
Zeus
Gabsterbobby
Zeus
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 3
Lancelot
Lancelot
Samzart
Lancelot
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
147W - 150L
1,528 Elo+
Party 3
Medusa
Medusa
XxsyafizxX
Medusa
Level 62
God Stats
3W - 1L
1,466 SR
Queue Stats
11W - 10L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACE0FSPADESS5
Thanatos
15
0 / 8 / 3
9,248
925
4,533
17,312
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
15
5 / 3 / 1
10,824
1,082
21,556
15,950
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 6 / 2
9,331
933
8,794
11,292
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LaserLion69
Mercury
15
0 / 5 / 4
9,687
969
6,200
10,551
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 7 / 4
9,689
969
12,504
17,683
17,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

165

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahaab
Mulan
17
11 / 2 / 15
11,884
1,188
21,097
16,143
14,835
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 22
11,416
1,142
5,237
8,016
10,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 14
10,098
1,010
13,226
6,441
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Samzart
Lancelot
17
5 / 2 / 16
10,989
1,099
13,338
13,887
9,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
XxsyafizxX
Medusa
17
8 / 0 / 16
11,599
1,160
14,286
12,225
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
6
Kills
29
29
Deaths
6
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ACE0FSPADESS5
Thanatos
0
8
3
0.19
W
Mulan
Ahaab
Mulan
11
2
15
9.25
W
3
0
22
14
L
Chaac
5
3
1
1.83
W
2
2
14
4.5
L
0
6
2
0.17
L
Mercury
LaserLion69
Mercury
0
5
4
0.4
W
Lancelot
Samzart
Lancelot
5
2
16
6.5
W
Medusa
XxsyafizxX
Medusa
8
0
16
16
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
67,184
72,788
Taken
56,712
53,712
Mitigated
44,582
12,334
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ACE0FSPADESS5
Thanatos
4,533
1,313
103
4,278
17,312
7,438
0
4,263
13,049
0
21,702
W
Mulan
Ahaab
Mulan
21,097
5,238
0
2,157
16,143
14,835
0
3,135
12,469
0
36,456
W
5,237
868
4,589
2,207
8,016
10,655
0
1,930
5,669
10,131
0
L
Chaac
21,556
3,249
0
3,819
15,950
20,464
0
6,288
9,662
172
31,964
W
13,226
1,701
0
0
6,441
3,216
0
541
5,806
30,380
0
L
8,794
1,012
41
724
11,292
3,556
0
1,030
10,262
36,948
0
L
Mercury
LaserLion69
Mercury
6,200
3,619
0
1,043
10,551
4,798
0
756
9,795
0
22,220
W
Lancelot
Samzart
Lancelot
13,338
542
345
498
13,887
9,406
0
1,479
11,706
0
27,238
W
Medusa
XxsyafizxX
Medusa
14,286
9,806
0
2,519
12,225
6,470
0
1,881
9,972
0
30,659
L
12,504
1,917
0
2,326
17,683
17,456
0
6,126
11,557
0
20,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
55,986
172
Minions Killed
178
10
Camps Cleared
4
932,037
Distance Traveled
987,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,248
925
45
5
1
168,761
0
W
Mulan
11,884
1,188
29
3
1
194,671
1
W
Yemoja
11,416
1,142
15
2
0
176,593
0
L
Chaac
10,824
1,082
30
3
0
209,984
0
W
Zeus
10,098
1,010
59
6
1
175,871
0
L
Zeus
9,331
933
60
6
3
158,456
0
L
Mercury
9,687
969
26
3
6
216,752
0
W
Lancelot
10,989
1,099
42
4
1
225,303
1
W
Medusa
11,599
1,160
33
3
1
214,689
0
L
Mulan
9,689
969
11
1
0
178,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role