Player Matchup

Scylla
Scylla
GhOsTkInG610
Scylla
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
61W - 98L
1,486 Elo+
Party 1
Fafnir
Fafnir
Im_SoFadedd
Fafnir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1
Serqet
Serqet
Mr pie ness
Serqet
Level 148
God Stats
1W - 6L
1,198 SR
Queue Stats
67W - 114L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
ZenMasterMakari
Amaterasu
Level 156
God Stats
2W - 0L
1,843 SR
Queue Stats
70W - 109L
1,474 Elo+
Party 1
Neith
Neith
xT Kabuky
Neith
Level 132
God Stats
4W - 8L
1,509 SR
Queue Stats
41W - 68L
1,445 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,453 Elo+

VS

Team Averages
Level 75
1,587 SR
1,415 Elo+
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DarthVxper
Cerberus
Level 88
God Stats
0W - 1L
1,667 SR
Queue Stats
26W - 29L
1,485 Elo+
Party 3
Ullr
Ullr
Dr_Doctor3
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,333 Elo+
Party 2
Chronos
Chronos
Mossback_Rooster
Chronos
Level 63
God Stats
3W - 3L
1,638 SR
Queue Stats
75W - 99L
1,304 Elo+
Party 2
Awilix
Awilix
iCantAffordLag
Awilix
Level 28
God Stats
1W - 3L
1,633 SR
Queue Stats
61W - 61L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 0 / 1
7,345
612
5,238
4,522
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
10
1 / 0 / 8
7,061
588
4,055
5,320
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
12
5 / 1 / 4
7,582
632
5,783
7,275
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
ZenMasterMakari
Amaterasu
13
4 / 0 / 0
7,852
654
6,941
8,129
5,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
xT Kabuky
Neith
12
3 / 2 / 3
7,130
594
7,698
6,535
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 2 / 0
6,238
520
4,014
8,472
7,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DarthVxper
Cerberus
8
0 / 1 / 3
5,551
463
2,431
10,300
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 1
5,507
459
3,525
8,594
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,569
464
2,794
7,181
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 0
6,209
517
2,782
10,556
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
3
3
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Cerberus
DarthVxper
Cerberus
0
1
3
1.5
L
1
5
1
0.3
W
Scylla
3
0
1
3.5
W
Fafnir
1
0
8
5
L
0
3
1
0.17
W
Serqet
5
1
4
7
W
Amaterasu
ZenMasterMakari
Amaterasu
4
0
0
4
L
2
5
0
0.4
W
Neith
xT Kabuky
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
15,546
31,781
Taken
45,103
17,912
Mitigated
22,898
14,714
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,014
1,753
0
2,702
8,472
7,515
0
0
8,472
0
43,973
L
Cerberus
DarthVxper
Cerberus
2,431
335
504
2,707
10,300
6,244
0
1,660
8,640
19,590
0
L
3,525
1,654
0
1,334
8,594
2,833
0
1,843
6,523
0
28,028
W
Scylla
5,238
302
0
1,852
4,522
1,820
564
1,745
2,777
54,783
0
W
Fafnir
4,055
1,187
0
2,143
5,320
4,506
0
1,246
4,074
8,774
3,445
L
2,794
226
0
1,648
7,181
2,673
0
3,070
3,961
33,114
0
W
Serqet
5,783
1,127
0
3,845
7,275
3,097
0
516
6,759
0
40,253
W
Amaterasu
ZenMasterMakari
Amaterasu
6,941
3,881
0
3,835
8,129
5,549
0
0
8,129
0
55,029
L
2,782
1,095
0
720
10,556
3,633
0
1,775
8,453
0
29,450
W
Neith
xT Kabuky
Neith
7,698
2,175
0
3,039
6,535
2,940
0
1,718
4,817
0
60,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
29,074
378
Minions Killed
303
0
Camps Cleared
0
1,244,259
Distance Traveled
1,139,295
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,238
520
93
8
0
222,849
6
L
Cerberus
5,551
463
41
3
0
217,521
2
L
Ullr
5,507
459
56
5
0
200,042
1
W
Scylla
7,345
612
91
8
0
215,219
7
W
Fafnir
7,061
588
13
1
0
255,325
5
L
Chronos
5,569
464
59
5
0
234,325
1
W
Serqet
7,582
632
81
7
0
278,664
2
W
Amaterasu
7,852
654
99
8
0
273,580
6
L
Awilix
6,209
517
54
5
0
264,558
0
W
Neith
7,130
594
94
8
0
221,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role