Player Matchup

Janus
Janus
Dragonabyss8
Janus
Level 157
God Stats
1W - 1L
1,318 SR
Queue Stats
133W - 123L
1,543 Elo+
Party 1
Hel
Hel
KevyVuong
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,444 Elo+
Party 1
Loki
Loki
Krow1
Loki
Level 153
God Stats
3W - 1L
1,680 SR
Queue Stats
40W - 32L
1,624 Elo+
Party 2
Erlang Shen
Erlang Shen
netsuun
Erlang Shen
Level 109
God Stats
2W - 2L
1,376 SR
Queue Stats
279W - 304L
1,521 Elo+
Solo
Sol
Sol
opie1974
Sol
Level 141
God Stats
1W - 0L
1,458 SR
Queue Stats
33W - 33L
1,561 Elo+
Party 2
Team Averages
Level 137
1,466 SR
1,539 Elo+

VS

Team Averages
Level 128
1,367 SR
1,606 Elo+
Yemoja
Yemoja
Borknut
Yemoja
Level 141
God Stats
2W - 1L
1,615 SR
Queue Stats
109W - 78L
1,632 Elo+
Party 3
Erlang Shen
Erlang Shen
CyberAlcalyx
Erlang Shen
Level 157
God Stats
0W - 2L
1,331 SR
Queue Stats
102W - 114L
1,540 Elo+
Solo
Ymir
Ymir
Slovvbruh
Ymir
Level 148
God Stats
0W - 2L
1,440 SR
Queue Stats
76W - 76L
1,559 Elo+
Solo
Chronos
Chronos
SolrakX
Chronos
Level 69
God Stats
0W - 4L
1,113 SR
Queue Stats
180W - 182L
1,623 Elo+
Solo
Poseidon
Poseidon
TuBA1357
Poseidon
Level 125
God Stats
0W - 1L
1,339 SR
Queue Stats
17W - 9L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
10,722
766
26,380
13,858
9,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 10
10,319
737
11,778
12,714
11,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Krow1
Loki
19
6 / 2 / 12
10,571
755
15,948
23,205
24,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
netsuun
Erlang Shen
5
0 / 0 / 0
7,016
501
0
0
0
19
2 / 1 / 13
10,734
767
18,718
16,637
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Borknut
Yemoja
16
0 / 4 / 3
8,390
599
10,876
18,481
22,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
CyberAlcalyx
Erlang Shen
13
0 / 3 / 4
8,355
597
10,445
22,513
29,222
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
17
1 / 3 / 2
9,770
698
11,068
22,511
34,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
SolrakX
Chronos
11
2 / 2 / 2
7,997
571
6,392
7,582
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
TuBA1357
Poseidon
17
2 / 7 / 3
9,495
678
14,546
14,606
8,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
19
Kills
5
5
Deaths
19
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Borknut
Yemoja
0
4
3
0.38
L
Erlang Shen
CyberAlcalyx
Erlang Shen
0
3
4
0.67
W
6
1
9
10.5
W
5
1
10
10
W
Loki
Krow1
Loki
6
2
12
6
L
Ymir
1
3
2
0.67
L
Chronos
SolrakX
Chronos
2
2
2
1.5
L
Poseidon
TuBA1357
Poseidon
2
7
3
0.5
W
Erlang Shen
netsuun
Erlang Shen
0
0
0
0
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,824
Damage
53,327
66,414
Taken
85,693
56,122
Mitigated
98,484
43,115
Healing
36,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Borknut
Yemoja
10,876
1,758
12,481
3,978
18,481
22,299
116
13,509
4,972
21,441
0
L
Erlang Shen
CyberAlcalyx
Erlang Shen
10,445
4,778
3,882
8,343
22,513
29,222
0
13,940
8,573
0
16,148
W
26,380
1,321
1,886
2,804
13,858
9,096
1,058
10,406
3,452
47,498
0
W
11,778
1,923
17,326
8,512
12,714
11,211
745
10,064
2,650
21,291
0
W
Loki
Krow1
Loki
15,948
2,864
2,835
3,631
23,205
24,820
463
11,297
11,908
0
23,939
L
Ymir
11,068
1,537
364
3,152
22,511
34,901
42
16,419
6,092
22,641
0
L
Chronos
SolrakX
Chronos
6,392
1,466
844
1,432
7,582
3,639
0
5,563
2,019
11,944
0
L
Poseidon
TuBA1357
Poseidon
14,546
970
690
908
14,606
8,423
24
7,445
7,161
39,447
0
W
Erlang Shen
netsuun
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
18,718
6,833
863
5,258
16,637
10,995
3,526
11,115
5,522
42,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
44,007
144
Minions Killed
127
0
Camps Cleared
0
1,058,796
Distance Traveled
1,039,072
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,390
599
25
2
0
221,433
0
L
Erlang Shen
8,355
597
10
1
0
232,050
5
W
Janus
10,722
766
59
4
0
278,485
0
W
Hel
10,319
737
23
2
0
247,647
0
W
Loki
10,571
755
9
1
0
304,125
1
L
Ymir
9,770
698
16
1
0
235,079
4
L
Chronos
7,997
571
16
1
0
125,545
0
L
Poseidon
9,495
678
60
4
0
224,965
0
W
Erlang Shen
7,016
501
0
0
0
0
0
W
Sol
10,734
767
53
4
0
228,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role