Player Matchup

King Arthur
King Arthur
AceKillar007
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Bakasura
Bakasura
BlueSkyWalt
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
KunoichiX666
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Malakai117
Ra
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Chang'e
Chang'e
ThrowDatBoyBussy
Chang'e
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,450 SR
1,372 Elo+

VS

Team Averages
Level 107
1,542 SR
1,515 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AwilixTho
Kukulkan
Level 122
God Stats
2W - 1L
1,442 SR
Queue Stats
126W - 145L
1,499 Elo+
Party 1
Set
Set
KingOfDragons64
Set
Level 156
God Stats
2W - 1L
1,600 SR
Queue Stats
157W - 120L
1,594 Elo+
Party 1
Medusa
Medusa
StaxCarver21
Medusa
Level 97
God Stats
9W - 3L
1,674 SR
Queue Stats
81W - 68L
1,511 Elo+
Party 1
Neith
Neith
Tan_Bananaa
Neith
Level 17
God Stats
9W - 14L
1,492 SR
Queue Stats
27W - 40L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceKillar007
King Arthur
11
0 / 8 / 0
5,889
654
5,020
15,544
11,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
BlueSkyWalt
Bakasura
11
1 / 3 / 1
6,656
740
1,489
7,469
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KunoichiX666
Amaterasu
14
2 / 5 / 2
7,838
871
3,366
14,339
10,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 7 / 1
7,126
792
4,490
10,279
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
7,026
781
3,243
13,550
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 1 / 10
7,062
785
2,645
8,376
8,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
AwilixTho
Kukulkan
16
6 / 1 / 14
8,558
951
17,402
5,065
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
17 / 3 / 4
9,865
1,096
19,086
11,478
6,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
4 / 1 / 12
8,020
891
9,548
7,324
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 13
8,062
896
6,260
5,363
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
5
Kills
29
29
Deaths
6
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
10
5
L
King Arthur
AceKillar007
King Arthur
0
8
0
0
W
Kukulkan
AwilixTho
Kukulkan
6
1
14
13
L
Bakasura
BlueSkyWalt
Bakasura
1
3
1
0.5
W
17
3
4
6.33
L
Amaterasu
KunoichiX666
Amaterasu
2
5
2
0.6
L
1
7
1
0.21
W
Medusa
4
1
12
10
W
2
0
13
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
54,941
61,181
Taken
37,606
36,024
Mitigated
24,368
7,611
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,645
569
559
294
8,376
8,462
727
2,270
6,096
10,535
0
L
King Arthur
AceKillar007
King Arthur
5,020
1,092
0
190
15,544
11,954
0
5,928
9,616
0
10,459
W
Kukulkan
AwilixTho
Kukulkan
17,402
1,317
0
0
5,065
2,669
595
735
4,330
35,492
0
L
Bakasura
BlueSkyWalt
Bakasura
1,489
1,262
0
262
7,469
5,081
0
1,835
5,634
0
3,210
W
19,086
9,621
0
1,407
11,478
6,745
0
1,982
9,496
0
46,016
L
Amaterasu
KunoichiX666
Amaterasu
3,366
1,059
151
3,985
14,339
10,189
0
4,204
10,135
0
8,670
L
4,490
843
0
515
10,279
3,814
0
2,344
7,935
22,066
0
W
Medusa
9,548
5,428
0
1,639
7,324
3,610
4,272
2,104
5,145
0
25,155
W
6,260
2,505
0
1,205
5,363
2,882
1,317
642
4,721
0
19,072
L
3,243
1,045
980
1,528
13,550
4,986
0
5,736
7,814
9,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
41,567
89
Minions Killed
215
0
Camps Cleared
0
841,391
Distance Traveled
933,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,062
785
18
2
0
158,184
1
L
King Arthur
5,889
654
11
1
0
160,671
1
W
Kukulkan
8,558
951
54
6
0
199,468
1
L
Bakasura
6,656
740
10
1
0
133,542
0
W
Set
9,865
1,096
55
6
0
209,596
0
L
Amaterasu
7,838
871
15
2
0
193,935
1
L
Ra
7,126
792
43
5
0
185,989
0
W
Medusa
8,020
891
45
5
0
178,285
0
W
Neith
8,062
896
43
5
0
187,895
0
L
Chang'e
7,026
781
10
1
0
167,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role