Player Matchup

Ymir
Ymir
CARNAGE7028835
Ymir
Level 107
God Stats
18W - 8L
1,699 SR
Queue Stats
203W - 193L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
DripWebCam69
Sun Wukong
Level 102
God Stats
1W - 1L
1,401 SR
Queue Stats
119W - 102L
1,520 Elo+
Party 2
Bellona
Bellona
JewishKingJester
Bellona
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 12L
1,582 Elo+
Party 2
Merlin
Merlin
KeiSenseii
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,622 Elo+
Party 2
Ao Kuang
Ao Kuang
Taks3young
Ao Kuang
Level 26
God Stats
2W - 5L
1,775 SR
Queue Stats
47W - 33L
1,623 Elo+
Party 2
Team Averages
Level 67
1,575 SR
1,578 Elo+

VS

Team Averages
Level 61
1,687 SR
1,615 Elo+
Discordia
Discordia
Dracosilence
Discordia
Level 46
God Stats
7W - 3L
1,688 SR
Queue Stats
198W - 94L
1,678 Elo+
Party 1
Medusa
Medusa
HughhJas
Medusa
Level 55
God Stats
5W - 3L
1,632 SR
Queue Stats
199W - 101L
1,664 Elo+
Party 1
Ymir
Ymir
ThomasDz
Ymir
Level 14
God Stats
5W - 3L
1,834 SR
Queue Stats
163W - 78L
1,562 Elo+
Party 3
Thanatos
Thanatos
johnteyjevon
Thanatos
Level 67
God Stats
11W - 5L
1,637 SR
Queue Stats
115W - 89L
1,521 Elo+
Party 3
Anubis
Anubis
nelsonmundella
Anubis
Level 122
God Stats
4W - 3L
1,644 SR
Queue Stats
375W - 206L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,506
448
4,409
16,017
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DripWebCam69
Sun Wukong
14
1 / 6 / 0
8,443
444
7,920
17,609
13,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 1
10,007
527
10,882
15,377
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
KeiSenseii
Merlin
13
0 / 7 / 3
8,473
446
4,814
11,904
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Taks3young
Ao Kuang
13
2 / 5 / 2
8,423
443
6,122
18,662
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dracosilence
Discordia
16
1 / 1 / 6
9,915
522
6,970
7,376
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
HughhJas
Medusa
16
2 / 3 / 2
10,266
540
4,637
12,358
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
15
2 / 3 / 10
10,173
535
3,311
12,969
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
johnteyjevon
Thanatos
16
7 / 1 / 9
10,595
558
11,408
14,284
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 1 / 7
12,987
684
29,222
17,002
9,745
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
25
25
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Discordia
Dracosilence
Discordia
1
1
6
4
L
Sun Wukong
DripWebCam69
Sun Wukong
1
6
0
0.17
W
Medusa
HughhJas
Medusa
2
3
2
1
L
5
4
1
1.38
L
Merlin
KeiSenseii
Merlin
0
7
3
0.21
L
Ao Kuang
Taks3young
Ao Kuang
2
5
2
0.6
W
Ymir
2
3
10
2.33
W
Thanatos
johnteyjevon
Thanatos
7
1
9
11.5
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
55,548
79,569
Taken
63,989
41,972
Mitigated
35,728
22,366
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,409
913
0
4,070
16,017
10,915
29
8,504
7,513
33,970
0
W
Discordia
Dracosilence
Discordia
6,970
89
0
948
7,376
2,930
664
2,216
5,160
83,835
0
L
Sun Wukong
DripWebCam69
Sun Wukong
7,920
2,545
0
4,801
17,609
13,020
0
12,811
4,798
0
52,897
W
Medusa
HughhJas
Medusa
4,637
1,342
0
3,958
12,358
4,734
2,129
759
11,599
0
88,063
L
10,882
2,692
431
5,101
15,377
8,217
1,239
2,550
12,827
0
81,492
L
Merlin
KeiSenseii
Merlin
4,814
228
0
370
11,904
3,549
738
7,997
3,907
56,396
0
L
Ao Kuang
Taks3young
Ao Kuang
6,122
928
0
7,593
18,662
6,271
0
7,641
11,021
49,073
0
W
Ymir
3,311
440
128
2,811
12,969
10,965
186
4,943
8,026
37,168
0
W
Thanatos
johnteyjevon
Thanatos
11,408
2,081
0
15,967
14,284
7,354
416
5,418
8,866
0
78,676
W
29,222
2,095
0
13,915
17,002
9,745
0
2,917
14,085
129,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
53,936
471
Minions Killed
626
0
Camps Cleared
0
1,806,939
Distance Traveled
1,895,073
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,506
448
42
2
0
389,166
3
W
Discordia
9,915
522
124
7
0
369,591
0
L
Sun Wukong
8,443
444
78
4
0
365,082
4
W
Medusa
10,266
540
138
7
0
353,655
0
L
Bellona
10,007
527
140
7
0
357,582
3
L
Merlin
8,473
446
130
7
0
311,361
0
L
Ao Kuang
8,423
443
81
4
0
383,748
5
W
Ymir
10,173
535
61
3
0
389,889
7
W
Thanatos
10,595
558
105
6
0
430,240
8
W
Anubis
12,987
684
198
10
0
351,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role