Player Matchup

King Arthur
King Arthur
BBOYS BoOCha
King Arthur
Level 57
God Stats
0W - 2L
1,269 SR
Queue Stats
97W - 120L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Guachu21
Xbalanque
Level 107
God Stats
20W - 35L
1,570 SR
Queue Stats
160W - 187L
1,496 Elo+
Party 1
Fafnir
Fafnir
IndioXxX21
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,488 Elo+
Party 1
Zeus
Zeus
ShaggyGB7
Zeus
Level 127
God Stats
30W - 33L
1,547 SR
Queue Stats
121W - 130L
1,440 Elo+
Party 1
Thanatos
Thanatos
iMaxinho
Thanatos
Level 49
God Stats
2W - 8L
1,317 SR
Queue Stats
80W - 93L
1,411 Elo+
Solo
Team Averages
Level 73
1,440 SR
1,451 Elo+

VS

Team Averages
Level 79
1,568 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DarthVxper
Anubis
Level 88
God Stats
3W - 0L
1,621 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 2
Sol
Sol
UncleCarre
Sol
Level 89
God Stats
3W - 3L
1,578 SR
Queue Stats
103W - 110L
1,431 Elo+
Party 3
Awilix
Awilix
iCantAffordLag
Awilix
Level 28
God Stats
1W - 3L
1,615 SR
Queue Stats
61W - 61L
1,426 Elo+
Party 2
Cupid
Cupid
nesti26
Cupid
Level 76
God Stats
6W - 5L
1,523 SR
Queue Stats
56W - 60L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBOYS BoOCha
King Arthur
13
1 / 6 / 2
7,505
469
3,034
16,131
11,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Guachu21
Xbalanque
13
2 / 5 / 2
7,552
472
12,387
11,867
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
IndioXxX21
Fafnir
11
2 / 2 / 3
7,649
478
4,407
12,148
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
3 / 7 / 2
7,781
486
7,165
9,875
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
iMaxinho
Thanatos
12
0 / 3 / 2
7,293
456
3,727
12,435
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 8
8,730
546
3,995
10,577
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DarthVxper
Anubis
14
6 / 2 / 3
9,088
568
11,924
12,954
6,181
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 4
9,975
623
11,794
8,967
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 6
8,689
543
6,396
10,457
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
nesti26
Cupid
13
3 / 1 / 8
8,154
510
9,124
11,642
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
23
23
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
8
3
L
King Arthur
BBOYS BoOCha
King Arthur
1
6
2
0.33
W
Anubis
DarthVxper
Anubis
6
2
3
3.75
L
Xbalanque
Guachu21
Xbalanque
2
5
2
0.6
L
Fafnir
IndioXxX21
Fafnir
2
2
3
1.75
L
Zeus
3
7
2
0.57
W
8
0
4
10
W
4
3
6
2.33
L
Thanatos
iMaxinho
Thanatos
0
3
2
0.33
W
Cupid
nesti26
Cupid
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
43,233
62,456
Taken
54,597
40,157
Mitigated
27,250
19,565
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,995
190
577
3,024
10,577
8,910
0
1,985
8,592
36,302
0
L
King Arthur
BBOYS BoOCha
King Arthur
3,034
225
0
2,206
16,131
11,029
0
9,155
6,976
0
39,915
W
Anubis
DarthVxper
Anubis
11,924
200
0
7,274
12,954
6,181
1,002
3,972
8,982
63,049
0
L
Xbalanque
Guachu21
Xbalanque
12,387
4,423
0
2,450
11,867
4,644
0
4,190
7,677
0
72,234
L
Fafnir
IndioXxX21
Fafnir
4,407
1,220
0
3,120
12,148
15,881
0
4,499
7,649
18,374
0
L
Zeus
7,165
606
0
687
9,875
3,490
0
5,644
4,231
55,455
0
W
11,794
4,579
0
5,220
8,967
3,927
678
713
8,254
63,620
6,628
W
6,396
2,648
0
1,220
10,457
3,910
0
1,242
9,215
0
58,367
L
Thanatos
iMaxinho
Thanatos
3,727
581
0
11,102
12,435
5,113
0
3,161
9,274
0
49,210
W
Cupid
nesti26
Cupid
9,124
4,549
536
4,759
11,642
4,322
0
3,660
7,982
0
50,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
44,636
394
Minions Killed
438
0
Camps Cleared
0
1,453,432
Distance Traveled
1,552,202
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,730
546
52
3
0
295,853
8
L
King Arthur
7,505
469
70
4
0
302,452
1
W
Anubis
9,088
568
102
6
0
273,196
6
L
Xbalanque
7,552
472
111
7
0
266,067
0
L
Fafnir
7,649
478
27
2
0
286,613
1
L
Zeus
7,781
486
92
6
0
246,863
3
W
Sol
9,975
623
116
7
0
318,762
4
W
Awilix
8,689
543
81
5
0
382,179
2
L
Thanatos
7,293
456
94
6
0
351,437
4
W
Cupid
8,154
510
87
5
0
282,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role