Player Matchup

Yemoja
Yemoja
FlexxLuther
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,205 Elo+
Party 2
Zeus
Zeus
NemoHeauxs
Zeus
Level 24
God Stats
4W - 7L
1,543 SR
Queue Stats
12W - 26L
1,205 Elo+
Party 2
Bastet
Bastet
ShreddyKrugger
Bastet
Level 21
God Stats
4W - 13L
1,330 SR
Queue Stats
12W - 26L
1,205 Elo+
Party 2
Baron Samedi
Baron Samedi
WAY2PURE
Baron Samedi
Level 129
God Stats
0W - 1L
1,558 SR
Queue Stats
34W - 49L
1,268 Elo+
Solo
Horus
Horus
likejimmmiii
Horus
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 26L
1,205 Elo+
Party 2
Team Averages
Level 48
1,486 SR
1,217 Elo+

VS

Team Averages
Level 44
1,447 SR
1,240 Elo+
Hera
Hera
Aldrin_Junior
Hera
Level 53
God Stats
9W - 10L
1,317 SR
Queue Stats
102W - 117L
1,270 Elo+
Solo
Aphrodite
Aphrodite
Freyasol
Aphrodite
Level 76
God Stats
48W - 34L
1,482 SR
Queue Stats
153W - 160L
1,340 Elo+
Solo
Cernunnos
Cernunnos
T1ny_StoRm
Cernunnos
Level 65
God Stats
6W - 5L
1,548 SR
Queue Stats
193W - 223L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
gigantic_cake775
Cthulhu
Level 21
God Stats
5W - 2L
1,386 SR
Queue Stats
43W - 41L
1,324 Elo+
Party 1
Set
Set
waxy_lizard66
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 4
5,238
524
1,961
4,797
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
4 / 0 / 0
5,663
566
4,505
3,705
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 4 / 2
4,914
491
6,190
7,677
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
WAY2PURE
Baron Samedi
3
0 / 0 / 1
3,812
381
572
1,291
575
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 2 / 0
4,865
487
2,347
6,914
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,294
529
2,833
5,467
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Freyasol
Aphrodite
10
3 / 0 / 1
6,035
604
4,841
5,477
2,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
T1ny_StoRm
Cernunnos
8
0 / 1 / 2
4,847
485
4,057
5,550
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 2
4,531
453
1,819
7,921
3,562
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
2 / 1 / 3
5,386
539
1,904
5,238
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
5
6
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Yemoja
0
0
4
2
W
Aphrodite
Freyasol
Aphrodite
3
0
1
3.5
L
4
0
0
4
L
2
4
2
0.75
W
Cernunnos
T1ny_StoRm
Cernunnos
0
1
2
1
L
Baron Samedi
WAY2PURE
Baron Samedi
0
0
1
0.5
W
0
2
2
0.5
L
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
15,454
24,384
Taken
29,653
11,403
Mitigated
12,139
9,018
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,833
721
0
250
5,467
1,710
1,198
404
5,039
28,994
0
L
Yemoja
1,961
627
1,566
1,788
4,797
2,873
72
1,827
2,970
8,549
0
W
Aphrodite
Freyasol
Aphrodite
4,841
839
740
4,019
5,477
2,614
573
439
4,637
32,873
0
L
4,505
1,172
0
250
3,705
1,007
38
452
3,253
32,224
0
L
6,190
2,278
0
2,123
7,677
2,750
0
3,048
4,629
0
19,779
W
Cernunnos
T1ny_StoRm
Cernunnos
4,057
1,545
173
2,754
5,550
2,091
5
2,217
3,333
0
23,799
L
Baron Samedi
WAY2PURE
Baron Samedi
572
0
70
1,030
1,291
575
0
551
740
6,338
0
W
1,819
271
102
1,954
7,921
3,562
30
3,114
4,807
15,360
1,659
L
2,347
968
220
1,971
6,914
4,198
0
3,499
3,415
0
20,529
W
1,904
765
130
1,248
5,238
2,162
539
864
4,338
0
20,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
26,093
144
Minions Killed
229
0
Camps Cleared
0
839,069
Distance Traveled
960,553
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,294
529
60
6
0
170,564
1
L
Yemoja
5,238
524
13
1
0
183,363
1
W
Aphrodite
6,035
604
67
7
0
173,325
2
L
Zeus
5,663
566
67
7
0
197,824
0
L
Bastet
4,914
491
31
3
0
206,756
3
W
Cernunnos
4,847
485
44
4
0
174,092
3
L
Baron Samedi
3,812
381
5
1
0
42,989
1
W
Cthulhu
4,531
453
27
3
0
207,015
2
L
Horus
4,865
487
28
3
0
208,137
0
W
Set
5,386
539
31
3
0
235,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role