Player Matchup

Scylla
Scylla
Platinum IV
ArnoldB4D
Scylla
Platinum IV
Level 69
God Stats
3W - 4L
1,489 SR
Queue Stats
186W - 183L
1,602 MMR
Solo
Jormungandr
Jormungandr
Gold II
BoomBiootch
Jormungandr
Gold II
Level 107
God Stats
61W - 53L
1,612 SR
Queue Stats
81W - 79L
1,616 MMR
Solo
Thanatos
Thanatos
Gold V
Deelanz
Thanatos
Gold V
Level 127
God Stats
0W - 1L
1,791 SR
Queue Stats
17W - 19L
1,442 MMR
Solo
Artemis
Artemis
Silver II
ELCHECO24
Artemis
Silver II
Level 148
God Stats
2W - 1L
1,743 SR
Queue Stats
13W - 15L
1,494 MMR
Solo
Athena
Athena
Gold IV
Lothre
Athena
Gold IV
Level 59
God Stats
13W - 17L
1,841 SR
Queue Stats
66W - 81L
1,586 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,695 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,637 SR
1,559 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
BULLLLLETS
Geb
Gold II
Level 108
God Stats
54W - 39L
1,653 SR
Queue Stats
89W - 92L
1,535 MMR
Solo
Ne Zha
Ne Zha
Gold V
Dmoney099
Ne Zha
Gold V
Level 120
God Stats
2W - 0L
1,924 SR
Queue Stats
12W - 6L
1,684 MMR
Party 1
Chaac
Chaac
Gold III
SoiledVirgin
Chaac
Gold III
Level 125
God Stats
6W - 7L
1,623 SR
Queue Stats
248W - 243L
1,466 MMR
Solo
Charybdis
Charybdis
Gold V
xChucks466CIA
Charybdis
Gold V
Level 127
God Stats
1W - 1L
1,483 SR
Queue Stats
9W - 6L
1,612 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArnoldB4D
Scylla
17
0 / 4 / 3
10,311
469
13,944
16,308
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
BoomBiootch
Jormungandr
16
2 / 3 / 1
10,668
485
10,441
16,824
9,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Deelanz
Thanatos
17
7 / 6 / 2
11,245
511
7,885
21,503
12,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ELCHECO24
Artemis
17
4 / 6 / 2
11,554
525
19,943
20,495
8,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Lothre
Athena
15
0 / 4 / 4
9,495
432
7,297
21,163
22,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
IshtarLancelotZeusHadesChang'e

VS

Bans
ThorTsukuyomiSusanoCernunnosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 7
11,018
501
9,143
11,835
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 8
11,423
519
8,816
20,769
26,062
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Dmoney099
Ne Zha
20
10 / 4 / 7
12,953
589
17,244
23,965
10,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 9
12,961
589
13,974
26,106
27,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
xChucks466CIA
Charybdis
19
4 / 4 / 8
12,571
571
15,241
19,633
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
23
23
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
7
6.5
L
Scylla
ArnoldB4D
Scylla
0
4
3
0.38
W
1
2
8
2.5
L
Jormungandr
BoomBiootch
Jormungandr
2
3
1
0.83
L
Thanatos
Deelanz
Thanatos
7
6
2
1.33
W
Ne Zha
Dmoney099
Ne Zha
10
4
7
3.38
L
Artemis
ELCHECO24
Artemis
4
6
2
0.83
L
Athena
Lothre
Athena
0
4
4
0.5
W
5
2
9
4.75
W
Charybdis
xChucks466CIA
Charybdis
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,510
Damage
64,418
96,293
Taken
102,308
59,072
Mitigated
76,390
36,472
Healing
47,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,143
707
360
6,632
11,835
4,842
0
6,489
5,346
79,059
0
L
Scylla
ArnoldB4D
Scylla
13,944
1,302
0
3,972
16,308
6,767
0
4,727
11,422
96,897
0
W
8,816
784
0
5,653
20,769
26,062
456
5,202
15,567
37,093
1,902
L
Jormungandr
BoomBiootch
Jormungandr
10,441
4,320
0
2,410
16,824
9,250
2,221
1,391
14,814
84,746
0
L
Thanatos
Deelanz
Thanatos
7,885
1,571
0
18,156
21,503
12,117
0
3,755
17,691
0
84,061
W
Ne Zha
Dmoney099
Ne Zha
17,244
5,631
0
11,887
23,965
10,281
3,636
9,179
14,786
40
90,545
L
Artemis
ELCHECO24
Artemis
19,943
11,880
0
7,333
20,495
8,178
1,223
1,270
19,167
0
95,776
L
Athena
Lothre
Athena
7,297
1,681
0
4,601
21,163
22,760
300
7,209
13,588
33,377
3,087
W
13,974
4,487
0
16,260
26,106
27,919
2,180
10,895
15,211
0
109,604
W
Charybdis
xChucks466CIA
Charybdis
15,241
10,985
0
6,498
19,633
7,286
5,488
3,365
16,268
0
118,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
60,926
626
Minions Killed
638
0
Camps Cleared
0
2,035,438
Distance Traveled
2,106,166
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,018
501
118
5
0
416,442
6
L
Scylla
10,311
469
153
7
0
369,973
7
W
Geb
11,423
519
47
2
0
457,949
9
L
Jormungandr
10,668
485
153
7
0
369,638
5
L
Thanatos
11,245
511
115
5
0
447,870
5
W
Ne Zha
12,953
589
124
6
0
461,439
4
L
Artemis
11,554
525
157
7
0
371,253
9
L
Athena
9,495
432
48
2
0
476,704
2
W
Chaac
12,961
589
170
8
0
396,733
7
W
Charybdis
12,571
571
179
8
0
373,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role