Player Matchup

Kukulkan
Kukulkan
ExiledChai
Kukulkan
Level 160
God Stats
104W - 60L
1,637 SR
Queue Stats
602W - 595L
1,459 Elo+
Solo
Ra
Ra
Hop In My UhauI
Ra
Level 124
God Stats
6W - 8L
1,511 SR
Queue Stats
135W - 163L
1,461 Elo+
Solo
Pele
Pele
Kyojin710
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 106L
1,484 Elo+
Solo
Chaac
Chaac
THEE DARK BLADE
Chaac
Level 125
God Stats
29W - 18L
1,620 SR
Queue Stats
83W - 61L
1,588 Elo+
Solo
Medusa
Medusa
bootyqueen8
Medusa
Level 109
God Stats
4W - 6L
1,282 SR
Queue Stats
207W - 235L
1,523 Elo+
Solo
Team Averages
Level 129
1,510 SR
1,503 Elo+

VS

Team Averages
Level 122
1,507 SR
1,478 Elo+
Neith
Neith
Arckadiusz
Neith
Level 120
God Stats
1W - 1L
1,530 SR
Queue Stats
48W - 60L
1,417 Elo+
Solo
Chaac
Chaac
BLACKMUNCHIES
Chaac
Level 78
God Stats
37W - 46L
1,488 SR
Queue Stats
200W - 197L
1,498 Elo+
Party 1
Mulan
Mulan
Millster Dawg
Mulan
Level 136
God Stats
3W - 2L
1,712 SR
Queue Stats
278W - 293L
1,512 Elo+
Party 1
Ganesha
Ganesha
YourEntireTeam0
Ganesha
Level 118
God Stats
10W - 17L
1,481 SR
Queue Stats
146W - 156L
1,479 Elo+
Party 1
Sol
Sol
kirbynato
Sol
Level 157
God Stats
2W - 4L
1,327 SR
Queue Stats
254W - 287L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExiledChai
Kukulkan
15
0 / 0 / 0
7,227
803
2,486
3,102
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 1
7,646
850
4,546
4,286
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
0 / 5 / 2
6,277
697
4,752
10,800
4,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 2 / 1
6,749
750
8,579
10,992
7,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
8
0 / 0 / 0
4,193
466
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 5
7,813
868
4,358
3,886
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 2
7,418
824
3,900
6,078
5,530
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 4
7,389
821
8,250
7,958
4,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 0 / 7
7,782
865
4,175
5,325
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 1
7,246
805
4,244
7,696
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
8
8
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
5
3.5
W
3
0
2
4
L
Kukulkan
ExiledChai
Kukulkan
0
0
0
0
L
1
1
1
1.5
L
Pele
0
5
2
0.2
W
4
1
4
6
L
1
2
1
0.75
W
0
0
7
3.5
L
Medusa
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
24,927
29,180
Taken
30,943
15,430
Mitigated
22,018
9,015
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,358
1,501
0
1,488
3,886
2,206
1,012
1,031
2,855
0
32,988
W
3,900
563
180
1,690
6,078
5,530
507
1,891
4,187
0
17,608
L
Kukulkan
ExiledChai
Kukulkan
2,486
150
0
500
3,102
1,561
0
790
2,312
28,495
0
L
4,546
357
1,027
1,517
4,286
1,739
0
1,356
2,930
36,458
0
L
Pele
4,752
1,297
0
861
10,800
4,624
0
3,647
7,153
0
12,190
W
8,250
2,335
36
584
7,958
4,352
109
1,748
6,210
0
16,282
L
8,579
1,186
0
5,110
10,992
7,506
0
2,285
8,707
0
18,227
W
4,175
182
365
1,302
5,325
6,404
0
1,061
4,264
13,893
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,244
943
0
2,721
7,696
3,526
531
1,301
6,395
35,599
3,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
37,648
187
Minions Killed
227
0
Camps Cleared
0
671,448
Distance Traveled
1,004,804
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,813
868
79
9
0
187,825
2
W
Chaac
7,418
824
34
4
0
214,264
0
L
Kukulkan
7,227
803
71
8
0
101,206
1
L
Ra
7,646
850
78
9
0
160,792
1
L
Pele
6,277
697
16
2
0
187,340
2
W
Mulan
7,389
821
22
2
0
199,850
0
L
Chaac
6,749
750
22
2
0
222,110
3
W
Ganesha
7,782
865
6
1
0
206,012
3
L
Medusa
4,193
466
0
0
0
0
0
W
Sol
7,246
805
86
10
0
196,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role