Player Matchup

Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Auronos
Zhong Kui
Platinum IV
Level 160
God Stats
5W - 3L
1,435 SR
Queue Stats
721W - 712L
1,631 MMR
Solo
Hercules
Hercules
Gold II
FinalBlazeup
Hercules
Gold II
Level 160
God Stats
7W - 12L
1,469 SR
Queue Stats
186W - 191L
1,616 MMR
Solo
Cernunnos
Cernunnos
Gold III
SITHGOKU
Cernunnos
Gold III
Level 123
God Stats
3W - 0L
1,835 SR
Queue Stats
15W - 10L
1,634 MMR
Solo
Sol
Sol
Gold I
WhoopityDoo
Sol
Gold I
Level 154
God Stats
2W - 2L
1,575 SR
Queue Stats
210W - 207L
1,624 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,563 SR
1,601 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,597 SR
1,626 MMR
Chernobog
Chernobog
Gold I
Akuma310
Chernobog
Gold I
Level 122
God Stats
28W - 17L
1,611 SR
Queue Stats
45W - 39L
1,606 MMR
Party 1
Hades
Hades
Gold II
BootyPenetrater
Hades
Gold II
Level 122
God Stats
3W - 10L
1,441 SR
Queue Stats
314W - 318L
1,649 MMR
Solo
Loki
Loki
Diamond III
Midlokiii
Loki
Diamond III
Level 96
God Stats
3W - 7L
1,525 SR
Queue Stats
487W - 493L
1,618 MMR
Solo
Ymir
Ymir
Gold I
WilkiMelx
Ymir
Gold I
Level 58
God Stats
9W - 3L
1,848 SR
Queue Stats
75W - 74L
1,613 MMR
Solo
Izanami
Izanami
Gold I
renzo310
Izanami
Gold I
Level 117
God Stats
2W - 6L
1,562 SR
Queue Stats
47W - 45L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 0 / 2
6,447
586
3,484
4,079
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Auronos
Zhong Kui
12
2 / 0 / 2
7,266
661
6,642
7,207
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FinalBlazeup
Hercules
3
1 / 0 / 0
4,364
397
733
655
236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SITHGOKU
Cernunnos
13
3 / 0 / 1
7,599
691
9,715
10,754
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 0
7,019
638
5,487
5,337
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
VulcanLancelotNe ZhaIshtarKali

VS

Bans
KhepriAgniThorThanatosChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akuma310
Chernobog
11
0 / 0 / 0
5,325
484
513
6,167
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,649
514
3,646
9,100
4,942
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
3
0 / 3 / 0
3,808
346
369
3,244
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
7
0 / 3 / 0
4,814
438
2,259
10,431
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
renzo310
Izanami
9
0 / 2 / 0
5,032
457
1,981
8,031
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
11
Kills
0
0
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
2
5
L
Chernobog
Akuma310
Chernobog
0
0
0
0
W
Zhong Kui
Auronos
Zhong Kui
2
0
2
3
L
0
3
0
0
W
Hercules
FinalBlazeup
Hercules
1
0
0
1
L
Loki
0
3
0
0
W
Cernunnos
SITHGOKU
Cernunnos
3
0
1
3.5
W
1
0
0
1
L
Ymir
0
3
0
0
L
Izanami
renzo310
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
8,768
28,032
Taken
36,973
14,567
Mitigated
15,101
14,929
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,484
1,134
0
709
4,079
1,779
0
593
3,486
0
45,153
L
Chernobog
Akuma310
Chernobog
513
110
0
3,362
6,167
2,423
0
2,297
3,870
0
36,067
W
Zhong Kui
Auronos
Zhong Kui
6,642
2,263
0
3,783
7,207
6,280
0
3,174
4,033
55,752
0
L
3,646
696
0
4,294
9,100
4,942
0
5,511
2,904
39,994
0
W
Hercules
FinalBlazeup
Hercules
733
356
0
395
655
236
0
100
555
0
3,013
L
Loki
369
48
0
737
3,244
683
0
380
2,798
0
5,103
W
Cernunnos
SITHGOKU
Cernunnos
9,715
4,600
0
6,190
10,754
3,918
2,407
739
10,015
0
68,589
W
5,487
2,793
0
3,852
5,337
2,354
2,413
1,299
4,038
52,388
8,900
L
Ymir
2,259
677
633
988
10,431
4,573
0
2,337
8,094
16,874
0
L
Izanami
renzo310
Izanami
1,981
1,169
0
1,824
8,031
2,480
0
0
8,031
0
31,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
24,628
421
Minions Killed
260
0
Camps Cleared
0
818,727
Distance Traveled
781,861
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,447
586
87
8
0
230,032
2
L
Chernobog
5,325
484
69
6
0
171,465
2
W
Zhong Kui
7,266
661
108
10
0
162,546
4
L
Hades
5,649
514
85
8
0
177,395
3
W
Hercules
4,364
397
6
1
0
42,447
1
L
Loki
3,808
346
15
1
0
75,043
0
W
Cernunnos
7,599
691
118
11
0
190,424
3
W
Sol
7,019
638
102
9
0
193,278
0
L
Ymir
4,814
438
30
3
0
185,691
4
L
Izanami
5,032
457
61
6
0
172,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role