Player Matchup

Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 85
God Stats
163W - 134L
1,580 SR
Queue Stats
230W - 226L
1,486 Elo+
Solo
Odin
Odin
DefterHat06736
Odin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,511 Elo+
Party 1
Charybdis
Charybdis
Mexican Man6924
Charybdis
Level 101
God Stats
16W - 16L
1,549 SR
Queue Stats
56W - 45L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Recklessry21
Ah Puch
Level 140
God Stats
3W - 2L
1,913 SR
Queue Stats
18W - 21L
1,463 Elo+
Solo
Atlas
Atlas
Smudge328
Atlas
Level 91
God Stats
1W - 1L
1,805 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Team Averages
Level 107
1,670 SR
1,492 Elo+

VS

Team Averages
Level 109
1,528 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
InvictusElf
Pele
Level 106
God Stats
25W - 8L
1,622 SR
Queue Stats
107W - 95L
1,471 Elo+
Solo
Medusa
Medusa
MwB piggy
Medusa
Level 96
God Stats
9W - 6L
1,736 SR
Queue Stats
67W - 66L
1,500 Elo+
Party 2
He Bo
He Bo
TacosNation
He Bo
Level 123
God Stats
1W - 1L
1,282 SR
Queue Stats
308W - 337L
1,490 Elo+
Party 3
Ganesha
Ganesha
VortexRenegade
Ganesha
Level 112
God Stats
3W - 5L
1,499 SR
Queue Stats
450W - 471L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColonelKajo
Danzaburou
14
3 / 1 / 0
8,200
586
5,430
9,893
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
6,566
469
5,645
9,412
9,215
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Mexican Man6924
Charybdis
11
1 / 3 / 0
6,280
449
7,185
10,401
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Recklessry21
Ah Puch
13
0 / 2 / 2
7,409
529
5,493
8,756
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Smudge328
Atlas
10
0 / 1 / 1
6,258
447
5,139
9,789
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 1
7,692
549
4,336
12,085
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 1
8,704
622
6,481
11,893
6,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
MwB piggy
Medusa
13
4 / 0 / 0
7,597
543
10,766
8,700
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 2
7,080
506
4,002
6,890
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 3
7,060
504
3,762
13,022
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
L
Danzaburou
ColonelKajo
Danzaburou
3
1
0
3
L
0
4
2
0.25
W
3
1
1
3.5
L
Charybdis
Mexican Man6924
Charybdis
1
3
0
0.33
W
Medusa
MwB piggy
Medusa
4
0
0
4
L
Ah Puch
Recklessry21
Ah Puch
0
2
2
0.5
L
Atlas
Smudge328
Atlas
0
1
1
0.5
W
1
1
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
29,347
48,251
Taken
52,590
28,375
Mitigated
27,889
14,869
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,336
1,714
0
1,888
12,085
5,280
390
1,062
11,023
0
48,838
L
Danzaburou
ColonelKajo
Danzaburou
5,430
1,568
0
5,153
9,893
4,051
770
703
9,190
0
68,468
L
5,645
1,637
0
530
9,412
9,215
0
0
9,412
0
39,875
W
6,481
1,619
0
4,161
11,893
6,044
212
0
11,893
0
63,216
L
Charybdis
Mexican Man6924
Charybdis
7,185
3,632
0
3,384
10,401
4,221
0
1,407
8,994
0
50,166
W
Medusa
MwB piggy
Medusa
10,766
3,936
545
3,022
8,700
3,489
450
2,925
5,775
0
68,329
L
Ah Puch
Recklessry21
Ah Puch
5,493
297
0
2,263
8,756
3,726
0
2,647
6,109
50,623
0
L
Atlas
Smudge328
Atlas
5,139
1,737
321
3,218
9,789
7,162
0
2,275
7,514
19,027
0
W
4,002
200
0
1,702
6,890
2,535
0
2,927
3,963
49,422
0
W
3,762
554
352
3,814
13,022
10,541
0
3,718
9,304
16,754
4,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
38,133
372
Minions Killed
443
0
Camps Cleared
0
1,337,840
Distance Traveled
1,364,259
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,692
549
80
6
0
277,394
4
L
Danzaburou
8,200
586
125
9
0
292,320
1
L
Odin
6,566
469
52
4
0
243,031
2
W
Pele
8,704
622
126
9
0
280,230
1
L
Charybdis
6,280
449
76
5
0
248,588
3
W
Medusa
7,597
543
129
9
0
277,023
1
L
Ah Puch
7,409
529
96
7
0
255,329
3
L
Atlas
6,258
447
23
2
0
298,572
1
W
He Bo
7,080
506
107
8
0
257,858
0
W
Ganesha
7,060
504
1
0
0
271,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role