Player Matchup

Merlin
Merlin
MachoHerbert
Merlin
Level 120
God Stats
3W - 0L
1,732 SR
Queue Stats
189W - 108L
1,644 Elo+
Party 2
Cerberus
Cerberus
Rich Kid Mx
Cerberus
Level 151
God Stats
2W - 1L
1,566 SR
Queue Stats
139W - 54L
1,731 Elo+
Party 2
Bellona
Bellona
UnChesquito
Bellona
Level 149
God Stats
6W - 2L
1,622 SR
Queue Stats
203W - 190L
1,658 Elo+
Party 2
Team Averages
Level 140
1,640 SR
1,678 Elo+

VS

Team Averages
Level 101
1,498 SR
1,496 Elo+
Hou Yi
Hou Yi
Cjxw11
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,572 Elo+
Party 1
Fafnir
Fafnir
Strenghts
Fafnir
Level 62
God Stats
3W - 4L
1,494 SR
Queue Stats
120W - 143L
1,434 Elo+
Solo
Merlin
Merlin
idonyero
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 3
10,409
694
13,886
8,477
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Rich Kid Mx
Cerberus
17
3 / 0 / 2
9,935
662
14,843
15,433
15,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
UnChesquito
Bellona
15
1 / 1 / 4
9,702
647
10,865
13,081
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cjxw11
Hou Yi
15
0 / 2 / 1
9,121
608
10,431
17,413
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Strenghts
Fafnir
14
0 / 1 / 1
9,541
636
7,106
19,231
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
idonyero
Merlin
15
1 / 2 / 0
9,185
612
8,359
8,693
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cjxw11
Hou Yi
0
2
1
0.25
W
Merlin
1
0
3
2.5
W
Cerberus
Rich Kid Mx
Cerberus
3
0
2
4
L
Fafnir
Strenghts
Fafnir
0
1
1
0.5
W
Bellona
UnChesquito
Bellona
1
1
4
3
L
Merlin
idonyero
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
25,896
36,991
Taken
45,337
36,336
Mitigated
34,190
10,337
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cjxw11
Hou Yi
10,431
4,089
0
4,852
17,413
7,244
0
11,310
5,816
0
52,460
W
Merlin
13,886
794
341
1,559
8,477
4,450
1,018
2,630
5,847
64,792
0
W
Cerberus
Rich Kid Mx
Cerberus
14,843
472
0
6,244
15,433
15,651
79
6,330
9,103
45,236
0
L
Fafnir
Strenghts
Fafnir
7,106
2,212
181
8,442
19,231
23,293
0
11,617
6,801
15,891
0
W
Bellona
UnChesquito
Bellona
10,865
3,897
0
2,193
13,081
16,235
91
6,605
6,476
0
37,640
L
Merlin
idonyero
Merlin
8,359
421
0
1,891
8,693
3,653
0
5,832
2,648
40,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,046
Gold Earned
27,847
255
Minions Killed
171
0
Camps Cleared
0
845,113
Distance Traveled
789,111
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,121
608
87
6
0
251,860
2
W
Merlin
10,409
694
119
8
0
270,000
4
W
Cerberus
9,935
662
84
6
0
286,852
3
L
Fafnir
9,541
636
16
1
0
263,215
4
W
Bellona
9,702
647
52
3
0
288,261
2
L
Merlin
9,185
612
68
5
0
274,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role