Player Matchup

Janus
Janus
K4Logic
Janus
Level 138
God Stats
1W - 1L
1,634 SR
Queue Stats
19W - 17L
1,648 Elo+
Party 3
Cerberus
Cerberus
LargeTunaa
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,518 Elo+
Party 4
Cupid
Cupid
RoachDaddy26
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,548 Elo+
Party 4
Bellona
Bellona
Spideylikescake
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
asianonaswing
Aphrodite
Level 51
God Stats
4W - 5L
1,737 SR
Queue Stats
4W - 7L
1,650 Elo+
Party 3
Team Averages
Level 44
1,574 SR
1,573 Elo+

VS

Team Averages
Level 85
1,498 SR
1,472 Elo+
Arachne
Arachne
BowDown2DaBest
Arachne
Level 120
God Stats
6W - 11L
1,655 SR
Queue Stats
140W - 166L
1,477 Elo+
Party 1
Izanami
Izanami
CrankFD
Izanami
Level 28
God Stats
93W - 71L
1,552 SR
Queue Stats
104W - 83L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
G0LDPANTH3RQc
Aphrodite
Level 121
God Stats
38W - 45L
1,482 SR
Queue Stats
154W - 131L
1,488 Elo+
Party 2
He Bo
He Bo
Nino_W
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 127L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Tavho91
Jormungandr
Level 107
God Stats
1W - 3L
1,302 SR
Queue Stats
258W - 262L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K4Logic
Janus
17
3 / 1 / 3
9,175
765
18,900
7,601
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LargeTunaa
Cerberus
13
1 / 4 / 3
8,023
669
5,177
18,549
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 2
8,087
674
7,201
12,295
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 3
7,360
613
4,590
14,363
14,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
asianonaswing
Aphrodite
10
0 / 4 / 1
7,102
592
793
5,154
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
9,647
804
10,155
12,269
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
CrankFD
Izanami
17
6 / 1 / 7
9,515
793
12,979
11,540
5,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
G0LDPANTH3RQc
Aphrodite
16
2 / 1 / 10
9,157
763
8,245
12,266
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
Nino_W
He Bo
15
2 / 2 / 7
8,611
718
7,019
6,815
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Tavho91
Jormungandr
15
0 / 1 / 13
8,956
746
7,041
12,798
11,019
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
18
18
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Izanami
CrankFD
Izanami
6
1
7
9.5
W
Aphrodite
G0LDPANTH3RQc
Aphrodite
2
1
10
7
L
Janus
K4Logic
Janus
3
1
3
4.5
L
Cerberus
LargeTunaa
Cerberus
1
4
3
0.63
W
He Bo
Nino_W
He Bo
2
2
7
2.75
L
2
3
2
1
L
0
6
3
0.25
W
Jormungandr
Tavho91
Jormungandr
0
1
13
6.5
L
Aphrodite
asianonaswing
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,661
Damage
45,439
57,962
Taken
55,688
41,684
Mitigated
33,449
12,538
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,155
7,345
0
2,153
12,269
7,506
2,455
5,468
6,801
0
31,616
W
Izanami
CrankFD
Izanami
12,979
9,356
0
1,692
11,540
5,310
2,641
5,456
6,084
0
38,909
W
Aphrodite
G0LDPANTH3RQc
Aphrodite
8,245
1,077
5,552
7,939
12,266
6,568
452
6,488
5,778
28,402
0
L
Janus
K4Logic
Janus
18,900
684
183
950
7,601
3,543
803
3,321
4,280
55,678
0
L
Cerberus
LargeTunaa
Cerberus
5,177
746
0
3,333
18,549
15,897
0
7,278
11,271
15,075
0
W
He Bo
Nino_W
He Bo
7,019
48
0
0
6,815
3,046
633
3,127
3,688
26,520
0
L
7,201
2,739
378
3,360
12,295
5,825
567
4,477
7,818
0
24,930
L
4,590
1,027
0
926
14,363
14,090
202
5,375
8,988
0
13,075
W
Jormungandr
Tavho91
Jormungandr
7,041
2,229
582
1,694
12,798
11,019
726
4,331
6,334
24,743
0
L
Aphrodite
asianonaswing
Aphrodite
793
0
2,279
1,129
5,154
2,329
370
1,854
3,300
7,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
45,886
193
Minions Killed
224
0
Camps Cleared
0
1,078,684
Distance Traveled
1,240,355
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,647
804
41
3
0
273,115
1
W
Izanami
9,515
793
62
5
0
237,232
1
W
Aphrodite
9,157
763
54
5
0
245,897
0
L
Janus
9,175
765
101
8
0
256,638
0
L
Cerberus
8,023
669
39
3
0
240,178
0
W
He Bo
8,611
718
34
3
0
247,496
1
L
Cupid
8,087
674
28
2
0
207,825
0
L
Bellona
7,360
613
15
1
0
251,193
3
W
Jormungandr
8,956
746
33
3
0
236,615
3
L
Aphrodite
7,102
592
10
1
0
122,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role