Player Matchup

Cu Chulainn
Cu Chulainn
SirGauntlet
Cu Chulainn
Level 144
God Stats
1W - 0L
1,034 SR
Queue Stats
47W - 50L
1,490 Elo+
Party 2
Izanami
Izanami
Tharkun
Izanami
Level 105
God Stats
3W - 3L
1,466 SR
Queue Stats
49W - 54L
1,466 Elo+
Party 2
Chiron
Chiron
TheMilkman1999
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,503 Elo+
Party 1
Cerberus
Cerberus
getwreckedbud
Cerberus
Level 141
God Stats
1W - 1L
1,262 SR
Queue Stats
24W - 17L
1,510 Elo+
Solo
He Bo
He Bo
maRStg
He Bo
Level 125
God Stats
3W - 0L
1,822 SR
Queue Stats
83W - 85L
1,494 Elo+
Party 1
Team Averages
Level 126
1,417 SR
1,492 Elo+

VS

Team Averages
Level 137
1,575 SR
1,531 Elo+
Nike
Nike
Cyril0011
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,541 Elo+
Party 3
Kali
Kali
GaneshXQcc
Kali
Level 127
God Stats
3W - 3L
1,623 SR
Queue Stats
179W - 146L
1,566 Elo+
Party 3
Hera
Hera
IAmIronBear
Hera
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,581 Elo+
Solo
Artemis
Artemis
P0PPYZZ
Artemis
Level 152
God Stats
1W - 2L
1,431 SR
Queue Stats
262W - 232L
1,566 Elo+
Party 3
Chaac
Chaac
StufftheTaco
Chaac
Level 143
God Stats
3W - 1L
1,822 SR
Queue Stats
158W - 163L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SirGauntlet
Cu Chulainn
18
4 / 3 / 13
11,487
718
16,179
21,181
28,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Tharkun
Izanami
18
1 / 4 / 12
10,676
667
10,002
14,415
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 9
10,761
673
15,074
17,238
7,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
getwreckedbud
Cerberus
20
2 / 3 / 15
12,403
775
10,482
24,915
26,175
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
maRStg
He Bo
20
11 / 6 / 6
12,639
790
21,713
19,662
10,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 6 / 8
10,937
684
13,237
23,180
27,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 11
11,689
731
9,882
20,739
16,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 8
10,724
670
19,847
9,855
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
P0PPYZZ
Artemis
18
5 / 5 / 11
11,517
720
32,285
18,653
9,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 7
11,184
699
10,010
20,473
24,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
64
21
Kills
19
20
Deaths
23
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nike
3
6
8
1.17
L
3
6
11
1.42
L
3
2
8
3.5
L
Artemis
P0PPYZZ
Artemis
5
5
11
2.1
W
Cu Chulainn
SirGauntlet
Cu Chulainn
4
3
13
3.5
L
5
4
7
2.13
W
Izanami
Tharkun
Izanami
1
4
12
1.75
W
3
4
9
1.88
W
Cerberus
getwreckedbud
Cerberus
2
3
15
3.17
W
He Bo
maRStg
He Bo
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,450
Damage
85,261
97,411
Taken
92,900
79,308
Mitigated
81,479
37,179
Healing
26,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,237
1,091
2,091
3,141
23,180
27,367
0
8,418
14,762
378
19,425
L
9,882
4,071
3,676
5,106
20,739
16,390
702
6,312
14,427
312
22,718
L
19,847
4,520
1,909
2,176
9,855
4,276
1,395
3,709
6,146
36,235
0
L
Artemis
P0PPYZZ
Artemis
32,285
8,379
1,250
2,003
18,653
9,009
3,162
7,620
11,033
0
48,799
W
Cu Chulainn
SirGauntlet
Cu Chulainn
16,179
1,952
5,329
5,129
21,181
28,424
466
5,841
15,340
660
30,532
L
10,010
936
1,008
4,562
20,473
24,437
306
6,629
13,844
2,494
25,970
W
Izanami
Tharkun
Izanami
10,002
7,091
2,930
1,577
14,415
6,577
4,159
3,288
11,127
0
30,669
W
15,074
2,742
4,510
3,683
17,238
7,167
1,525
4,539
12,678
0
39,864
W
Cerberus
getwreckedbud
Cerberus
10,482
523
1,900
7,228
24,915
26,175
321
3,809
21,106
27,682
0
W
He Bo
maRStg
He Bo
21,713
2,374
1,821
3,072
19,662
10,965
1,815
4,281
15,381
36,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,966
Gold Earned
56,051
169
Minions Killed
155
0
Camps Cleared
0
1,466,007
Distance Traveled
1,398,968
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,937
684
21
1
0
289,865
0
L
Kali
11,689
731
20
1
0
270,674
1
L
Hera
10,724
670
45
3
0
294,890
4
L
Artemis
11,517
720
39
2
0
255,573
3
W
Cu Chulainn
11,487
718
32
2
0
330,226
0
L
Chaac
11,184
699
30
2
0
287,966
0
W
Izanami
10,676
667
52
3
0
287,332
1
W
Chiron
10,761
673
33
2
0
288,123
0
W
Cerberus
12,403
775
21
1
0
293,133
1
W
He Bo
12,639
790
31
2
0
267,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role