Player Matchup

Mulan
Mulan
ChapaBoy
Mulan
Level 104
God Stats
1W - 1L
1,813 SR
Queue Stats
44W - 33L
1,626 Elo+
Party 1
Horus
Horus
HooliganSomber
Horus
Level 127
God Stats
6W - 8L
1,652 SR
Queue Stats
120W - 102L
1,583 Elo+
Party 1
Raijin
Raijin
INK909
Raijin
Level 81
God Stats
2W - 2L
1,598 SR
Queue Stats
280W - 299L
1,480 Elo+
Solo
Sol
Sol
Nthigpen17
Sol
Level 126
God Stats
9W - 9L
1,655 SR
Queue Stats
90W - 73L
1,590 Elo+
Party 1
Awilix
Awilix
disclosure98
Awilix
Level 146
God Stats
12W - 16L
1,523 SR
Queue Stats
597W - 597L
1,525 Elo+
Solo
Team Averages
Level 117
1,648 SR
1,561 Elo+

VS

Team Averages
Level 137
1,535 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Hem0rroides
Morgan Le Fay
Level 128
God Stats
11W - 11L
1,425 SR
Queue Stats
187W - 169L
1,524 Elo+
Solo
Medusa
Medusa
JoamKWC
Medusa
Level 147
God Stats
1W - 1L
1,219 SR
Queue Stats
133W - 116L
1,521 Elo+
Solo
Pele
Pele
LeviWhite22
Pele
Level 122
God Stats
3W - 3L
1,648 SR
Queue Stats
64W - 69L
1,467 Elo+
Solo
Cerberus
Cerberus
MrKetchup057
Cerberus
Level 143
God Stats
1W - 0L
1,688 SR
Queue Stats
74W - 70L
1,514 Elo+
Solo
Chaac
Chaac
Zurgo8679
Chaac
Level 147
God Stats
1W - 1L
1,694 SR
Queue Stats
111W - 105L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChapaBoy
Mulan
11
1 / 1 / 1
6,897
460
3,746
10,880
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 6
7,035
469
6,716
11,831
9,690
Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
INK909
Raijin
12
3 / 4 / 1
7,537
502
7,861
9,534
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
8,173
545
10,188
9,445
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
11
0 / 6 / 2
6,775
452
5,889
14,057
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hem0rroides
Morgan Le Fay
14
2 / 0 / 2
8,066
538
8,337
5,263
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
JoamKWC
Medusa
12
0 / 3 / 0
6,934
462
3,020
8,627
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
9 / 2 / 3
8,818
588
11,216
15,771
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MrKetchup057
Cerberus
10
1 / 4 / 0
6,761
451
1,956
12,203
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Zurgo8679
Chaac
12
0 / 2 / 5
7,810
521
11,084
13,035
9,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
11
Kills
12
13
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
ChapaBoy
Mulan
1
1
1
1.5
W
Morgan Le Fay
Hem0rroides
Morgan Le Fay
2
0
2
3
L
3
1
6
6
L
Raijin
INK909
Raijin
3
4
1
0.88
W
Medusa
JoamKWC
Medusa
0
3
0
0
W
9
2
3
5.25
W
Cerberus
MrKetchup057
Cerberus
1
4
0
0.25
L
4
1
5
6.5
W
Chaac
Zurgo8679
Chaac
0
2
5
1.25
L
Awilix
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
35,613
55,747
Taken
54,899
31,213
Mitigated
30,059
11,536
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ChapaBoy
Mulan
3,746
785
0
1,300
10,880
8,085
0
420
10,460
0
36,845
W
Morgan Le Fay
Hem0rroides
Morgan Le Fay
8,337
1,543
0
622
5,263
2,419
0
2,206
2,841
61,358
0
L
6,716
3,249
1,342
2,127
11,831
9,690
0
2,434
9,397
0
38,475
L
Raijin
INK909
Raijin
7,861
1,092
0
1,000
9,534
4,043
523
5,126
4,408
48,726
0
W
Medusa
JoamKWC
Medusa
3,020
1,073
0
3,881
8,627
2,871
0
3,723
4,888
0
47,401
W
11,216
3,885
0
7,355
15,771
6,326
0
3,516
12,119
0
57,952
W
Cerberus
MrKetchup057
Cerberus
1,956
108
0
1,846
12,203
8,944
0
4,362
7,827
24,314
0
L
10,188
5,002
0
5,077
9,445
4,034
0
1,404
8,041
56,531
11,260
W
Chaac
Zurgo8679
Chaac
11,084
2,650
0
4,020
13,035
9,499
672
2,330
10,631
0
56,496
L
Awilix
5,889
2,521
0
690
14,057
5,361
0
2,083
11,974
0
57,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
38,389
411
Minions Killed
452
0
Camps Cleared
0
1,452,930
Distance Traveled
1,438,164
3
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,897
460
73
5
0
294,326
0
W
Morgan Le Fay
8,066
538
107
7
0
311,875
4
L
Horus
7,035
469
58
4
0
304,026
0
L
Raijin
7,537
502
101
7
0
248,768
0
W
Medusa
6,934
462
79
5
0
258,578
8
W
Pele
8,818
588
81
5
0
325,494
11
W
Cerberus
6,761
451
83
6
0
261,599
2
L
Sol
8,173
545
93
6
0
270,282
3
W
Chaac
7,810
521
102
7
0
280,618
4
L
Awilix
6,775
452
86
6
0
335,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role