Player Matchup

Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BNMP98
Chiron
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 178L
1,461 Elo+
Party 2
Hades
Hades
Dr-Quiroga
Hades
Level 68
God Stats
11W - 11L
1,573 SR
Queue Stats
213W - 234L
1,514 Elo+
Party 2
Raijin
Raijin
Lol Amgay
Raijin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 53L
1,596 Elo+
Solo
Hun Batz
Hun Batz
belastONE
Hun Batz
Level 105
God Stats
1W - 3L
1,582 SR
Queue Stats
193W - 183L
1,483 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,511 Elo+

VS

Team Averages
Level 111
1,468 SR
1,586 Elo+
Cliodhna
Cliodhna
Cutesy Idol
Cliodhna
Level 36
God Stats
5W - 6L
1,500 SR
Queue Stats
90W - 52L
1,690 Elo+
Party 1
Ravana
Ravana
Jimmybladez13th
Ravana
Level 160
God Stats
11W - 7L
1,576 SR
Queue Stats
333W - 317L
1,516 Elo+
Solo
Artemis
Artemis
KimuraArisu
Artemis
Level 99
God Stats
3W - 1L
1,513 SR
Queue Stats
63W - 70L
1,504 Elo+
Party 1
Anubis
Anubis
NelsonPR136
Anubis
Level 124
God Stats
5W - 8L
1,500 SR
Queue Stats
186W - 159L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
YeiPR
Cthulhu
Level 137
God Stats
1W - 0L
1,252 SR
Queue Stats
29W - 26L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 1
7,182
479
5,452
6,495
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
BNMP98
Chiron
14
1 / 1 / 0
7,838
523
2,104
8,854
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
13
3 / 2 / 1
7,722
515
7,530
11,865
5,531
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Lol Amgay
Raijin
12
1 / 3 / 1
7,187
479
3,279
11,024
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
belastONE
Hun Batz
12
0 / 1 / 1
7,163
478
1,343
7,447
2,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cutesy Idol
Cliodhna
15
3 / 2 / 2
8,594
573
5,485
11,739
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 2
8,604
574
5,889
5,820
2,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
KimuraArisu
Artemis
14
1 / 0 / 0
8,196
546
2,180
5,209
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
12
0 / 1 / 3
7,297
486
4,968
10,767
7,645
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
YeiPR
Cthulhu
12
2 / 2 / 2
7,320
488
8,378
8,648
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
9
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
1
0.75
L
Chiron
BNMP98
Chiron
1
1
0
1
W
Cliodhna
Cutesy Idol
Cliodhna
3
2
2
2
L
Hades
3
2
1
1.75
W
3
1
2
4
W
Artemis
KimuraArisu
Artemis
1
0
0
1
L
Raijin
Lol Amgay
Raijin
1
3
1
0.5
W
Anubis
0
1
3
1.5
W
Cthulhu
YeiPR
Cthulhu
2
2
2
1.5
L
Hun Batz
belastONE
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
26,900
45,685
Taken
42,183
18,856
Mitigated
21,495
14,443
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,452
1,333
0
583
6,495
2,343
0
2,534
3,961
0
52,247
L
Chiron
BNMP98
Chiron
2,104
88
215
3,344
8,854
3,209
0
1,861
6,993
0
63,468
W
Cliodhna
Cutesy Idol
Cliodhna
5,485
580
0
5,768
11,739
4,666
125
1,360
10,379
0
71,217
L
Hades
7,530
1,115
69
4,277
11,865
5,531
256
6,576
5,289
50,093
0
W
5,889
1,142
0
2,226
5,820
2,325
0
1,804
4,016
0
61,241
W
Artemis
KimuraArisu
Artemis
2,180
693
0
3,509
5,209
2,672
0
0
5,209
0
61,695
L
Raijin
Lol Amgay
Raijin
3,279
612
0
3,126
11,024
4,963
0
1,519
9,505
49,751
7,139
W
Anubis
4,968
550
0
5,569
10,767
7,645
28
3,047
7,720
44,357
2,876
W
Cthulhu
YeiPR
Cthulhu
8,378
1,531
0
2,327
8,648
4,187
164
4,205
4,443
50,459
0
L
Hun Batz
belastONE
Hun Batz
1,343
439
0
2,829
7,447
2,810
231
601
6,846
0
44,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
40,011
462
Minions Killed
524
0
Camps Cleared
0
1,424,622
Distance Traveled
1,415,833
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,182
479
85
6
0
346,450
2
L
Chiron
7,838
523
110
7
0
297,793
4
W
Cliodhna
8,594
573
133
9
0
299,837
0
L
Hades
7,722
515
85
6
0
273,734
0
W
Ravana
8,604
574
125
8
0
278,791
2
W
Artemis
8,196
546
114
8
0
268,619
0
L
Raijin
7,187
479
107
7
0
268,405
2
W
Anubis
7,297
486
73
5
0
263,563
3
W
Cthulhu
7,320
488
79
5
0
305,023
1
L
Hun Batz
7,163
478
75
5
0
238,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role