Player Matchup

Thoth
Thoth
LaneWarnkenGarb
Thoth
Level 101
God Stats
29W - 6L
1,705 SR
Queue Stats
71W - 23L
1,764 Elo+
Party 1
Tyr
Tyr
YourLocalBean
Tyr
Level 143
God Stats
1W - 0L
1,230 SR
Queue Stats
50W - 22L
1,742 Elo+
Party 1
Sun Wukong
Sun Wukong
ihitdomez
Sun Wukong
Level 124
God Stats
2W - 1L
1,582 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,677 Elo+

VS

Team Averages
Level 83
1,558 SR
1,467 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Phoenix645
Scylla
Level 13
God Stats
2W - 5L
1,674 SR
Queue Stats
2W - 7L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 9
10,289
857
15,733
7,840
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 10
10,715
893
13,795
11,359
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ihitdomez
Sun Wukong
15
1 / 0 / 14
9,111
759
6,369
14,066
15,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 7 / 2
9,009
751
5,787
14,306
5,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
 
Thanatos
12
0 / 5 / 3
7,493
624
5,320
14,373
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Phoenix645
Scylla
12
1 / 7 / 1
7,903
659
3,632
11,549
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
4
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
2
0.43
L
Thanatos
 
Thanatos
0
5
3
0.3
W
9
2
9
6.75
L
Scylla
Phoenix645
Scylla
1
7
1
0.21
W
9
2
10
7
W
Sun Wukong
ihitdomez
Sun Wukong
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
14,739
33,265
Taken
40,228
25,273
Mitigated
21,401
5,351
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,787
3,231
0
1,492
14,306
5,929
0
4,080
10,226
0
48,436
L
Thanatos
 
Thanatos
5,320
575
269
4,915
14,373
12,018
0
6,363
8,010
0
11,874
W
15,733
642
0
470
7,840
2,843
1,598
356
7,279
36,915
0
L
Scylla
Phoenix645
Scylla
3,632
426
0
477
11,549
3,454
0
5,524
6,025
14,325
0
W
13,795
861
0
3,486
11,359
7,045
89
1,214
9,936
0
47,966
W
Sun Wukong
ihitdomez
Sun Wukong
6,369
343
0
1,395
14,066
15,385
568
2,142
11,753
0
27,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
24,405
143
Minions Killed
119
0
Camps Cleared
0
749,016
Distance Traveled
601,972
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,009
751
84
7
0
204,674
2
L
Thanatos
7,493
624
14
1
0
207,286
7
W
Thoth
10,289
857
37
3
0
226,224
4
L
Scylla
7,903
659
21
2
0
190,012
0
W
Tyr
10,715
893
56
5
0
264,805
2
W
Sun Wukong
9,111
759
50
4
0
257,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role