Player Matchup

Janus
Janus
Devil21118
Janus
Level 140
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo
Amaterasu
Amaterasu
Foredoomed
Amaterasu
Level 104
God Stats
3W - 3L
1,425 SR
Queue Stats
25W - 18L
1,592 Elo+
Solo
Hun Batz
Hun Batz
HoodBoy1017
Hun Batz
Level 111
God Stats
16W - 9L
1,600 SR
Queue Stats
24W - 21L
1,472 Elo+
Solo
Sobek
Sobek
JRgMoDzZ
Sobek
Level 89
God Stats
3W - 1L
1,307 SR
Queue Stats
21W - 30L
1,360 Elo+
Solo
Heimdallr
Heimdallr
Vinathanzesh
Heimdallr
Level 47
God Stats
4W - 0L
1,628 SR
Queue Stats
5W - 0L
1,704 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,485 Elo+

VS

Team Averages
Level 89
1,377 SR
1,482 Elo+
Chernobog
Chernobog
Judicatorr
Chernobog
Level 100
God Stats
0W - 3L
1,183 SR
Queue Stats
323W - 353L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
LordSamosa
Yu Huang
Level 129
God Stats
0W - 1L
1,506 SR
Queue Stats
56W - 49L
1,632 Elo+
Solo
Geb
Geb
PhilStevens
Geb
Level 53
God Stats
1W - 2L
1,236 SR
Queue Stats
163W - 175L
1,447 Elo+
Party 1
Osiris
Osiris
SlowMoJ0o
Osiris
Level 69
God Stats
4W - 2L
1,611 SR
Queue Stats
198W - 191L
1,423 Elo+
Solo
Arachne
Arachne
eltomydkamu
Arachne
Level 95
God Stats
6W - 13L
1,349 SR
Queue Stats
284W - 365L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
6 / 3 / 2
10,931
575
10,324
13,010
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Foredoomed
Amaterasu
17
1 / 1 / 3
10,535
554
12,964
22,232
15,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
HoodBoy1017
Hun Batz
15
4 / 2 / 5
9,500
500
7,994
15,189
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
JRgMoDzZ
Sobek
15
1 / 0 / 13
10,236
539
8,118
13,048
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Vinathanzesh
Heimdallr
17
12 / 2 / 3
11,257
592
27,515
21,022
10,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Judicatorr
Chernobog
10
0 / 9 / 3
7,128
375
8,549
17,659
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
LordSamosa
Yu Huang
14
2 / 4 / 2
9,787
515
16,040
11,674
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 3
8,391
442
8,316
16,292
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
SlowMoJ0o
Osiris
16
1 / 2 / 0
9,831
517
12,837
19,026
22,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
eltomydkamu
Arachne
12
4 / 6 / 0
8,624
454
8,836
23,858
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
8
8
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
6
3
2
2.33
W
Amaterasu
Foredoomed
Amaterasu
1
1
3
2.5
W
Hun Batz
HoodBoy1017
Hun Batz
4
2
5
3.25
W
Sobek
JRgMoDzZ
Sobek
1
0
13
7.5
L
Chernobog
Judicatorr
Chernobog
0
9
3
0.17
L
Yu Huang
LordSamosa
Yu Huang
2
4
2
0.75
L
1
3
3
0.83
L
Osiris
SlowMoJ0o
Osiris
1
2
0
0.5
W
Heimdallr
Vinathanzesh
Heimdallr
12
2
3
6.75
L
Arachne
eltomydkamu
Arachne
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,915
Damage
54,578
84,501
Taken
88,509
53,181
Mitigated
56,504
38,554
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,324
76
237
2,882
13,010
5,931
1,170
7,785
5,225
106,308
0
W
Amaterasu
Foredoomed
Amaterasu
12,964
5,470
0
11,933
22,232
15,292
440
1,428
20,804
501
93,776
W
Hun Batz
HoodBoy1017
Hun Batz
7,994
2,571
624
5,957
15,189
6,761
0
2,816
12,373
0
74,923
W
Sobek
JRgMoDzZ
Sobek
8,118
343
0
5,471
13,048
14,777
386
6,065
6,983
26,730
0
L
Chernobog
Judicatorr
Chernobog
8,549
4,962
0
3,636
17,659
5,076
0
3,038
14,621
0
35,123
L
Yu Huang
LordSamosa
Yu Huang
16,040
918
0
1,135
11,674
5,549
0
4,824
6,850
73,402
0
L
8,316
1,342
0
2,419
16,292
13,844
0
4,991
11,301
17,854
0
L
Osiris
SlowMoJ0o
Osiris
12,837
5,396
0
7,834
19,026
22,948
936
1,400
17,626
0
82,061
W
Heimdallr
Vinathanzesh
Heimdallr
27,515
16,464
0
11,450
21,022
10,420
1,290
6,262
14,760
0
108,897
L
Arachne
eltomydkamu
Arachne
8,836
7,114
0
5,660
23,858
9,087
0
4,690
19,168
0
60,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,459
Gold Earned
43,761
627
Minions Killed
429
0
Camps Cleared
0
1,925,316
Distance Traveled
1,848,419
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,931
575
174
9
0
380,468
0
W
Amaterasu
10,535
554
162
9
0
363,287
2
W
Hun Batz
9,500
500
95
5
0
430,368
2
W
Sobek
10,236
539
42
2
0
411,234
0
L
Chernobog
7,128
375
50
3
0
316,672
2
L
Yu Huang
9,787
515
133
7
0
367,827
8
L
Geb
8,391
442
14
1
0
380,614
1
L
Osiris
9,831
517
149
8
0
320,744
4
W
Heimdallr
11,257
592
154
8
0
339,959
3
L
Arachne
8,624
454
83
4
0
462,562
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role