Player Matchup

Kukulkan
Kukulkan
AboundedGlue992
Kukulkan
Level 6
God Stats
0W - 2L
1,466 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Hera
Hera
Moonot12
Hera
Level 42
God Stats
0W - 2L
1,457 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 1
Horus
Horus
SacredChao
Horus
Level 155
God Stats
1W - 3L
1,407 SR
Queue Stats
106W - 136L
1,426 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,399 Elo+

VS

Team Averages
Level 74
1,349 SR
1,484 Elo+
Susano
Susano
C0reyGuns
Susano
Level 39
God Stats
1W - 2L
1,242 SR
Queue Stats
7W - 13L
1,399 Elo+
Solo
Sol
Sol
Dripxnn
Sol
Level 43
God Stats
6W - 5L
1,462 SR
Queue Stats
93W - 94L
1,460 Elo+
Party 2
Fafnir
Fafnir
IsaiahxMetal
Fafnir
Level 139
God Stats
1W - 2L
1,344 SR
Queue Stats
60W - 61L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 4 / 3
10,516
584
7,770
13,865
6,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hera
19
4 / 2 / 4
12,534
696
22,183
11,118
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
17
3 / 3 / 4
11,259
626
11,315
22,300
25,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
C0reyGuns
Susano
16
2 / 4 / 7
11,426
635
11,841
18,849
8,622
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
19
6 / 4 / 2
13,209
734
17,320
19,141
10,651
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
19
1 / 0 / 7
13,018
723
10,600
19,392
32,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
9
9
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
3
0.63
W
Susano
C0reyGuns
Susano
2
4
7
1.38
W
Sol
6
4
2
1.75
W
Fafnir
1
0
7
4.5
L
Hera
4
2
4
3
L
Horus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
39,761
47,283
Taken
57,382
36,672
Mitigated
51,605
11,159
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,770
559
0
947
13,865
6,418
732
7,449
6,416
20,022
0
W
Susano
C0reyGuns
Susano
11,841
2,575
0
507
18,849
8,622
487
12,347
6,502
0
32,038
W
Sol
17,320
6,634
409
8,461
19,141
10,651
737
8,887
10,163
82,822
4,244
W
Fafnir
10,600
2,102
809
8,607
19,392
32,332
1,726
9,146
10,246
35,182
0
L
Hera
22,183
5,008
0
250
11,118
4,916
644
6,880
4,235
79,902
0
L
Horus
11,315
4,682
3,309
6,653
22,300
25,338
0
12,465
9,767
234
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
37,653
190
Minions Killed
179
0
Camps Cleared
0
930,894
Distance Traveled
1,002,140
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,516
584
31
2
0
296,773
1
W
Susano
11,426
635
43
2
0
338,312
4
W
Sol
13,209
734
106
6
0
304,806
0
W
Fafnir
13,018
723
30
2
0
359,022
4
L
Hera
12,534
696
119
7
0
315,378
4
L
Horus
11,259
626
40
2
0
318,743
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role