Player Matchup

Nox
Nox
Danielsquintk1
Nox
Level 107
God Stats
35W - 47L
1,465 SR
Queue Stats
235W - 269L
1,440 Elo+
Solo
Hera
Hera
FitTrain87519
Hera
Level 95
God Stats
37W - 32L
1,543 SR
Queue Stats
376W - 327L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
SilliFox
Amaterasu
Level 76
God Stats
72W - 42L
1,598 SR
Queue Stats
598W - 610L
1,482 Elo+
Party 2
Izanami
Izanami
SmokeSalmonz
Izanami
Level 144
God Stats
2W - 3L
1,533 SR
Queue Stats
145W - 154L
1,460 Elo+
Solo
Bacchus
Bacchus
daniya2019
Bacchus
Level 69
God Stats
11W - 15L
1,386 SR
Queue Stats
247W - 254L
1,430 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,452 Elo+

VS

Team Averages
Level 110
1,421 SR
1,451 Elo+
Zeus
Zeus
MaceMason03
Zeus
Level 110
God Stats
3W - 4L
1,176 SR
Queue Stats
121W - 130L
1,442 Elo+
Solo
Odin
Odin
XxTHE-LORDWxX
Odin
Level 106
God Stats
6W - 6L
1,460 SR
Queue Stats
186W - 184L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
XxYiLiBeR11xX
Guan Yu
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 72L
1,473 Elo+
Party 1
Lancelot
Lancelot
col-kurtzcobain
Lancelot
Level 107
God Stats
56W - 62L
1,496 SR
Queue Stats
350W - 362L
1,458 Elo+
Solo
Charybdis
Charybdis
st0li1994
Charybdis
Level 120
God Stats
4W - 3L
1,473 SR
Queue Stats
32W - 38L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
10,674
1,067
10,021
11,961
5,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 8 / 4
10,215
1,022
14,768
19,064
5,723
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
SilliFox
Amaterasu
16
0 / 7 / 7
10,218
1,022
9,445
31,636
24,609
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SmokeSalmonz
Izanami
15
2 / 5 / 2
10,851
1,085
12,406
16,161
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
daniya2019
Bacchus
15
0 / 3 / 4
9,674
967
7,259
15,105
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

150

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,944
1,094
14,706
7,162
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 13
11,015
1,102
20,881
12,504
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
17
8 / 1 / 14
11,775
1,178
17,023
18,397
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
17
5 / 2 / 11
11,169
1,117
12,080
12,034
5,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
st0li1994
Charybdis
18
5 / 1 / 19
11,536
1,154
23,818
10,911
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
8
Kills
26
26
Deaths
8
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
2
8
4
0.5
W
3
2
17
5.75
L
Amaterasu
SilliFox
Amaterasu
0
7
7
0.5
L
Izanami
SmokeSalmonz
Izanami
2
5
2
0.6
W
5
2
13
5.75
W
Guan Yu
8
1
14
15
W
Lancelot
5
2
11
5.25
L
Bacchus
daniya2019
Bacchus
0
3
4
0.67
W
Charybdis
st0li1994
Charybdis
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
88,508
93,927
Taken
61,008
69,053
Mitigated
42,861
8,184
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,021
346
0
0
11,961
5,439
0
1,755
9,985
26,167
0
L
14,768
4,209
0
0
19,064
5,723
0
1,948
16,869
34,447
0
W
14,706
3,091
0
0
7,162
3,068
0
3,857
3,305
31,549
0
L
Amaterasu
SilliFox
Amaterasu
9,445
4,150
521
4,481
31,636
24,609
0
6,098
25,139
0
18,460
L
Izanami
SmokeSalmonz
Izanami
12,406
7,481
67
2,393
16,161
7,617
0
972
15,008
0
54,360
W
20,881
2,298
0
979
12,504
8,872
0
7,547
4,957
0
29,125
W
Guan Yu
17,023
3,828
2,816
5,422
18,397
20,440
0
8,869
9,528
0
28,501
W
Lancelot
12,080
5,678
0
0
12,034
5,892
0
5,244
6,790
0
29,206
L
Bacchus
daniya2019
Bacchus
7,259
999
0
722
15,105
25,665
0
3,806
11,093
14,179
0
W
Charybdis
st0li1994
Charybdis
23,818
13,202
0
1,455
10,911
4,589
0
6,531
4,380
0
43,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
56,439
190
Minions Killed
162
10
Camps Cleared
6
905,600
Distance Traveled
1,038,075
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,674
1,067
32
3
0
203,209
0
L
Hera
10,215
1,022
38
4
1
183,265
0
W
Zeus
10,944
1,094
49
5
1
171,617
0
L
Amaterasu
10,218
1,022
12
1
2
210,569
1
L
Izanami
10,851
1,085
91
9
7
173,497
0
W
Odin
11,015
1,102
13
1
0
225,076
0
W
Guan Yu
11,775
1,178
19
2
1
225,622
0
W
Lancelot
11,169
1,117
40
4
2
231,928
2
L
Bacchus
9,674
967
17
2
0
135,060
0
W
Charybdis
11,536
1,154
41
4
2
183,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role