Player Matchup

Ah Puch
Ah Puch
Hasao1221
Ah Puch
Level 68
God Stats
18W - 15L
1,524 SR
Queue Stats
57W - 80L
1,340 Elo+
Solo
Bakasura
Bakasura
Papa_Sac22
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 162L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
machomanrandy00
Gilgamesh
Level 88
God Stats
2W - 7L
1,154 SR
Queue Stats
591W - 925L
1,348 Elo+
Solo
Team Averages
Level 81
1,393 SR
1,366 Elo+

VS

Team Averages
Level 124
1,309 SR
1,355 Elo+
Tiamat
Tiamat
DragonReckoning
Tiamat
Level 105
God Stats
4W - 12L
1,377 SR
Queue Stats
34W - 58L
1,411 Elo+
Solo
Heimdallr
Heimdallr
WillGankForNudes
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,344 Elo+
Solo
Maui
Maui
allgamerweezy
Maui
Level 160
God Stats
0W - 6L
1,051 SR
Queue Stats
259W - 329L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hasao1221
Ah Puch
14
1 / 0 / 1
8,099
810
8,364
4,240
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Papa_Sac22
Bakasura
12
1 / 1 / 3
7,775
778
5,794
7,010
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
machomanrandy00
Gilgamesh
12
2 / 1 / 1
8,006
801
3,525
9,872
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,208
721
3,168
10,427
5,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
12
2 / 2 / 0
7,439
744
4,469
8,203
3,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
5,962
596
0
2,305
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Ah Puch
Hasao1221
Ah Puch
1
0
1
1.5
W
Bakasura
Papa_Sac22
Bakasura
1
1
3
2.5
L
Heimdallr
2
2
0
1
L
0
1
1
0.5
W
Gilgamesh
machomanrandy00
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
7,637
21,122
Taken
20,935
12,174
Mitigated
10,526
6,656
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,168
132
186
1,941
10,427
5,856
0
4,154
6,273
28,562
0
W
Ah Puch
Hasao1221
Ah Puch
8,364
0
94
1,278
4,240
1,674
1,496
909
3,331
42,417
0
W
Bakasura
Papa_Sac22
Bakasura
5,794
3,591
0
1,794
7,010
3,968
169
1,371
5,639
0
38,918
L
Heimdallr
4,469
1,157
0
288
8,203
3,745
0
2,844
5,319
0
24,407
L
0
0
0
240
2,305
925
0
1,418
876
2,094
0
W
Gilgamesh
machomanrandy00
Gilgamesh
3,525
594
1,518
1,972
9,872
6,532
374
1,194
8,678
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
20,609
160
Minions Killed
107
0
Camps Cleared
0
651,490
Distance Traveled
394,024
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,208
721
58
6
0
182,007
3
W
Ah Puch
8,099
810
73
7
0
196,076
2
W
Bakasura
7,775
778
59
6
0
237,252
2
L
Heimdallr
7,439
744
43
4
0
191,572
0
L
Maui
5,962
596
6
1
0
20,445
1
W
Gilgamesh
8,006
801
28
3
0
218,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role