Player Matchup

Bakasura
Bakasura
A1 INTRO
Bakasura
Level 89
God Stats
1W - 0L
1,546 SR
Queue Stats
11W - 8L
1,465 Elo+
Party 1
Chernobog
Chernobog
Jaytoon
Chernobog
Level 71
God Stats
18W - 28L
1,426 SR
Queue Stats
364W - 601L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
Yeezyman2682
Baron Samedi
Level 4
God Stats
5W - 1L
1,713 SR
Queue Stats
5W - 1L
1,594 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,444 Elo+

VS

Team Averages
Level 56
1,410 SR
1,430 Elo+
Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
back4lLeak
Hercules
Level 22
God Stats
1W - 4L
1,305 SR
Queue Stats
56W - 52L
1,427 Elo+
Party 2
Nox
Nox
k8tertot
Nox
Level 97
God Stats
3W - 2L
1,426 SR
Queue Stats
5W - 3L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A1 INTRO
Bakasura
16
8 / 4 / 0
11,945
796
15,734
19,492
12,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Jaytoon
Chernobog
16
0 / 0 / 5
10,033
669
9,423
9,033
4,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Yeezyman2682
Baron Samedi
18
0 / 2 / 6
10,671
711
15,235
10,828
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 1 / 1
10,344
690
13,455
13,609
6,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
back4lLeak
Hercules
13
1 / 4 / 4
9,907
660
10,486
24,754
27,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 3 / 5
9,924
662
5,042
9,740
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
6
6
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
1
1
5.5
W
Bakasura
A1 INTRO
Bakasura
8
4
0
2
W
Chernobog
Jaytoon
Chernobog
0
0
5
2.5
W
Baron Samedi
Yeezyman2682
Baron Samedi
0
2
6
1.5
L
Hercules
back4lLeak
Hercules
1
4
4
0.75
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
28,983
39,353
Taken
48,103
22,830
Mitigated
39,343
16,991
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,455
5,083
0
3,790
13,609
6,988
754
4,531
8,568
0
46,647
W
Bakasura
A1 INTRO
Bakasura
15,734
9,925
0
6,138
19,492
12,625
493
2,364
17,128
0
62,498
W
Chernobog
Jaytoon
Chernobog
9,423
4,156
0
1,173
9,033
4,142
471
2,027
7,006
0
38,368
W
Baron Samedi
Yeezyman2682
Baron Samedi
15,235
1,642
2,897
6,783
10,828
6,063
138
1,139
9,689
45,524
0
L
Hercules
back4lLeak
Hercules
10,486
4,760
777
10,338
24,754
27,726
5
8,247
14,650
95
20,210
L
5,042
1,150
0
150
9,740
4,629
456
2,481
6,251
34,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,649
Gold Earned
30,175
205
Minions Killed
154
0
Camps Cleared
0
863,265
Distance Traveled
846,473
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,344
690
45
3
0
276,769
4
W
Bakasura
11,945
796
74
5
0
325,117
1
W
Chernobog
10,033
669
68
5
0
266,286
0
W
Baron Samedi
10,671
711
63
4
0
271,862
1
L
Hercules
9,907
660
18
1
0
287,091
7
L
Nox
9,924
662
91
6
0
282,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role