Player Matchup

Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cero11
Baba Yaga
Level 128
God Stats
0W - 2L
1,294 SR
Queue Stats
107W - 103L
1,589 Elo+
Solo
Poseidon
Poseidon
ENDMarcus
Poseidon
Level 122
God Stats
2W - 5L
1,615 SR
Queue Stats
322W - 329L
1,581 Elo+
Solo
Ganesha
Ganesha
Gibadib
Ganesha
Level 156
God Stats
1W - 4L
1,380 SR
Queue Stats
29W - 23L
1,577 Elo+
Solo
Pele
Pele
Twents
Pele
Level 119
God Stats
2W - 8L
1,627 SR
Queue Stats
156W - 156L
1,577 Elo+
Solo
Team Averages
Level 136
1,483 SR
1,565 Elo+

VS

Team Averages
Level 129
1,500 SR
1,604 Elo+
Hades
Hades
RedSheepX
Hades
Level 105
God Stats
2W - 1L
1,373 SR
Queue Stats
145W - 130L
1,580 Elo+
Party 1
Scylla
Scylla
Reproven
Scylla
Level 109
God Stats
3W - 2L
1,789 SR
Queue Stats
75W - 56L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Totaller
Cthulhu
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
95W - 82L
1,631 Elo+
Solo
Hachiman
Hachiman
miraval123
Hachiman
Level 151
God Stats
1W - 1L
1,473 SR
Queue Stats
60W - 51L
1,555 Elo+
Solo
Da Ji
Da Ji
prowler78
Da Ji
Level 150
God Stats
2W - 2L
1,563 SR
Queue Stats
74W - 53L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 4 / 4
5,262
1,052
1,567
8,924
9,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Cero11
Baba Yaga
10
0 / 4 / 5
5,330
1,066
5,768
6,576
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ENDMarcus
Poseidon
12
4 / 4 / 1
6,291
1,258
4,393
5,203
2,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Gibadib
Ganesha
7
0 / 2 / 1
4,802
960
926
3,663
2,635
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
Twents
Pele
10
1 / 4 / 3
5,697
1,139
5,266
6,473
3,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RedSheepX
Hades
9
0 / 2 / 11
5,711
1,142
3,491
7,003
6,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Reproven
Scylla
13
8 / 1 / 5
7,444
1,489
6,192
3,131
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Totaller
Cthulhu
12
3 / 1 / 13
6,903
1,381
4,553
7,663
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
miraval123
Hachiman
11
5 / 1 / 10
6,650
1,330
10,880
4,580
2,330
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
prowler78
Da Ji
11
2 / 1 / 11
6,238
1,248
3,860
4,079
2,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
5
Kills
18
18
Deaths
6
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
4
0.5
L
Baba Yaga
Cero11
Baba Yaga
0
4
5
0.63
L
Poseidon
ENDMarcus
Poseidon
4
4
1
1.13
L
Ganesha
Gibadib
Ganesha
0
2
1
0.25
W
Hades
RedSheepX
Hades
0
2
11
2.75
W
Scylla
Reproven
Scylla
8
1
5
10.5
W
Cthulhu
Totaller
Cthulhu
3
1
13
9.5
L
Pele
Twents
Pele
1
4
3
0.63
W
Hachiman
miraval123
Hachiman
5
1
10
10
W
Da Ji
prowler78
Da Ji
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
28,976
30,839
Taken
26,456
20,377
Mitigated
19,522
4,681
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,567
317
181
1,077
8,924
9,206
0
4,235
4,689
4,789
0
L
Baba Yaga
Cero11
Baba Yaga
5,768
606
182
1,107
6,576
2,943
0
2,379
4,197
11,100
0
L
Poseidon
ENDMarcus
Poseidon
4,393
725
869
453
5,203
2,424
0
3,204
1,999
10,221
0
L
Ganesha
Gibadib
Ganesha
926
50
136
213
3,663
2,635
0
1,759
1,904
970
0
W
Hades
RedSheepX
Hades
3,491
418
579
1,629
7,003
6,478
151
4,016
2,987
6,227
0
W
Scylla
Reproven
Scylla
6,192
793
421
586
3,131
1,460
672
1,542
1,589
16,209
0
W
Cthulhu
Totaller
Cthulhu
4,553
413
765
1,749
7,663
7,060
171
2,974
4,689
10,247
0
L
Pele
Twents
Pele
5,266
863
0
463
6,473
3,169
0
2,659
3,814
0
13,134
W
Hachiman
miraval123
Hachiman
10,880
6,189
1,089
1,587
4,580
2,330
798
2,578
2,002
0
14,839
W
Da Ji
prowler78
Da Ji
3,860
1,192
1,409
338
4,079
2,194
493
1,544
2,535
0
5,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
32,946
47
Minions Killed
64
0
Camps Cleared
0
480,383
Distance Traveled
565,098
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,262
1,052
4
1
0
108,807
1
L
Baba Yaga
5,330
1,066
8
2
0
107,275
0
L
Poseidon
6,291
1,258
17
3
0
101,689
0
L
Ganesha
4,802
960
0
0
0
49,599
0
W
Hades
5,711
1,142
5
1
0
114,572
1
W
Scylla
7,444
1,489
27
5
0
108,040
1
W
Cthulhu
6,903
1,381
18
4
0
122,240
0
L
Pele
5,697
1,139
18
4
0
113,013
1
W
Hachiman
6,650
1,330
6
1
0
112,089
0
W
Da Ji
6,238
1,248
8
2
0
108,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role