Player Matchup

Bacchus
Bacchus
Hakomaro
Bacchus
Level 125
God Stats
2W - 5L
1,396 SR
Queue Stats
134W - 139L
1,482 Elo+
Party 4
Mulan
Mulan
OldManWest410
Mulan
Level 121
God Stats
4W - 5L
1,451 SR
Queue Stats
610W - 673L
1,354 Elo+
Party 1
Neith
Neith
PizzaBabe94
Neith
Level 109
God Stats
75W - 66L
1,575 SR
Queue Stats
501W - 556L
1,354 Elo+
Party 1
Da Ji
Da Ji
VolcanicArcanine
Da Ji
Level 141
God Stats
2W - 2L
1,650 SR
Queue Stats
187W - 195L
1,454 Elo+
Solo
Scylla
Scylla
WeissRa86
Scylla
Level 122
God Stats
2W - 3L
1,624 SR
Queue Stats
140W - 138L
1,499 Elo+
Party 4
Team Averages
Level 124
1,539 SR
1,429 Elo+

VS

Team Averages
Level 89
1,491 SR
1,450 Elo+
Hera
Hera
BNMP98
Hera
Level 102
God Stats
6W - 10L
1,413 SR
Queue Stats
167W - 178L
1,451 Elo+
Party 2
Awilix
Awilix
Blank_Marquee
Awilix
Level 66
God Stats
9W - 9L
1,577 SR
Queue Stats
104W - 114L
1,408 Elo+
Party 3
Izanami
Izanami
Dr-Quiroga
Izanami
Level 68
God Stats
99W - 90L
1,564 SR
Queue Stats
213W - 234L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sza_Pearl
Kumbhakarna
Level 106
God Stats
7W - 5L
1,572 SR
Queue Stats
275W - 287L
1,413 Elo+
Party 3
Hun Batz
Hun Batz
belastONE
Hun Batz
Level 105
God Stats
1W - 3L
1,329 SR
Queue Stats
193W - 183L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hakomaro
Bacchus
12
2 / 4 / 2
8,234
433
7,055
14,651
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 3
8,090
426
7,935
14,848
9,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 2
8,420
443
11,417
15,553
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 7
9,513
501
6,900
16,353
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WeissRa86
Scylla
15
6 / 4 / 2
9,900
521
9,230
9,545
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BNMP98
Hera
15
1 / 3 / 4
9,552
503
6,279
7,743
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 3 / 4
9,928
523
11,046
14,010
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Dr-Quiroga
Izanami
14
4 / 2 / 6
9,420
496
8,668
12,954
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Sza_Pearl
Kumbhakarna
14
3 / 2 / 9
9,605
506
5,748
15,011
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
belastONE
Hun Batz
17
2 / 1 / 1
10,125
533
10,173
14,152
9,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
19
19
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
BNMP98
Hera
1
3
4
1
W
9
3
4
3.67
W
Izanami
Dr-Quiroga
Izanami
4
2
6
3.5
L
Bacchus
Hakomaro
Bacchus
2
4
2
0.75
L
0
3
3
0.5
L
1
5
2
0.4
W
Kumbhakarna
Sza_Pearl
Kumbhakarna
3
2
9
3.75
L
2
3
7
1.83
L
Scylla
WeissRa86
Scylla
6
4
2
1.75
W
Hun Batz
belastONE
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
41,914
70,950
Taken
63,870
39,893
Mitigated
36,177
23,086
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BNMP98
Hera
6,279
1,999
0
580
7,743
3,591
1,084
2,496
5,247
74,699
0
W
11,046
6,158
0
0
14,010
6,014
0
5,266
8,744
0
51,987
W
Izanami
Dr-Quiroga
Izanami
8,668
6,375
0
4,271
12,954
5,055
60
3,087
9,867
0
70,635
L
Bacchus
Hakomaro
Bacchus
7,055
774
0
3,805
14,651
13,565
390
1,949
12,702
20,169
687
L
7,935
1,317
0
4,999
14,848
9,257
254
0
14,848
0
50,450
L
11,417
5,544
339
5,871
15,553
6,122
804
2,705
12,848
0
71,517
W
Kumbhakarna
Sza_Pearl
Kumbhakarna
5,748
1,419
428
2,073
15,011
12,297
427
4,172
10,839
26,559
1,842
L
6,900
1,227
0
6,509
16,353
7,056
0
2,008
14,345
0
83,479
L
Scylla
WeissRa86
Scylla
9,230
646
0
1,563
9,545
3,893
900
4,782
4,763
77,219
0
W
Hun Batz
belastONE
Hun Batz
10,173
1,983
0
5,276
14,152
9,220
498
931
13,221
0
87,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
48,630
468
Minions Killed
516
0
Camps Cleared
0
1,677,283
Distance Traveled
1,761,225
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,552
503
132
7
0
329,171
4
W
Awilix
9,928
523
64
3
0
412,775
0
W
Izanami
9,420
496
125
7
0
299,083
0
L
Bacchus
8,234
433
18
1
0
373,446
9
L
Mulan
8,090
426
90
5
0
313,032
9
L
Neith
8,420
443
112
6
0
255,175
1
W
Kumbhakarna
9,605
506
48
3
0
374,956
0
L
Da Ji
9,513
501
124
7
0
406,836
3
L
Scylla
9,900
521
124
7
0
328,794
5
W
Hun Batz
10,125
533
147
8
0
345,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role