Player Matchup

Amaterasu
Amaterasu
GurbyBurby89
Amaterasu
Level 16
God Stats
4W - 8L
1,440 SR
Queue Stats
9W - 19L
1,204 Elo+
Party 3
Pele
Pele
Jhewww
Pele
Level 102
God Stats
6W - 5L
1,477 SR
Queue Stats
94W - 94L
1,424 Elo+
Party 3
Cerberus
Cerberus
Slayajay
Cerberus
Level 145
God Stats
39W - 37L
1,518 SR
Queue Stats
988W - 1,046L
1,361 Elo+
Party 2
Medusa
Medusa
WhoYaNewDad
Medusa
Level 143
God Stats
8W - 7L
1,574 SR
Queue Stats
310W - 332L
1,392 Elo+
Party 2
Agni
Agni
runswithcow
Agni
Level 149
God Stats
5W - 4L
1,354 SR
Queue Stats
161W - 149L
1,526 Elo+
Solo
Team Averages
Level 111
1,473 SR
1,381 Elo+

VS

Team Averages
Level 87
1,543 SR
1,338 Elo+
Hades
Hades
CRUNCHmunch42
Hades
Level 89
God Stats
3W - 14L
1,153 SR
Queue Stats
184W - 204L
1,397 Elo+
Solo
Merlin
Merlin
Ecshooter
Merlin
Level 109
God Stats
14W - 12L
1,512 SR
Queue Stats
32W - 27L
1,284 Elo+
Party 1
Ares
Ares
ROOKIE944
Ares
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,284 Elo+
Party 1
Artemis
Artemis
patisin
Artemis
Level 28
God Stats
0W - 1L
1,757 SR
Queue Stats
14W - 11L
1,254 Elo+
Party 1
Chaac
Chaac
xXScribXx
Chaac
Level 128
God Stats
4W - 2L
1,793 SR
Queue Stats
142W - 127L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GurbyBurby89
Amaterasu
14
0 / 0 / 2
8,285
487
2,045
8,823
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Jhewww
Pele
15
5 / 0 / 1
9,547
562
8,755
13,942
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Slayajay
Cerberus
14
2 / 0 / 4
9,120
536
5,280
9,409
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
14
3 / 1 / 3
8,290
488
9,297
11,926
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 3
9,167
539
6,335
7,179
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,539
326
125
8,159
4,559
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ecshooter
Merlin
14
1 / 2 / 0
8,123
478
2,955
8,240
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
8
0 / 1 / 1
6,478
381
4,073
10,745
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
patisin
Artemis
11
2 / 4 / 0
6,948
409
7,115
7,125
2,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xXScribXx
Chaac
14
0 / 2 / 0
8,205
483
7,301
11,706
10,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Merlin
Ecshooter
Merlin
1
2
0
0.5
W
Amaterasu
GurbyBurby89
Amaterasu
0
0
2
1
W
Pele
Jhewww
Pele
5
0
1
5.5
L
Ares
0
1
1
0.5
W
Cerberus
Slayajay
Cerberus
2
0
4
4
W
Medusa
3
1
3
4.5
L
Artemis
patisin
Artemis
2
4
0
0.5
W
2
2
3
1.75
L
Chaac
xXScribXx
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
21,569
51,279
Taken
45,975
26,821
Mitigated
29,941
18,281
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
125
80
15
325
8,159
4,559
0
1,581
6,578
8,179
0
L
Merlin
Ecshooter
Merlin
2,955
39
0
618
8,240
3,358
0
3,504
4,736
57,926
0
W
Amaterasu
GurbyBurby89
Amaterasu
2,045
1,092
0
4,747
8,823
5,614
1,078
0
8,823
0
34,761
W
Pele
Jhewww
Pele
8,755
2,928
0
2,595
13,942
5,769
368
183
13,759
0
94,358
L
Ares
4,073
190
0
1,128
10,745
8,359
0
3,407
7,338
13,998
0
W
Cerberus
Slayajay
Cerberus
5,280
257
403
4,219
9,409
7,758
83
2,820
6,589
34,318
7,693
W
Medusa
9,297
3,033
0
5,763
11,926
5,003
1,593
1,443
10,483
0
68,738
L
Artemis
patisin
Artemis
7,115
4,502
0
684
7,125
2,846
0
1,538
5,587
0
42,219
W
6,335
542
0
554
7,179
2,677
280
2,707
4,472
66,304
0
L
Chaac
xXScribXx
Chaac
7,301
1,210
0
3,140
11,706
10,819
169
1,350
10,356
0
65,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
35,293
532
Minions Killed
323
0
Camps Cleared
0
1,659,498
Distance Traveled
1,417,993
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,539
326
13
1
0
276,370
2
L
Merlin
8,123
478
124
7
0
293,160
1
W
Amaterasu
8,285
487
82
5
0
318,409
0
W
Pele
9,547
562
137
8
0
376,006
0
L
Ares
6,478
381
7
0
0
309,931
5
W
Cerberus
9,120
536
105
6
0
339,849
3
W
Medusa
8,290
488
89
5
0
309,243
5
L
Artemis
6,948
409
73
4
0
256,152
0
W
Agni
9,167
539
119
7
0
315,991
7
L
Chaac
8,205
483
106
6
0
282,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role