Player Matchup

Ra
Ra
DaylenDargen
Ra
Level 29
God Stats
3W - 9L
1,316 SR
Queue Stats
118W - 90L
1,514 Elo+
Party 2
Vulcan
Vulcan
NekoMingle
Vulcan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 129L
1,503 Elo+
Party 2
Cerberus
Cerberus
TheBallisticFox
Cerberus
Level 73
God Stats
5W - 4L
1,639 SR
Queue Stats
153W - 117L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
TheShewdom
Danzaburou
Level 38
God Stats
58W - 69L
1,459 SR
Queue Stats
58W - 70L
1,420 Elo+
Solo
Rama
Rama
order60sicks
Rama
Level 30
God Stats
60W - 45L
1,565 SR
Queue Stats
60W - 45L
1,516 Elo+
Party 2
Team Averages
Level 53
1,496 SR
1,493 Elo+

VS

Team Averages
Level 84
1,429 SR
1,532 Elo+
Achilles
Achilles
Aquilesaurio
Achilles
Level 18
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
Yoxtie
Horus
Level 160
God Stats
1W - 0L
1,414 SR
Queue Stats
117W - 75L
1,700 Elo+
Party 1
Nike
Nike
Yuxtie
Nike
Level 157
God Stats
2W - 3L
1,559 SR
Queue Stats
256W - 227L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
xJ3II3Yx
Nu Wa
Level 42
God Stats
1W - 2L
1,289 SR
Queue Stats
106W - 103L
1,414 Elo+
Solo
Izanami
Izanami
z-_-zERRORz-_-z
Izanami
Level 42
God Stats
25W - 19L
1,273 SR
Queue Stats
135W - 163L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,154
915
13,294
16,623
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
NekoMingle
Vulcan
15
0 / 9 / 3
9,122
912
11,887
14,923
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
15
2 / 3 / 3
10,843
1,084
10,098
24,187
23,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheShewdom
Danzaburou
15
0 / 3 / 3
9,510
951
13,140
13,241
6,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 2
9,720
972
8,144
18,451
7,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

205

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquilesaurio
Achilles
17
5 / 2 / 15
11,021
1,102
15,622
15,993
22,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
Yoxtie
Horus
16
3 / 1 / 17
10,661
1,066
11,435
16,265
22,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
Yuxtie
Nike
17
8 / 0 / 15
11,418
1,142
17,306
17,642
19,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
xJ3II3Yx
Nu Wa
17
5 / 1 / 12
10,708
1,071
17,819
7,887
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 7
10,834
1,083
19,149
10,572
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
5
Kills
26
26
Deaths
5
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aquilesaurio
Achilles
5
2
15
6.25
L
1
7
2
0.29
L
Vulcan
NekoMingle
Vulcan
0
9
3
0.17
L
Cerberus
2
3
3
1.17
L
Danzaburou
TheShewdom
Danzaburou
0
3
3
0.5
W
Horus
Yoxtie
Horus
3
1
17
11.5
W
Nike
Yuxtie
Nike
8
0
15
15.5
L
2
4
2
0.75
W
Nu Wa
xJ3II3Yx
Nu Wa
5
1
12
11
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
81,331
87,425
Taken
68,359
52,849
Mitigated
71,806
13,563
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aquilesaurio
Achilles
15,622
2,796
0
1,563
15,993
22,109
0
8,896
6,229
0
24,007
L
13,294
392
2,323
1,714
16,623
7,759
0
3,180
13,145
27,456
0
L
Vulcan
NekoMingle
Vulcan
11,887
4,933
0
0
14,923
7,319
0
1,368
13,379
29,390
0
L
Cerberus
10,098
1,028
0
4,207
24,187
23,839
0
7,074
16,739
26,673
0
L
Danzaburou
TheShewdom
Danzaburou
13,140
4,535
0
1,395
13,241
6,318
0
1,919
11,181
0
41,782
W
Horus
Yoxtie
Horus
11,435
4,567
3,714
4,984
16,265
22,678
0
7,986
8,279
0
14,614
W
Nike
Yuxtie
Nike
17,306
1,957
0
0
17,642
19,047
0
7,967
9,121
0
31,069
L
8,144
7,008
0
3,924
18,451
7,614
0
4,278
14,075
0
22,975
W
Nu Wa
xJ3II3Yx
Nu Wa
17,819
6,047
197
745
7,887
3,476
0
4,244
3,643
30,772
0
W
19,149
12,350
0
2,001
10,572
4,496
0
6,186
4,386
0
51,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,349
Gold Earned
54,642
200
Minions Killed
162
4
Camps Cleared
9
926,231
Distance Traveled
924,793
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,021
1,102
25
3
2
183,961
0
L
Ra
9,154
915
37
4
1
175,235
0
L
Vulcan
9,122
912
37
4
1
179,289
0
L
Cerberus
10,843
1,084
27
3
0
208,153
0
L
Danzaburou
9,510
951
72
7
2
186,650
3
W
Horus
10,661
1,066
4
0
1
202,176
0
W
Nike
11,418
1,142
31
3
0
210,999
0
L
Rama
9,720
972
27
3
0
176,904
1
W
Nu Wa
10,708
1,071
27
3
1
180,796
0
W
Izanami
10,834
1,083
75
8
5
146,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role