Player Matchup

Kukulkan
Kukulkan
ALILSASQUATCH
Kukulkan
Level 46
God Stats
11W - 6L
1,760 SR
Queue Stats
230W - 187L
1,608 Elo+
Party 2
Ullr
Ullr
Anikiller700
Ullr
Level 77
God Stats
1W - 0L
1,916 SR
Queue Stats
102W - 77L
1,548 Elo+
Party 3
Horus
Horus
Arkino707
Horus
Level 49
God Stats
1W - 2L
1,767 SR
Queue Stats
73W - 55L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Demonkillua
Gilgamesh
Level 28
God Stats
3W - 3L
1,452 SR
Queue Stats
114W - 106L
1,525 Elo+
Party 2
Janus
Janus
eltedesgod
Janus
Level 44
God Stats
1W - 0L
1,384 SR
Queue Stats
70W - 48L
1,614 Elo+
Party 3
Team Averages
Level 49
1,656 SR
1,573 Elo+

VS

Team Averages
Level 73
1,399 SR
1,498 Elo+
Danzaburou
Danzaburou
Bojobson
Danzaburou
Level 65
God Stats
2W - 8L
1,365 SR
Queue Stats
230W - 269L
1,477 Elo+
Solo
Maui
Maui
CashCardo
Maui
Level 65
God Stats
0W - 1L
1,296 SR
Queue Stats
10W - 14L
1,382 Elo+
Party 1
Lancelot
Lancelot
LetsGoJoeBiden
Lancelot
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,578 Elo+
Party 1
Thor
Thor
NotTooMexican
Thor
Level 46
God Stats
0W - 2L
1,236 SR
Queue Stats
23W - 31L
1,511 Elo+
Party 1
Chronos
Chronos
StrangeDugong
Chronos
Level 102
God Stats
4W - 2L
1,597 SR
Queue Stats
23W - 31L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALILSASQUATCH
Kukulkan
20
2 / 1 / 5
12,218
815
20,209
8,413
4,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 1 / 3
12,447
830
9,879
9,309
4,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Arkino707
Horus
16
0 / 1 / 8
10,365
691
4,536
13,318
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Demonkillua
Gilgamesh
16
1 / 4 / 5
10,288
686
3,771
17,164
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
19
3 / 0 / 6
11,800
787
18,314
4,298
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bojobson
Danzaburou
17
3 / 3 / 4
10,586
706
6,143
13,390
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
15
0 / 3 / 5
9,061
604
5,955
16,799
16,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
17
2 / 3 / 2
10,002
667
4,954
13,243
6,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 3 / 1
10,177
678
5,099
14,620
6,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
17
0 / 2 / 4
10,047
670
9,373
12,367
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
14
Kills
7
7
Deaths
14
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALILSASQUATCH
Kukulkan
2
1
5
4.5
W
8
1
3
9.5
W
Horus
Arkino707
Horus
0
1
8
4
L
Danzaburou
Bojobson
Danzaburou
3
3
4
1.67
L
Maui
0
3
5
0.83
W
Gilgamesh
Demonkillua
Gilgamesh
1
4
5
0.88
L
Lancelot
2
3
2
1
L
2
3
1
0.83
L
Chronos
0
2
4
1
W
Janus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,709
Damage
31,524
52,502
Taken
70,419
45,382
Mitigated
41,584
9,485
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALILSASQUATCH
Kukulkan
20,209
1,494
0
991
8,413
4,859
2,116
1,944
6,469
91,911
0
W
9,879
2,971
0
1,590
9,309
4,894
5,552
2,254
7,055
0
55,958
W
Horus
Arkino707
Horus
4,536
1,832
921
3,114
13,318
15,817
674
1,508
11,810
0
9,504
L
Danzaburou
Bojobson
Danzaburou
6,143
1,932
0
666
13,390
6,733
0
8,171
4,913
0
36,756
L
Maui
5,955
767
0
0
16,799
16,429
0
8,579
6,167
13,865
0
W
Gilgamesh
Demonkillua
Gilgamesh
3,771
371
0
2,109
17,164
17,626
677
7,859
9,305
0
15,813
L
Lancelot
4,954
1,035
0
1,643
13,243
6,655
532
6,833
5,841
0
16,026
L
5,099
515
0
0
14,620
6,215
0
8,546
5,476
0
27,608
L
Chronos
9,373
2,362
0
4,638
12,367
5,552
1,535
5,042
6,972
53,361
0
W
Janus
18,314
38
0
760
4,298
2,186
3,027
1,763
2,535
58,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
49,873
339
Minions Killed
240
0
Camps Cleared
0
1,700,814
Distance Traveled
1,476,925
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,218
815
132
9
0
339,691
4
W
Ullr
12,447
830
80
5
0
341,090
3
W
Horus
10,365
691
16
1
0
356,252
0
L
Danzaburou
10,586
706
57
4
0
290,371
4
L
Maui
9,061
604
21
1
0
293,100
0
W
Gilgamesh
10,288
686
23
2
0
321,652
2
L
Lancelot
10,002
667
31
2
0
318,503
0
L
Thor
10,177
678
47
3
0
277,015
3
L
Chronos
10,047
670
84
6
0
297,936
2
W
Janus
11,800
787
88
6
0
342,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role