Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Amberdea
Chang'e
Level 89
God Stats
3W - 2L
1,764 SR
Queue Stats
182W - 188L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
BicuspidSiren42
Nu Wa
Level 128
God Stats
1W - 3L
1,352 SR
Queue Stats
161W - 182L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
DraughtNet
Kumbhakarna
Level 88
God Stats
1W - 2L
1,574 SR
Queue Stats
56W - 47L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MRDANKSTANKMAN
Ah Muzen Cab
Level 140
God Stats
16W - 13L
1,396 SR
Queue Stats
779W - 888L
1,452 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,494 Elo+

VS

Team Averages
Level 130
1,479 SR
1,522 Elo+
Guan Yu
Guan Yu
BLOODYBOOTI
Guan Yu
Level 160
God Stats
38W - 20L
1,692 SR
Queue Stats
833W - 742L
1,601 Elo+
Party 2
Anubis
Anubis
ExilePalimore
Anubis
Level 136
God Stats
9W - 10L
1,470 SR
Queue Stats
303W - 407L
1,326 Elo+
Solo
Jormungandr
Jormungandr
MR HERO THO
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,586 Elo+
Party 2
Ymir
Ymir
RtD DemonKing
Ymir
Level 84
God Stats
4W - 1L
1,345 SR
Queue Stats
229W - 220L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
petpuppy
Tsukuyomi
Level 160
God Stats
5W - 8L
1,389 SR
Queue Stats
858W - 772L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
5 / 8 / 11
12,942
588
25,277
25,032
11,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Amberdea
Chang'e
20
7 / 5 / 13
14,704
668
19,789
29,154
14,555
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 18
16,885
768
52,463
23,198
12,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DraughtNet
Kumbhakarna
15
0 / 8 / 12
11,458
521
4,307
35,737
41,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
MRDANKSTANKMAN
Ah Muzen Cab
20
9 / 6 / 11
14,198
645
34,276
25,748
12,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLOODYBOOTI
Guan Yu
20
10 / 6 / 18
16,281
740
20,207
39,230
47,193
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 7 / 12
13,727
624
15,354
23,803
12,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MR HERO THO
Jormungandr
20
6 / 4 / 21
14,734
670
26,514
32,682
32,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 5 / 19
15,295
695
16,131
37,135
45,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tsukuyomi
petpuppy
Tsukuyomi
20
10 / 7 / 13
15,590
709
48,476
33,889
18,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
114
29
Kills
31
31
Deaths
29
65
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
8
11
1.31
L
Chang'e
Amberdea
Chang'e
7
5
13
2.7
W
Guan Yu
BLOODYBOOTI
Guan Yu
10
6
18
3.17
L
8
4
18
4.25
L
Kumbhakarna
DraughtNet
Kumbhakarna
0
8
12
0.75
W
1
7
12
1
W
Jormungandr
MR HERO THO
Jormungandr
6
4
21
4.13
L
Ah Muzen Cab
MRDANKSTANKMAN
Ah Muzen Cab
9
6
11
2.42
W
4
5
19
2.7
W
Tsukuyomi
petpuppy
Tsukuyomi
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,112
Damage
126,682
138,869
Taken
166,739
92,878
Mitigated
155,396
55,790
Healing
69,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
25,277
3,136
1,368
1,405
25,032
11,677
307
8,429
16,304
0
35,265
L
Chang'e
Amberdea
Chang'e
19,789
2,329
18,380
12,999
29,154
14,555
475
13,737
15,152
31,990
0
W
Guan Yu
BLOODYBOOTI
Guan Yu
20,207
1,597
17,578
13,228
39,230
47,193
3,497
13,767
25,463
0
42,270
L
52,463
15,835
1,244
3,561
23,198
12,314
1,866
10,823
11,748
110,696
0
L
Kumbhakarna
DraughtNet
Kumbhakarna
4,307
313
1,843
3,920
35,737
41,615
0
15,141
20,150
8,749
0
W
15,354
92
653
6,971
23,803
12,871
1,268
12,683
11,120
55,216
0
W
Jormungandr
MR HERO THO
Jormungandr
26,514
5,351
2,894
8,186
32,682
32,215
213
18,488
14,194
68,681
0
L
Ah Muzen Cab
MRDANKSTANKMAN
Ah Muzen Cab
34,276
19,045
2,919
8,151
25,748
12,717
359
7,933
17,516
560
64,679
W
16,131
2,540
1,518
7,110
37,135
45,019
282
16,063
21,072
41,809
0
W
Tsukuyomi
petpuppy
Tsukuyomi
48,476
7,408
1,906
9,937
33,889
18,098
3,999
15,745
18,144
0
93,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,187
Gold Earned
75,627
231
Minions Killed
334
0
Camps Cleared
0
1,664,727
Distance Traveled
1,824,626
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,942
588
21
1
0
350,529
0
L
Chang'e
14,704
668
36
2
0
369,134
0
W
Guan Yu
16,281
740
28
1
0
424,041
4
L
Nu Wa
16,885
768
101
5
0
348,972
2
L
Kumbhakarna
11,458
521
8
0
0
264,677
1
W
Anubis
13,727
624
87
4
0
304,419
0
W
Jormungandr
14,734
670
79
4
0
392,849
0
L
Ah Muzen Cab
14,198
645
65
3
0
331,415
2
W
Ymir
15,295
695
59
3
0
336,270
2
W
Tsukuyomi
15,590
709
81
4
0
367,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role