Player Matchup

Baron Samedi
Baron Samedi
Baajabbuss
Baron Samedi
Level 38
God Stats
1W - 4L
1,151 SR
Queue Stats
17W - 41L
1,240 Elo+
Party 1
Sylvanus
Sylvanus
Irookie5
Sylvanus
Level 26
God Stats
3W - 3L
1,505 SR
Queue Stats
19W - 28L
1,337 Elo+
Party 1
Neith
Neith
Lovely91Lo
Neith
Level 99
God Stats
11W - 10L
1,484 SR
Queue Stats
19W - 18L
1,407 Elo+
Party 1
Ra
Ra
aaleexiis95
Ra
Level 124
God Stats
5W - 2L
1,522 SR
Queue Stats
125W - 140L
1,401 Elo+
Solo
Anubis
Anubis
xXBoogaBoogaXx
Anubis
Level 111
God Stats
50W - 43L
1,520 SR
Queue Stats
94W - 112L
1,367 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,350 Elo+

VS

Team Averages
Level 55
1,421 SR
1,373 Elo+
Erlang Shen
Erlang Shen
Broekn
Erlang Shen
Level 84
God Stats
7W - 5L
1,528 SR
Queue Stats
38W - 66L
1,243 Elo+
Solo
Cliodhna
Cliodhna
BuzzleWuzzle
Cliodhna
Level 53
God Stats
6W - 5L
1,561 SR
Queue Stats
60W - 82L
1,466 Elo+
Party 2
Sol
Sol
Noravari
Sol
Level 42
God Stats
17W - 22L
1,511 SR
Queue Stats
50W - 74L
1,449 Elo+
Party 2
Neith
Neith
Rhiyaldan
Neith
Level 67
God Stats
0W - 3L
1,220 SR
Queue Stats
92W - 129L
1,475 Elo+
Party 2
Yemoja
Yemoja
dewhi100
Yemoja
Level 27
God Stats
32W - 52L
1,285 SR
Queue Stats
44W - 74L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baajabbuss
Baron Samedi
13
4 / 1 / 2
7,792
599
9,295
8,420
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Irookie5
Sylvanus
11
0 / 0 / 3
7,158
551
5,010
11,121
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
11
3 / 0 / 1
6,700
515
5,514
8,237
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 2
8,238
634
8,975
8,975
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 4
7,213
555
6,788
7,608
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broekn
Erlang Shen
10
1 / 3 / 0
6,146
473
3,268
8,717
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
BuzzleWuzzle
Cliodhna
9
0 / 3 / 2
5,797
446
5,150
8,872
3,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 0
6,076
467
3,930
11,501
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Rhiyaldan
Neith
9
0 / 2 / 0
5,524
425
10,920
13,652
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
dewhi100
Yemoja
9
0 / 1 / 0
5,108
393
3,187
7,416
5,024
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baajabbuss
Baron Samedi
4
1
2
5
L
Erlang Shen
Broekn
Erlang Shen
1
3
0
0.33
L
Cliodhna
BuzzleWuzzle
Cliodhna
0
3
2
0.33
W
Sylvanus
Irookie5
Sylvanus
0
0
3
1.5
W
Neith
3
0
1
3.5
L
2
4
0
0.5
L
Neith
Rhiyaldan
Neith
0
2
0
0
W
4
2
2
2.5
L
Yemoja
dewhi100
Yemoja
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
26,455
44,361
Taken
50,158
24,862
Mitigated
21,732
22,065
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baajabbuss
Baron Samedi
9,295
863
840
2,229
8,420
4,200
796
1,864
6,294
46,861
0
L
Erlang Shen
Broekn
Erlang Shen
3,268
2,156
0
3,391
8,717
3,865
272
4,853
3,864
0
26,252
L
Cliodhna
BuzzleWuzzle
Cliodhna
5,150
395
0
3,141
8,872
3,262
0
4,440
4,432
0
29,295
W
Sylvanus
Irookie5
Sylvanus
5,010
2,826
3,417
4,950
11,121
8,451
379
2,622
8,499
26,547
0
W
Neith
5,514
2,726
159
1,969
8,237
3,847
664
1,070
7,167
0
35,604
L
3,930
955
0
3,975
11,501
4,559
0
7,192
4,309
35,524
0
L
Neith
Rhiyaldan
Neith
10,920
5,171
0
6,449
13,652
5,022
0
8,813
4,839
0
54,872
W
8,975
1,338
300
3,455
8,975
4,947
2,326
472
8,503
56,842
0
L
Yemoja
dewhi100
Yemoja
3,187
978
2,577
849
7,416
5,024
0
4,770
2,646
10,802
0
W
6,788
219
421
4,325
7,608
3,417
364
1,089
6,519
49,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
28,651
373
Minions Killed
267
0
Camps Cleared
0
1,166,785
Distance Traveled
1,176,480
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,792
599
81
6
0
236,297
2
L
Erlang Shen
6,146
473
51
4
0
230,638
0
L
Cliodhna
5,797
446
56
4
0
272,590
4
W
Sylvanus
7,158
551
38
3
0
189,516
1
W
Neith
6,700
515
73
6
0
236,183
1
L
Sol
6,076
467
46
4
0
209,494
2
L
Neith
5,524
425
90
7
0
228,014
3
W
Ra
8,238
634
94
7
0
244,432
3
L
Yemoja
5,108
393
24
2
0
235,744
0
W
Anubis
7,213
555
87
7
0
260,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role