Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AWSOMUS
He Bo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 261L
1,569 Elo+
Party 2
Freya
Freya
Dark Moemasu
Freya
Level 152
God Stats
0W - 1L
1,812 SR
Queue Stats
159W - 146L
1,577 Elo+
Solo
Guan Yu
Guan Yu
Mugsby Wugsby
Guan Yu
Level 122
God Stats
14W - 10L
1,670 SR
Queue Stats
180W - 158L
1,623 Elo+
Solo
Maui
Maui
amustafa01
Maui
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 200L
1,602 Elo+
Party 2
Team Averages
Level 145
1,596 SR
1,574 Elo+

VS

Team Averages
Level 140
1,570 SR
1,548 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AMF-Kryptic
Cernunnos
Level 100
God Stats
10W - 6L
1,673 SR
Queue Stats
422W - 421L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
SmokSumShake
Kuzenbo
Level 159
God Stats
4W - 3L
1,588 SR
Queue Stats
361W - 364L
1,542 Elo+
Party 1
Hercules
Hercules
fillmore1
Hercules
Level 158
God Stats
10W - 28L
1,401 SR
Queue Stats
231W - 249L
1,600 Elo+
Solo
Thor
Thor
pleasegetmad
Thor
Level 129
God Stats
3W - 1L
1,687 SR
Queue Stats
15W - 17L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 2 / 1
7,555
581
5,945
12,799
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

He Bo
AWSOMUS
He Bo
9
0 / 5 / 3
5,486
422
4,259
9,719
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 0
6,710
516
10,191
15,188
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
11
0 / 3 / 1
6,715
517
5,912
14,256
13,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 2
5,334
410
2,948
10,487
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 3 / 5
6,892
530
9,347
10,547
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
AMF-Kryptic
Cernunnos
13
2 / 2 / 2
7,663
589
11,093
15,512
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
SmokSumShake
Kuzenbo
11
1 / 1 / 5
6,912
532
4,787
8,255
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
fillmore1
Hercules
12
1 / 1 / 2
7,065
543
9,663
11,931
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 3
8,216
632
10,415
10,466
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
16
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
2
1
2.75
W
Atlas
 
Atlas
3
3
5
1.83
W
Cernunnos
AMF-Kryptic
Cernunnos
2
2
2
1.5
L
He Bo
AWSOMUS
He Bo
0
5
3
0.3
L
3
4
0
0.75
L
Guan Yu
0
3
1
0.17
W
Kuzenbo
SmokSumShake
Kuzenbo
1
1
5
3.5
L
0
3
2
0.33
W
Hercules
fillmore1
Hercules
1
1
2
2
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
45,305
62,449
Taken
56,711
31,836
Mitigated
32,080
24,356
Healing
23,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,945
1,199
0
4,834
12,799
4,490
0
1,800
10,850
0
46,888
W
Atlas
 
Atlas
9,347
3,071
0
500
10,547
5,389
73
4,615
5,932
42,161
0
W
Cernunnos
AMF-Kryptic
Cernunnos
11,093
6,121
0
9,465
15,512
6,642
814
7,397
8,115
0
70,712
L
He Bo
AWSOMUS
He Bo
4,259
224
0
2,132
9,719
2,743
0
4,617
4,791
25,191
0
L
10,191
3,218
0
8,770
15,188
5,415
0
2,219
12,891
46,943
0
L
Guan Yu
5,912
1,784
0
5,630
14,256
13,328
0
0
13,244
0
45,859
W
Kuzenbo
SmokSumShake
Kuzenbo
4,787
2,437
1,933
2,568
8,255
6,340
110
2,456
5,799
14,513
1,957
L
2,948
1,178
170
2,820
10,487
5,860
0
4,688
5,569
15,105
0
W
Hercules
fillmore1
Hercules
9,663
4,476
0
5,486
11,931
9,439
0
0
11,931
0
41,680
W
10,415
3,112
0
3,402
10,466
4,270
0
2,930
7,536
0
53,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
36,748
307
Minions Killed
336
0
Camps Cleared
0
1,222,442
Distance Traveled
1,300,999
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,555
581
84
6
0
309,212
4
W
Atlas
6,892
530
60
5
0
263,691
4
W
Cernunnos
7,663
589
105
8
0
207,647
0
L
He Bo
5,486
422
41
3
0
246,439
1
L
Freya
6,710
516
72
6
0
222,993
4
L
Guan Yu
6,715
517
93
7
0
264,810
2
W
Kuzenbo
6,912
532
21
2
0
281,208
1
L
Maui
5,334
410
17
1
0
178,988
2
W
Hercules
7,065
543
64
5
0
262,413
2
W
Thor
8,216
632
86
7
0
286,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role