Player Matchup

Ishtar
Ishtar
Cutesy Idol
Ishtar
Level 36
God Stats
15W - 8L
1,670 SR
Queue Stats
90W - 52L
1,680 Elo+
Party 2
Bellona
Bellona
KimuraArisu
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,485 Elo+
Party 2
Anubis
Anubis
NelsonPR136
Anubis
Level 124
God Stats
5W - 8L
1,163 SR
Queue Stats
186W - 159L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
Venompunk
Sylvanus
Level 120
God Stats
3W - 0L
1,859 SR
Queue Stats
135W - 131L
1,540 Elo+
Party 2
Chang'e
Chang'e
YeiPR
Chang'e
Level 137
God Stats
1W - 0L
1,863 SR
Queue Stats
29W - 26L
1,564 Elo+
Party 2
Team Averages
Level 103
1,611 SR
1,579 Elo+

VS

Team Averages
Level 85
1,601 SR
1,456 Elo+
Achilles
Achilles
 
Achilles
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Mike Lycan
Cerberus
Level 123
God Stats
9W - 7L
1,547 SR
Queue Stats
468W - 488L
1,458 Elo+
Solo
Scylla
Scylla
Recon945
Scylla
Level 43
God Stats
4W - 2L
1,628 SR
Queue Stats
25W - 22L
1,508 Elo+
Solo
Ullr
Ullr
ginga-ninja823F
Ullr
Level 123
God Stats
0W - 1L
1,791 SR
Queue Stats
35W - 45L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
willmeth79
Gilgamesh
Level 99
God Stats
1W - 4L
1,538 SR
Queue Stats
37W - 43L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
6 / 1 / 4
11,239
661
10,327
10,411
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
KimuraArisu
Bellona
14
6 / 0 / 5
9,423
554
7,659
11,901
11,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
2 / 2 / 2
9,361
551
12,447
11,690
5,602
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Venompunk
Sylvanus
12
2 / 1 / 9
8,987
529
9,119
13,596
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
YeiPR
Chang'e
18
5 / 1 / 3
11,206
659
12,308
12,200
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 4 / 0
6,331
372
4,428
12,556
7,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Mike Lycan
Cerberus
10
1 / 4 / 2
6,535
384
5,765
20,231
14,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Recon945
Scylla
14
0 / 4 / 1
8,251
485
5,592
9,550
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
6,890
405
6,655
13,507
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
willmeth79
Gilgamesh
15
3 / 4 / 0
8,591
505
5,882
14,944
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
21
Kills
5
5
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
Ishtar
6
1
4
8
W
Bellona
KimuraArisu
Bellona
6
0
5
8.5
L
Cerberus
Mike Lycan
Cerberus
1
4
2
0.5
W
Anubis
2
2
2
1.5
L
Scylla
Recon945
Scylla
0
4
1
0.13
W
Sylvanus
Venompunk
Sylvanus
2
1
9
6.5
W
Chang'e
YeiPR
Chang'e
5
1
3
6.5
L
0
5
2
0.2
L
Gilgamesh
willmeth79
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,860
Damage
28,322
59,798
Taken
70,788
40,292
Mitigated
36,102
32,979
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,428
1,575
0
2,492
12,556
7,314
0
9,234
3,322
0
35,662
W
Ishtar
10,327
5,210
0
5,204
10,411
4,985
1,195
3,652
6,599
0
98,607
W
Bellona
KimuraArisu
Bellona
7,659
3,389
0
4,859
11,901
11,163
991
2,328
9,413
0
52,384
L
Cerberus
Mike Lycan
Cerberus
5,765
637
580
5,988
20,231
14,743
0
9,927
10,304
28,502
4,176
W
Anubis
12,447
1,202
0
5,883
11,690
5,602
156
2,322
9,368
92,846
2,909
L
Scylla
Recon945
Scylla
5,592
1,270
0
625
9,550
3,080
0
1,003
8,547
66,748
0
W
Sylvanus
Venompunk
Sylvanus
9,119
2,848
2,100
6,058
13,596
13,034
87
2,874
10,718
23,120
2,147
W
Chang'e
YeiPR
Chang'e
12,308
2,138
2,187
6,688
12,200
5,508
1,024
0
12,200
98,613
0
L
6,655
2,799
0
509
13,507
3,967
315
10,503
3,004
0
46,169
L
Gilgamesh
willmeth79
Gilgamesh
5,882
2,035
0
791
14,944
6,998
0
2,687
12,257
0
71,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,216
Gold Earned
36,598
600
Minions Killed
449
0
Camps Cleared
0
1,531,132
Distance Traveled
1,488,889
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,331
372
45
3
0
216,634
3
W
Ishtar
11,239
661
185
11
0
283,865
2
W
Bellona
9,423
554
80
5
0
358,590
0
L
Cerberus
6,535
384
81
5
0
296,298
2
W
Anubis
9,361
551
135
8
0
278,609
3
L
Scylla
8,251
485
135
8
0
315,296
5
W
Sylvanus
8,987
529
37
2
0
291,920
5
W
Chang'e
11,206
659
163
10
0
318,148
2
L
Ullr
6,890
405
81
5
0
295,628
0
L
Gilgamesh
8,591
505
107
6
0
365,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role