Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Atipico
Athena
Level 120
God Stats
12W - 15L
1,550 SR
Queue Stats
206W - 218L
1,555 Elo+
Solo
Chiron
Chiron
ImBADinSolo
Chiron
Level 60
God Stats
13W - 13L
1,620 SR
Queue Stats
213W - 254L
1,540 Elo+
Solo
Ravana
Ravana
MetalMilitant
Ravana
Level 116
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 6L
1,218 Elo+
Solo
Sun Wukong
Sun Wukong
PabLOBE10
Sun Wukong
Level 129
God Stats
8W - 8L
1,600 SR
Queue Stats
355W - 373L
1,552 Elo+
Solo
Team Averages
Level 117
1,512 SR
1,473 Elo+

VS

Team Averages
Level 149
1,579 SR
1,529 Elo+
Hachiman
Hachiman
IrishSweeney
Hachiman
Level 148
God Stats
10W - 10L
1,615 SR
Queue Stats
206W - 198L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Katapuldra
Jormungandr
Level 160
God Stats
1W - 1L
1,580 SR
Queue Stats
207W - 193L
1,598 Elo+
Party 1
Ymir
Ymir
PAWNAGROPHY
Ymir
Level 118
God Stats
9W - 5L
1,519 SR
Queue Stats
43W - 52L
1,428 Elo+
Solo
Kali
Kali
Rosuin
Kali
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,488 Elo+
Party 1
Baba Yaga
Baba Yaga
Spahechi
Baba Yaga
Level 159
God Stats
2W - 2L
1,683 SR
Queue Stats
97W - 75L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
7,045
542
8,454
9,878
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Atipico
Athena
10
0 / 2 / 0
5,987
461
2,075
7,740
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
13
0 / 0 / 0
7,036
541
5,154
7,421
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
5,028
387
1,519
6,457
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
PabLOBE10
Sun Wukong
12
0 / 0 / 0
6,682
514
7,040
10,878
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IrishSweeney
Hachiman
13
3 / 0 / 0
7,524
579
7,838
9,238
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Katapuldra
Jormungandr
13
1 / 1 / 1
7,735
595
7,491
11,041
7,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 3
6,638
511
2,400
7,539
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Rosuin
Kali
12
2 / 0 / 4
7,246
557
4,360
10,789
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Spahechi
Baba Yaga
13
1 / 0 / 0
7,514
578
4,727
5,502
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Athena
Atipico
Athena
0
2
0
0
L
Chiron
0
0
0
0
W
Hachiman
IrishSweeney
Hachiman
3
0
0
3
W
Jormungandr
Katapuldra
Jormungandr
1
1
1
1.5
L
0
4
0
0
W
0
0
3
1.5
L
Sun Wukong
PabLOBE10
Sun Wukong
0
0
0
0
W
Kali
Rosuin
Kali
2
0
4
4
W
Baba Yaga
Spahechi
Baba Yaga
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
26,816
42,374
Taken
44,109
20,920
Mitigated
23,932
17,945
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,454
5,030
0
5,815
9,878
3,004
0
1,402
8,476
71,314
570
L
Athena
Atipico
Athena
2,075
1,009
102
2,983
7,740
5,043
0
1,943
5,797
18,640
0
L
Chiron
5,154
1,228
57
2,904
7,421
3,005
0
3,341
4,080
0
65,932
W
Hachiman
IrishSweeney
Hachiman
7,838
5,335
0
5,895
9,238
3,548
0
5,623
3,615
0
66,117
W
Jormungandr
Katapuldra
Jormungandr
7,491
4,081
0
2,945
11,041
7,684
0
0
10,330
67,953
0
L
1,519
151
0
538
6,457
2,311
0
1,978
4,479
0
16,045
W
2,400
672
0
1,777
7,539
5,129
0
4,181
3,358
26,450
0
L
Sun Wukong
PabLOBE10
Sun Wukong
7,040
2,626
0
5,546
10,878
7,557
0
5,954
4,924
0
53,626
W
Kali
Rosuin
Kali
4,360
2,312
0
2,905
10,789
5,254
0
337
10,375
0
60,853
W
Baba Yaga
Spahechi
Baba Yaga
4,727
96
0
1,567
5,502
2,317
0
388
5,114
68,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
36,657
398
Minions Killed
529
0
Camps Cleared
0
1,285,999
Distance Traveled
1,310,372
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,045
542
118
9
0
235,385
3
L
Athena
5,987
461
39
3
0
311,427
4
L
Chiron
7,036
541
107
8
0
262,593
6
W
Hachiman
7,524
579
129
10
0
236,367
4
W
Jormungandr
7,735
595
134
10
0
236,345
4
L
Ravana
5,028
387
35
3
0
216,040
1
W
Ymir
6,638
511
39
3
0
286,726
5
L
Sun Wukong
6,682
514
99
8
0
260,554
2
W
Kali
7,246
557
103
8
0
282,425
1
W
Baba Yaga
7,514
578
124
10
0
268,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role