Player Matchup

Cabrakan
Cabrakan
Axeis102
Cabrakan
Level 86
God Stats
2W - 2L
1,855 SR
Queue Stats
99W - 112L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
M4ND0L0R14N
Kukulkan
Level 128
God Stats
29W - 24L
1,581 SR
Queue Stats
437W - 481L
1,449 Elo+
Solo
Neith
Neith
dansmacabane
Neith
Level 5
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Lancelot
Lancelot
jnick10d
Lancelot
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 109L
1,490 Elo+
Party 3
Bellona
Bellona
styloK
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,270 Elo+
Party 3
Team Averages
Level 66
1,526 SR
1,367 Elo+

VS

Team Averages
Level 59
1,365 SR
1,354 Elo+
Poseidon
Poseidon
Baajabbuss
Poseidon
Level 38
God Stats
3W - 2L
1,358 SR
Queue Stats
17W - 41L
1,220 Elo+
Party 4
Sylvanus
Sylvanus
Irookie5
Sylvanus
Level 26
God Stats
3W - 3L
1,296 SR
Queue Stats
19W - 28L
1,319 Elo+
Party 4
Da Ji
Da Ji
Lovely91Lo
Da Ji
Level 99
God Stats
1W - 2L
1,162 SR
Queue Stats
19W - 18L
1,393 Elo+
Party 4
Ymir
Ymir
Wolf15252124
Ymir
Level 103
God Stats
56W - 56L
1,462 SR
Queue Stats
418W - 443L
1,431 Elo+
Party 2
Freya
Freya
lProwlerl
Freya
Level 27
God Stats
28W - 30L
1,549 SR
Queue Stats
123W - 146L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Axeis102
Cabrakan
12
0 / 6 / 0
7,987
399
4,451
20,135
21,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
M4ND0L0R14N
Kukulkan
19
4 / 1 / 4
11,598
580
6,270
9,927
4,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 0
7,176
359
7,783
13,153
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
jnick10d
Lancelot
18
6 / 5 / 3
11,126
556
16,907
19,766
9,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
styloK
Bellona
14
0 / 4 / 1
8,617
431
5,891
17,794
15,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Baajabbuss
Poseidon
17
4 / 5 / 1
10,527
526
7,952
9,565
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Irookie5
Sylvanus
16
3 / 0 / 9
10,635
532
7,790
15,117
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
16
4 / 4 / 4
9,786
489
9,396
16,984
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 1 / 3
10,891
545
11,243
16,915
15,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
lProwlerl
Freya
17
11 / 0 / 4
10,831
542
17,159
15,033
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
24
24
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Axeis102
Cabrakan
0
6
0
0
W
Poseidon
Baajabbuss
Poseidon
4
5
1
0.9
W
Sylvanus
Irookie5
Sylvanus
3
0
9
7.5
W
Da Ji
4
4
4
1.5
L
Kukulkan
M4ND0L0R14N
Kukulkan
4
1
4
6
W
2
1
3
3.5
L
0
8
0
0
L
Lancelot
jnick10d
Lancelot
6
5
3
1.5
W
Freya
lProwlerl
Freya
11
0
4
13
L
Bellona
styloK
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
53,540
80,775
Taken
73,614
56,728
Mitigated
56,792
15,499
Healing
31,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Axeis102
Cabrakan
4,451
621
212
3,934
20,135
21,827
30
13,239
6,253
27,907
0
W
Poseidon
Baajabbuss
Poseidon
7,952
822
0
399
9,565
4,364
81
4,300
5,265
79,046
0
W
Sylvanus
Irookie5
Sylvanus
7,790
4,082
2,440
5,992
15,117
19,580
399
2,187
12,930
45,579
0
W
Da Ji
9,396
2,012
0
6,469
16,984
7,913
0
1,211
15,773
0
66,412
L
Kukulkan
M4ND0L0R14N
Kukulkan
6,270
505
0
4,980
9,927
4,139
812
4,411
5,464
113,196
0
W
11,243
2,291
0
7,269
16,915
15,206
692
0
16,915
73,827
0
L
7,783
2,813
0
1,349
13,153
5,479
252
9,993
2,691
0
42,236
L
Lancelot
jnick10d
Lancelot
16,907
4,865
0
689
19,766
9,567
0
4,795
14,745
0
112,499
W
Freya
lProwlerl
Freya
17,159
4,604
0
8,606
15,033
9,729
583
3,023
12,010
67,489
7,379
L
Bellona
styloK
Bellona
5,891
1,348
0
4,335
17,794
15,716
0
8,936
8,149
0
54,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
52,670
557
Minions Killed
552
0
Camps Cleared
0
1,805,506
Distance Traveled
1,711,034
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,987
399
45
2
0
339,019
4
W
Poseidon
10,527
526
143
7
0
380,061
4
W
Sylvanus
10,635
532
60
3
0
274,588
2
W
Da Ji
9,786
489
92
5
0
385,254
6
L
Kukulkan
11,598
580
193
10
0
369,996
1
W
Ymir
10,891
545
137
7
0
323,263
4
L
Neith
7,176
359
83
4
0
283,355
2
L
Lancelot
11,126
556
152
8
0
439,938
3
W
Freya
10,831
542
120
6
0
347,868
0
L
Bellona
8,617
431
84
4
0
373,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role