Player Matchup

Kukulkan
Kukulkan
D-shot-cha
Kukulkan
Level 56
God Stats
3W - 2L
1,527 SR
Queue Stats
163W - 283L
1,190 Elo+
Party 1
Maui
Maui
ItisDirt
Maui
Level 28
God Stats
1W - 3L
1,097 SR
Queue Stats
74W - 115L
1,211 Elo+
Party 1
Nike
Nike
Jxnovx
Nike
Level 73
God Stats
2W - 3L
1,266 SR
Queue Stats
160W - 286L
1,215 Elo+
Party 1
Team Averages
Level 52
1,297 SR
1,205 Elo+

VS

Team Averages
Level 64
1,531 SR
1,296 Elo+
Medusa
Medusa
BoudanBalla
Medusa
Level 45
God Stats
17W - 15L
1,584 SR
Queue Stats
78W - 142L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DREADNOUGHT320
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 81L
1,326 Elo+
Solo
Da Ji
Da Ji
DaveAKAFrank
Da Ji
Level 19
God Stats
3W - 5L
1,508 SR
Queue Stats
16W - 27L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D-shot-cha
Kukulkan
20
8 / 2 / 1
13,738
808
16,749
10,499
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
17
0 / 3 / 9
12,106
712
5,141
12,754
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
Jxnovx
Nike
16
2 / 5 / 5
11,491
676
5,249
15,464
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 5
11,090
652
15,172
14,591
7,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
DREADNOUGHT320
Morgan Le Fay
16
4 / 3 / 5
11,191
658
10,300
10,811
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 7
10,377
610
2,677
9,872
5,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
9
10
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
5
1.1
W
Kukulkan
D-shot-cha
Kukulkan
8
2
1
4.25
L
Morgan Le Fay
DREADNOUGHT320
Morgan Le Fay
4
3
5
2.17
L
2
2
7
2.75
W
Maui
0
3
9
1.5
W
Nike
Jxnovx
Nike
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
28,149
38,717
Taken
35,274
30,248
Mitigated
17,593
10,545
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,172
5,425
404
626
14,591
7,274
867
8,120
6,158
0
58,579
W
Kukulkan
D-shot-cha
Kukulkan
16,749
1,986
0
3,173
10,499
5,056
2,012
2,879
7,620
85,008
0
L
Morgan Le Fay
DREADNOUGHT320
Morgan Le Fay
10,300
2,557
0
901
10,811
5,081
424
7,750
2,926
51,656
0
L
2,677
383
99
362
9,872
5,238
228
6,321
3,379
0
9,664
W
Maui
5,141
715
0
4,106
12,754
14,283
480
3,775
8,979
14,172
0
W
Nike
Jxnovx
Nike
5,249
367
0
3,266
15,464
10,909
304
3,725
11,739
0
45,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
32,658
210
Minions Killed
182
0
Camps Cleared
0
920,964
Distance Traveled
892,491
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,090
652
105
6
0
298,370
1
W
Kukulkan
13,738
808
131
8
0
303,121
1
L
Morgan Le Fay
11,191
658
65
4
0
271,723
0
L
Da Ji
10,377
610
12
1
0
322,398
3
W
Maui
12,106
712
25
1
0
313,059
3
W
Nike
11,491
676
54
3
0
304,784
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role