Player Matchup

Heimdallr
Heimdallr
GalaxionFire
Heimdallr
Level 143
God Stats
34W - 37L
1,557 SR
Queue Stats
148W - 149L
1,562 Elo+
Solo
Hercules
Hercules
ShaboomVT
Hercules
Level 122
God Stats
0W - 1L
1,701 SR
Queue Stats
76W - 76L
1,560 Elo+
Party 1
Ravana
Ravana
TOMASasus
Ravana
Level 18
God Stats
5W - 3L
1,908 SR
Queue Stats
92W - 83L
1,644 Elo+
Solo
Yu Huang
Yu Huang
bop1800
Yu Huang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Artio
Artio
mrclo
Artio
Level 142
God Stats
0W - 1L
1,902 SR
Queue Stats
12W - 16L
1,441 Elo+
Solo
Team Averages
Level 87
1,714 SR
1,499 Elo+

VS

Team Averages
Level 108
1,603 SR
1,557 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lvl 28 Vaporeon
Izanami
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Tyr
Tyr
SoloOnTop
Tyr
Level 81
God Stats
8W - 5L
1,546 SR
Queue Stats
158W - 150L
1,557 Elo+
Solo
Chang'e
Chang'e
isaislays
Chang'e
Level 147
God Stats
2W - 0L
1,792 SR
Queue Stats
153W - 130L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
noobwluck
Sun Wukong
Level 149
God Stats
21W - 17L
1,676 SR
Queue Stats
88W - 85L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GalaxionFire
Heimdallr
16
0 / 8 / 9
9,993
666
8,720
18,121
9,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ShaboomVT
Hercules
18
4 / 2 / 5
10,682
712
15,767
26,519
25,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
TOMASasus
Ravana
16
3 / 1 / 4
9,916
661
9,172
9,276
5,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
bop1800
Yu Huang
16
0 / 4 / 4
9,369
625
6,398
13,763
5,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
mrclo
Artio
18
4 / 3 / 5
10,914
728
10,698
23,414
22,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 4 / 8
10,919
728
20,871
14,828
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 6
10,791
719
11,979
12,726
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 8
10,305
687
5,466
13,554
14,820
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
isaislays
Chang'e
19
6 / 2 / 7
11,390
759
29,929
13,990
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
noobwluck
Sun Wukong
18
2 / 3 / 10
10,761
717
10,666
15,944
12,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
11
Kills
18
18
Deaths
11
27
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
4
8
1.75
L
Heimdallr
GalaxionFire
Heimdallr
0
8
9
0.56
W
4
1
6
7
L
Hercules
ShaboomVT
Hercules
4
2
5
3.25
W
3
1
8
7
L
Ravana
TOMASasus
Ravana
3
1
4
5
L
Yu Huang
bop1800
Yu Huang
0
4
4
0.5
W
Chang'e
isaislays
Chang'e
6
2
7
4.75
L
Artio
mrclo
Artio
4
3
5
2.17
W
Sun Wukong
noobwluck
Sun Wukong
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
78,911
91,093
Taken
71,042
69,890
Mitigated
47,833
23,410
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,871
9,829
109
3,632
14,828
7,354
694
2,184
12,366
50,535
0
L
Heimdallr
GalaxionFire
Heimdallr
8,720
3,551
0
1,048
18,121
9,774
1,938
11,934
6,187
0
34,211
W
11,979
5,964
0
988
12,726
6,844
2,685
3,841
8,627
0
40,943
L
Hercules
ShaboomVT
Hercules
15,767
2,522
1,320
10,372
26,519
25,973
0
13,045
13,474
0
38,891
W
5,466
1,079
0
1,047
13,554
14,820
144
2,256
11,013
0
22,755
L
Ravana
TOMASasus
Ravana
9,172
2,194
0
2,632
9,276
5,753
0
5,075
4,201
0
30,404
L
Yu Huang
bop1800
Yu Huang
6,398
1,282
0
1,052
13,763
5,856
0
8,960
4,803
28,440
0
W
Chang'e
isaislays
Chang'e
29,929
978
4,636
6,379
13,990
6,655
0
4,027
9,696
66,625
0
L
Artio
mrclo
Artio
10,698
900
2,240
4,746
23,414
22,534
0
11,786
11,628
26,579
0
W
Sun Wukong
noobwluck
Sun Wukong
10,666
1,689
0
5,055
15,944
12,160
35
4,788
10,738
0
38,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
54,166
240
Minions Killed
293
0
Camps Cleared
0
1,408,967
Distance Traveled
1,677,997
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,919
728
61
4
0
350,415
5
L
Heimdallr
9,993
666
53
4
0
273,282
0
W
Izanami
10,791
719
61
4
0
325,643
5
L
Hercules
10,682
712
55
4
0
345,464
4
W
Tyr
10,305
687
29
2
0
358,459
2
L
Ravana
9,916
661
52
3
0
233,070
2
L
Yu Huang
9,369
625
51
3
0
225,880
0
W
Chang'e
11,390
759
74
5
0
314,232
2
L
Artio
10,914
728
29
2
0
331,271
0
W
Sun Wukong
10,761
717
68
5
0
329,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role